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Advanced [show]


Shivering Of World, Male Tabaxi [Permalink]

Personal [hide]

Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He carries with him a set of scimitars on his belt, each one with a emerald on the hilt. He has dyed his greying beige fur a little too much giving a sharp beige color. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.

Personality: While he acts the brute, he is far gentler than he would appear. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He was raised in a island tribe. His father took him hunting and taught him how to get in the mind of other creatures. He has achieved small success as a Barkeep.

Motivation: Balancing his hectic life and new Barkeep responsibilities is difficult; and to be a cartwright again

Ideals: Fighting. Flaws: Antagonistic. Bonds: Rich, Nature, Job. Occupation: Barkeep

Voice: Hissing voice

Attributes [hide]

Shivering Of World, Male Tabaxi Aristocrat 17
Medium (6'4") Tabaxi, Chaotic Good (CR 17)
Armor Class 12
Hit Points 105 (17d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 14 (+2)17 (+3) 14 (+2)12 (+1)
Skills Intimidation +7, Investigation +9
Senses Passive Perception 12
Languages Common, Draconic, Elven, Gnome
Attacks Melee +6 / 5d4+0, Ranged +8 / 5d4+2, Grapple +2

Possessions: 1200 pp. Large well-done wool tapestry (600 gp). Old masterpiece painting (1300 gp). A large tome filled with over one hundred recipes written by a former royal chef. (100 gp). Embroidered and bejeweled glove (2000 gp). Jeweled electrum ring (4000 gp). Solid gold idol (600 gp). Silver ewer (20 gp). Large well-done wool tapestry (600 gp). Silver comb with moonstones (100 gp). Jeweled anklet (2000 gp). Cloth of gold vestments (100 gp). Black velvet mask with numerous citrines (100 gp). Gold and topaz bottle stopper cork (1000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). Brass mug with jade inlays (600 gp). Sapphire pendant on gold chain (2900 gp). A large tome filled with over one hundred recipes written by a former royal chef. (100 gp). Jeweled anklet (2000 gp). Carved bone or ivory statuette (20 gp). A roughly beaten golden orb (100 gp). Solid gold idol (600 gp). Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). Carved harp of exotic wood with ivory inlay and zircon gems (600 gp).


Social Check DCs


Gunnloda Durthane, Female Dwarf [Permalink]

Personal [hide]

Description: This woman is bedraggled and starved. She typically wears brown cloth garments or leather armor. She has done her best to style her auburn hair to look like a famous performer. Her eyes, though not visible through her cowl, are brown.

Personality: She is irascible and easily irritated. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.

History: She was born at the edge of vast forest. Her mother took her hunting and taught her how to get in the mind of other creatures. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: She is currently in port desperately looking for someone to get her out; and she has passion for adventuring and risk

Flaws: Antagonistic. Bonds: Poor, Adventurer, Nature, Slave. Occupation: Body Guard

Voice: Can't modulate volume

Attributes [hide]

Gunnloda Durthane, Female Dwarf Expert 10
Medium (3'11") Dwarf, Chaotic Neutral (CR 10)
Armor Class 10
Hit Points 62 (10d6)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 16 (+3)11 (+0) 7 (-2)12 (+1)
Skills Performance +5, Persuasion +5
Senses Passive Perception 8
Languages Common, Dwarven
Attacks Melee +2 / 3d6-2, Ranged +4 / 3d6+0, Grapple +0

Possessions: 1200 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Rivaan Sumnarghthrysh, Male Dragonborn [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His scarlet crest is lengthy. His eyes are gold and catlike.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is able to fit into much smaller and tighter spaces than normal.

History: He was born into a rich family. His homeland was ravaged by war and he spent much of his life rebuilding it. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He has money and likes to spend it; and he feels kind of lost in life

Ideals: Gifted. Flaws: Depressed, PTSD, Disease. Bonds: Rich. Occupation: Mayor

Voice: Soft and melodious

Attributes [hide]

Rivaan Sumnarghthrysh, Male Dragonborn Warrior 2
Medium (6'4") Dragonborn, Lawful Evil (CR 2)
Armor Class 12
Hit Points 26 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)14 (+2) 16 (+3)17 (+3) 10 (+0)11 (+0)
Skills Athletics +6, Stealth +4
Senses Passive Perception 10
Languages Common, Celestial, Orc, Terran
Attacks Melee +6 / 1d6+4, Ranged +4 / 1d6+2, Grapple +4

Possessions: 370 gp.


Social Check DCs


Edge On the Water, Female Tabaxi [Permalink]

Personal [hide]

Description: She dresses in collared shirts and wears a proper scarf over her head. She has a moderate pudge and is not very fit. She has moderate length white fur. Her yellow eyes peer out from beneath her small pastel hat.

Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Edge was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Edge decided she wanted neither the life of her mother nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She tends to her Healer job now, and dutifully fulfills any obligations she has.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal.

Ideals: Opinionated. Bonds: Job, Rich, Criminal record. Occupation: Healer

Voice: Loud with bravado

Attributes [hide]

Edge On the Water, Female Tabaxi Adept 1
Medium (4'10") Tabaxi, Neutral Evil (CR 1)
Armor Class 12
Hit Points 9 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 16 (+3)14 (+2) 12 (+1)17 (+3)
Skills Investigation +4, Nature +4
Senses Passive Perception 11
Languages Common, Undercommon, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 700 sp.


Social Check DCs

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