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NPC Generator

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Advanced [show]


Carlin Boondiggles, Female Gnome [Permalink]

Personal [hide]

Description: This exceptionally lanky woman wears tan leather gloves, a tan jacket, and tight pants. Her auburn hair is cut short with large spiked bangs in the front. She wears round tiny glasses practically rammed into her face.

Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. Further she is a bit of a stoner and is frequently out of it.

History: She comes from a rich northern family. Carlin was born on a far northern plains where she grew up under the tutelage of her mother, an expert Jeweler. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: Half-Elven compassion; and a strong sense of loyalty to half-elven people

Flaws: Emotional, Addict, Racist. Bonds: Rich, Immigrant. Occupation: Jeweler

Voice: Speaks like tongue is numb

Attributes [hide]

Carlin Boondiggles, Female Gnome Warlock 4
Small (3'5") Gnome, Neutral Good (CR 4)
Armor Class 13
Hit Points 21 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
3 (-4)15 (+2) 13 (+1)16 (+3) 10 (+0)11 (+0)
Skills Investigation +5, Performance +2
Senses Passive Perception 10
Languages Common, Gnome, Terran, Abyssal, Halfling
Attacks Melee -2 / 1d10-4, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133220000

Possessions: 500 gp. Fire opal pendant on a fine gold chain (500 gp). Old masterpiece painting (500 gp).


Social Check DCs


Gilthur Eversharp, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a grey armored body suit, with a simple brown line shooting up and back down, and carries crossbows. His blonde hair is styled in orderly dreadlocks. He wears a mask on his face.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. A true patriot, Gilthur would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: A powerful wizard made him what he is. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Gilthur fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he wants nothing more than to rejoin the army

Ideals: Fighting. Flaws: Shy. Bonds: Military, Mentor. Occupation: Bather

Voice: Speaks with a cold

Attributes [hide]

Gilthur Eversharp, Male Dwarf Aristocrat 2
Medium (3'11") Dwarf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 17 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 16 (+3)10 (+0) 17 (+3)9 (-1)
Skills Nature +2, Religion +2
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1

Possessions: 2000 cp. 1 Half-Plate.


Social Check DCs


Burgell Ningel, Male Gnome [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he is well dressed, constantly wearing a blue suit, green shirt, and blue tie. He sports a flattop hair cut. His brown eyes lackadaisically let the world flow into them.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He got into the Farmer business at a young age. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He now owns his own business.

Motivation: Wants to open a new tavern; and to settle down with his crush

Ideals: Impeccable. Flaws: Impulsive. Bonds: Job, Religious, Has a crush. Occupation: Farmer

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Burgell Ningel, Male Gnome Wizard 14
Small (3'7") Gnome, Neutral Evil (CR 14)
Armor Class 11
Hit Points 70 (14d4)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)11 (+0) 15 (+2)11 (+0) 13 (+1)16 (+3)
Skills Investigation +5, Religion +5
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 4d6-2, Ranged +5 / 4d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1344

Possessions: 600 pp. Rose (70 gp). Sardonyx (70 gp). Alexandrite (800 gp). Aquamarine (800 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Manfred Morton, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many grey ritualistic tattoos. He dresses in collared shirts and wears a proper scarf over his head. He has styled his red hair well, parting it to the left. He wears a mask on his face.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He has a small toy that he constantly fidgets with.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Cursed with a spirit at a very young age, Manfred has worked very hard to control his curse. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He is greedy; and he's repulsed by the pc

Ideals: Joker. Flaws: Addict, Antagonistic, Disease. Bonds: Rich. Occupation: Spy

Voice: Can't modulate volume

Attributes [hide]

Manfred Morton, Male Human Commoner 11
Medium (5'1") Human, Neutral Good (CR 11)
Armor Class 11
Hit Points 45 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 13 (+1)8 (-1) 14 (+2)16 (+3)
Skills Religion +3, Survival +6
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 3d8+2, Ranged +5 / 3d8+1, Grapple +2

Possessions: 2500 gp.


Social Check DCs

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