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NPC Generator

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Advanced [show]


Shane Wilberforce, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a tattered pair of loose brown pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He wears a top hat to hide his balding. His gray eyes dart from person to person to random spaces in the air.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was born blind and as such lacked many opportunities for work. A freak accident while working with his Cartwright mother left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He wants to get laid; and retire the richest man in the west

Ideals: Passionate, Entrepeneur. Flaws: Disease. Bonds: Poor, Immigrant. Occupation: Weaver

Voice: Thin and wheezing

Attributes [hide]

Shane Wilberforce, Male Human Wizard 5
Medium (6'6") Human, Lawful Neutral (CR 5)
Armor Class 13
Hit Points 13 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 11 (+0)17 (+3) 15 (+2)15 (+2)
Skills Athletics +4, Deception +5
Senses Passive Perception 12
Languages Common, Gnome, Celestial, Abyssal
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1443210000

Possessions: Just what you see.


Social Check DCs


Gale Running, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman is dressed in a clean brown cloak covering her clean studded leather. She is muscular with a powerful set of arms. Her yellow fur is braided into rings. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She is a hateful person. She taunts others and blames them for her problems. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.

History: She got into the Herbalist business at a young age. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. She then took over the family business and is one of the better Herbalist for hire.

Motivation: Wants to open a new tavern; and doesn't want to be a herbalist and was forced into it by her family

Flaws: Antagonistic. Bonds: Family, Job, Criminal record. Occupation: Herbalist

Voice: Scandinavian accent

Attributes [hide]

Gale Running, Female Tabaxi Ranger 5
Medium (6'5") Tabaxi, Lawful Evil (CR 5)
Armor Class 10
Hit Points 35 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 15 (+2)13 (+1) 13 (+1)12 (+1)
Skills Deception +4, Nature +4
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 700 gp. Pink pearl (150 gp). Aquamarine (1600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Griselda Hornsby, Female Human [Permalink]

Personal [hide]

Description: An older woman who is wearing a long, grey cloak, she is not a threatening figure. She wears her auburn hair up in a very large beehive style do. Her gray eyes dart from person to person to random spaces in the air.

Personality: Her tongue was cut out and she uses sign language. She enjoys reading and quiet.

History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. In her 19th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her father impaled in their home, and her mother beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: Obtaining odd cultural Human artifacts is her passion; and she is terrified, and will act out of fear

Ideals: Logical. Flaws: Disease, Antagonistic, Fearful. Bonds: Adventurer. Occupation: Detective

Voice: pre-pubescent

Attributes [hide]

Griselda Hornsby, Female Human Expert 1
Medium (4'10") Human, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 8 (-1)12 (+1) 9 (-1)4 (-3)
Skills Persuasion -1, Sleight of Hand +3
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 200 sp.


Social Check DCs


Jarsali Othronus, Female Elf [Permalink]

Personal [hide]

Description: This woman wears tight fighting clothing, which leaves very little to the imagination, and sports empty pouches on her belt. Her black hair is slicked back into a classic pompadour. Her eyes are a pleasant blue.

Personality: Abrasive and pushy, she has a hard time making friends. She is a big fan of imagination and believes people should spend more time reading and writing.

History: She is a Maurezhi in disguise. Her parents enrolled her in a Monk school at a young age so that she could practice her martial talents. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Jarsali fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She wants to meet her childhood hero; and she desires power and/or immortality

Ideals: Fighting, Logical, Gifted. Flaws: Antagonistic. Bonds: Adventurer. Occupation: Interpreter

Voice: Jamaican accent

Attributes [hide]

Jarsali Othronus, Female Elf Monk 3
Medium (4'8") Elf, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 11 (+0)10 (+0) 11 (+0)12 (+1)
Skills Animal Handling +2, Investigation +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 3000 sp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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