Malmûg Altham, Male Half-Orc [Permalink]
Personal [hide]
Description: He is in excellent shape and wears very tight pants and wife beaters, though occasionally he sports a black coat. His white hair is lengthy and is close to two feet long. His eyes are gray.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. Further he is a bit of a stoner and is frequently out of it.
History: He got into the Sculptor business at a young age. Like his father and his sister before him, after school he went straight into learning to become a Sculptor. He's since become an addict/alcoholic.
Motivation: Expand his business; and he'd like to take his coworkers down a peg
Ideals: Athletic, Disciplined. Flaws: Addict. Bonds: Poor, Job. Occupation: Sculptor
Voice: High pitched and raspy
Attributes [hide]
Medium (5'8") Half-Orc, Chaotic Good (CR 6)
Armor Class 10
Hit Points 40 (6d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 10 (+0) | 10 (+0) | 17 (+3) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Orc, Halfling, Abyssal, Dwarven
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1
Possessions: 500 gp. Solid gold idol (1200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Eberdeb Turen, Male Gnome [Permalink]
Personal [hide]
Description: He is renowned for his bright blue suits and hats. He is physically well-built. He has a long auburn beard with little hanging trinkets. His blue eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is erratic and paranoid. He believes orcs are coming to abduct people. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: Eberdeb hails from a village terrorized by orcs. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He has been saving his money to try and buy his sister's freedom.
Motivation: Several ex partners dislike his way of doing things and want revenge.
Flaws: Antagonistic. Bonds: Enemies, Family, Rich. Occupation: Architect
Voice: Complex vocabulary, royal
Attributes [hide]
Small (3'4") Gnome, Neutral Good (CR 10)
Armor Class 14
Hit Points 113 (10d12)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 16 (+3) | 17 (+3) | 8 (-1) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +6 / 3d6+2, Ranged +7 / 3d6+3, Grapple +3
Possessions: 5000 sp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (120 gp). Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). 1 Minor magic item.
Dain Silverstone, Male Dwarf [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears a faded coat and loose pants complete with deerstalker hat. His tied-back hair is golden. His face is covered beneath a completely black helmet.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has been a successful dealer in antiques buying low and selling high.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he loathes his own lifestyle
Ideals: Fighting, Entrepeneur. Flaws: Depressed. Bonds: Military. Occupation: Seamstress
Voice: Uses sign language
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Good (CR 9)
Armor Class 13
Hit Points 86 (9d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 17 (+3) | 18 (+4) | 15 (+2) | 11 (+0) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Dwarven, Abyssal, Ignan
Attacks Melee +5 / 3d4+2, Ranged +6 / 3d4+3, Grapple +3
Possessions: 600 gp. Freshwater pearl (14 gp). Red-brown spinel (40 gp). Chalcedony (50 gp). Amber (40 gp). Eye agate (14 gp). Bloodstone (50 gp). Obsidian (14 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Roger Ramsay, Male Human [Permalink]
Personal [hide]
Description: He wears bulky brown painted plate armor. His hair is always cut to a buzz. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: Born in the east his family was never financially stable. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: He's repulsed by the PC; and he is not mentally stable, and does not behave rationally
Ideals: Justice. Flaws: Insane, Antagonistic. Bonds: Mentor, Poor. Occupation: Mortician
Voice: Indian accent
Attributes [hide]
Medium (5'1") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 44 (6d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 12 (+1) | 16 (+3) | 10 (+0) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 3 |
Possessions: 40000 cp. Star rose quartz (40 gp). Amethyst (80 gp). 1 Minor magic item. 1 Minor magic item.
Shout outs: Stacey, Adam Fowler, Amanda Kettles, Angelo Anderson, Appreciate Witch of Life, AstroLass, bilbens baggo, Brian Nunziato, Bryan Sheairs, Brysen Packer, Bryson Waits, Burlyfighter, Caitlin W., chris wilson, Christopher Allbritton, CJMAXP, Connor, Dalton Elliott, Damon Carrington, Daniel Edwards, Darrya Keshvari, David Schraff, Dragons With Jetpacks, Elisa Martinez, eric sun, Ezzela1891, Federica Frezza, Gordon Alexander Fallon, Gundar Wez, Iofire, Irate The Pirate, Ivee Quinn, Jade Arrowood, Jake Lane, Jeremiah Walker, Jess, Joe Dalby, John Nazario, JollyGamer, Jonathan Lekse, Jordan Brazeal, Josh Braden, Joshua David Maddox, Justin Snyder, Kerry Melton, Kevin, KFB_Patreon, KingHavok1217, Kingyo Senpai, Kyle Clark, Lisa Tucker, Liz Fontain, Lizzie, Lou Bliss, Luke P, Mario Pizzamiglio, Mark L, Matt Price, Matt Yates, Max Hops, Maxwell Mayer, Michael Hamilton, Millergendraft, mtnman1979@aol.com, Mx Charlie, Mylon Schroder, Nahellion, Nathan, Nicholas Zamora, Nick Soucy, Phil Mehl, Phillip P Torchia, Pythor Sen, R., Rachel Anderson, Ray Bissonnette, Remora Jewel, Robert Rich, Robert Skadsem, Ryan Flagg, SallySparrow132, Sarah Holland, Serafina Moon, Shane Andrews, ShortyMcgibble, Sik Makoyi, Siren, Stefan Gottschalk's, Steve Rosenlund, Stuart, Syn21, That Video Editor Nic, thea musing, Trev909, Vedie V, Vincent Drone, Warren Clarida, Wesley Muncy, XMrMonkyx ., Zachary Burgess-Hicks, zachary gee, Zealot23, Zee Livezey
Their contribution stands as a beacon of hope for all adventurers!

