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NPC Generator

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Advanced [show]


Beiro Lathalas, Male Elf [Permalink]

Personal [hide]

Description: He is a mite stocky and wears long strands of opal and short blue dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He has a very tight haircut. His brown eyes lackadaisically let the world flow into them.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Sold as a small child to a slaver, Beiro was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His parents enrolled him in a Paladin school at a young age so that he could practice his divine talents. He has built up a small fortune and can afford his own way.

Motivation: Further expansion of business; and he is unsatisfied with his job

Ideals: Optimist, Gifted. Bonds: Rich, Job, Mentor. Occupation: Cartwright

Voice: Mousy voice

Attributes [hide]

Beiro Lathalas, Male Elf Paladin 1
Medium (4'7") Elf, Neutral Good (CR 1)
Armor Class 12
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 11 (+0)13 (+1) 9 (-1)15 (+2)
Skills Animal Handling +1, Nature +3
Senses Passive Perception 9
Languages Common, Elven, Goblin
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 160 gp. 4 Tanglefoot bags.


Social Check DCs


Kyle Davenport, Male Human [Permalink]

Personal [hide]

Description: He is wearing a long, grey cloak. He is physically well-built. His auburn hair is smooth and relatively long. He wears large thick round spectacles.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Kyle was born into a poor family. Growing up, he dreamt of becoming a Barbarian, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Barbarian in service of a powerful lord somewhere. He made a point of taking high paying jobs and getting most of it up front. By chance he met his sister recently and the two have been together since.

Motivation: Marry his sister to traveling adventurers; and he'd like to take his coworkers down a peg

Ideals: Impeccable. Bonds: Adventurer, Poor, Family, Job. Occupation: Marshal

Voice: French accent

Attributes [hide]

Kyle Davenport, Male Human Barbarian 1
Medium (5'7") Human, Neutral Good (CR 1)
Armor Class 10
Hit Points 13 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 13 (+1)8 (-1) 16 (+3)12 (+1)
Skills Animal Handling +5, Survival +5
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0

Possessions: 400 sp. 1 Banded mail.


Social Check DCs


Koeth Siannodel, Male Elf [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears skinny pants and wears a tan and blue robe with the hood down. His hair is short and black. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He receives visions of the future at random moments

History: He comes from a rich southern family. Koeth abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He is greedy; and he desires power and/or immortality

Ideals: Athletic, Joker, Gifted. Bonds: Rich, Adventurer. Occupation: Body Guard

Voice: Dutch accent

Attributes [hide]

Koeth Siannodel, Male Elf Druid 3
Medium (5'2") Elf, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 11 (+0)9 (-1) 11 (+0)11 (+0)
Skills Animal Handling +2, Nature +1
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 400 gp.


Social Check DCs


Barendd Durthane, Male Dwarf [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left leg, he prefers to wear grey pants and tee shirts. He sports a long silver beard, and similarly colored long hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: He was born to a criminal king-pin and mafia family His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Barendd grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Barendd. Recently he has begun working with bootleggers and crooks.

Motivation: He is a bit of a kleptomaniac; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Philantrophist, Justice. Flaws: Insomniac. Bonds: Criminal record. Occupation: Blacksmith

Voice: Mousy voice

Attributes [hide]

Barendd Durthane, Male Dwarf Expert 2
Medium (4'4") Dwarf, True Neutral (CR 2)
Armor Class 10
Hit Points 13 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 16 (+3)11 (+0) 14 (+2)6 (-2)
Skills Persuasion +0, Religion +2
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1

Possessions: Silver-plated steel longsword with jet jewel in hilt (100 gp). Silver-plated steel longsword with jet jewel in hilt (100 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs

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