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NPC Generator

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Advanced [show]


Sun Of Ale, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His white fur has been sun bleached extensively. His face is covered beneath a completely black helmet.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He has a small toy that he constantly fidgets with.

History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. Ostracized due to the martial powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Tabaxis became a terror of the countryside. He's since become an addict/alcoholic.

Motivation: He is greedy; and money/treasure

Ideals: Gifted, Artistic. Flaws: Addict. Bonds: Rich. Occupation: Tailor

Voice: Shortens vowels

Attributes [hide]

Sun Of Ale, Male Tabaxi Sorcerer 3
Medium (5'2") Tabaxi, Lawful Good (CR 3)
Armor Class 12
Hit Points 9 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 11 (+0)10 (+0) 11 (+0)15 (+2)
Skills Arcana +2, Religion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 100 gp.


Social Check DCs


Malquis Sylvaranth, Female Elf [Permalink]

Personal [hide]

Description: She has a missing left arm. She is wearing the road beaten gear of a warrior. Her hair is cut close to her head. Her amber eyes peer out from beneath her top blue hat.

Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She disdains her fellow southerners, claiming they make her look unintelligent just for using an accent.

History: Malquis lived on a farm with her mother, near the main road leading to a nearby town. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Malquis grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Malquis. Being a Mason kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: Marry her brother to traveling adventurers; and wants to raise her children well

Ideals: Fighting. Flaws: Cynical. Bonds: Immigrant, Family, Criminal record. Occupation: Mason

Voice: Slurs words

Attributes [hide]

Malquis Sylvaranth, Female Elf Aristocrat 13
Medium (4'11") Elf, Neutral Evil (CR 13)
Armor Class 13
Hit Points 42 (13d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 7 (-2)16 (+3) 12 (+1)17 (+3)
Skills Arcana +7, Stealth +7
Senses Passive Perception 11
Languages Common, Elven, Infernal, Giant, Dwarven
Attacks Melee +4 / 4d4+0, Ranged +7 / 4d4+3, Grapple +3

Possessions: 3000 gp. Brass mug with jade inlays (200 gp). Brass mug with jade inlays (200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Sarah Hartford, Female Human [Permalink]

Personal [hide]

Description: With grey face paint in a stripe pattern across her face, she typically wears brown cloth garments or leather armor. Her moppish silver hair is in a traditional bowl cut. Her green eyes are passionate and lively.

Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She refers to her adoptive mother for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.

History: Sarah was born in the west. At a young age she loved to build and create. Her mother was a soldier and died while she was still young. Sarah was left her mother's suit of armor and trained in its use and care. Recently she has begun working with bootleggers and crooks.

Motivation: She would like to get married and retire; and to unite with her brother

Ideals: Persistence. Bonds: Family, Military, Criminal record, Has a crush. Occupation: Architect

Voice: Squeaky

Attributes [hide]

Sarah Hartford, Female Human Fighter 11
Medium (5'4") Human, Lawful Evil (CR 11)
Armor Class 12
Hit Points 78 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 15 (+2)15 (+2) 14 (+2)13 (+1)
Skills Insight +6, Medicine +6
Senses Passive Perception 12
Languages Common, Undercommon, Elven
Attacks Melee +6 / 3d8+2, Ranged +6 / 3d8+2, Grapple +2

Possessions: 350 pp. Peridot (70 gp). Lapis lazuli (12 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Astar Death, Male Tiefling [Permalink]

Personal [hide]

Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He wears black trousers with pastel and white striped suspenders. He wears various colorful collared shirts. He has moderate length black hair. He has a tattooed face.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He does not trust anyone and sleeps with one eye open.

History: He was raised in a forest tribe. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Astar grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Astar. Being a Cartwright kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He has comitted a past crime that haunts him to this day; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Athletic, Optimist. Flaws: Insomniac. Bonds: Nature, Criminal record. Occupation: Cartwright

Voice: Strong lisp

Attributes [hide]

Astar Death, Male Tiefling Commoner 8
Medium (5'3") Tiefling, True Neutral (CR 8)
Armor Class 11
Hit Points 42 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 14 (+2)15 (+2) 8 (-1)12 (+1)
Skills Deception +4, Medicine +2
Senses Passive Perception 9
Languages Common, Goblin, Sylvan
Attacks Melee +3 / 2d10+0, Ranged +4 / 2d10+1, Grapple +1

Possessions: 100 pp.


Social Check DCs

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