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NPC Generator

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Advanced [show]


Oskar Bigtoe, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He has a slight overbite and is overall scrawny. He wears his blonde hair down. His eyes are a pleasant amber.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. A true patriot, Oskar would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Raised by wardens he was only a novice when orcs swooped upon their monastery and killed most of the order. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He wants revenge against orcs.

Ideals: Entrepeneur. Flaws: Cynical. Bonds: Military, Religious, Enemies. Occupation: Dyer

Voice: Tuts and clicks tongue

Attributes [hide]

Oskar Bigtoe, Male Dwarf Warrior 2
Medium (4'2") Dwarf, Lawful Evil (CR 2)
Armor Class 9
Hit Points 12 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 10 (+0)9 (-1) 10 (+0)10 (+0)
Skills Insight +2, Intimidation +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +1 / 1d6-1, Grapple -1

Possessions: 1000 cp. 4 Holy water.


Social Check DCs


Dadalan Wystongjiir, Male Dragonborn [Permalink]

Personal [hide]

Description: This man prefers to wear fine silks, though has several suits of combat armor for his hunting needs, and sports empty pouches on his belt. He keeps his silver crest in a pixie cut. His otherwise smooth face is marked with small tiny scars.

Personality: He can speak with the recently deceased. He uses divination through singing.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Before the accident, he was one of the most outspoken anti-Dwarven activists. He was mortally wounded, saved by a kind and fast-acting Dwarven doctor. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: Wants to open a new tavern; and money/treasure

Ideals: Gifted. Flaws: Racist. Bonds: Rich, Guardian, Job. Occupation: Gardener

Voice: Dutch accent

Attributes [hide]

Dadalan Wystongjiir, Male Dragonborn Warlock 2
Medium (6'3") Dragonborn, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 15 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 12 (+1)14 (+2) 11 (+0)14 (+2)
Skills Persuasion +4, Stealth +4
Senses Passive Perception 10
Languages Common, Druidic, Gnoll
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1222000

Possessions: 1300 sp.


Social Check DCs


John Hayley, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a well pressed and immaculate suit (or dress). He has done his best to style his brown hair to look like a famous performer. His eyes are violet and catlike.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: When he was but 8 years old his parents immigrated from the south. When John reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He used his abilities to trick people and travel the world for free.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable. Flaws: Depressed. Bonds: Criminal record, Immigrant, Military. Occupation: Architect

Voice: Switch between two voices

Attributes [hide]

John Hayley, Male Human Rogue 1
Medium (6'2") Human, Neutral Evil (CR 1)
Armor Class 13
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 13 (+1)11 (+0) 11 (+0)14 (+2)
Skills Acrobatics +5, Deception +4
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +4

Possessions: 40 gp.


Social Check DCs


Nikki Brightmoon, Female Halfling [Permalink]

Personal [hide]

Description: A 2'10" southern woman, she wears suspenders and red workpants. Her shirt is white, and she wears a heavy red leather apron most of the time. She has a long black ponytail with little hanging trinkets. Her fierce blue eyes like to dwell on things.

Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.

History: Born in the south her family was never financially stable. Her childhood dream was to be a Healer, but she was a colossal failure. She bought a shortspear and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: Elven compassion; and sabotage a competitor

Ideals: Fighting. Flaws: Racist. Bonds: Job, Poor, Nature. Occupation: Body Guard

Voice: pre-pubescent

Attributes [hide]

Nikki Brightmoon, Female Halfling Monk 3
Small (2'10") Halfling, Chaotic Neutral (CR 3)
Armor Class 14
Hit Points 19 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 14 (+2)10 (+0) 13 (+1)16 (+3)
Skills Arcana +2, Intimidation +5
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: Just what you see.


Social Check DCs

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