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NPC Generator

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Advanced [show]


Philomena Shadowquick, Female Halfling [Permalink]

Personal [hide]

Description: She is wearing a tight white one piece outfit complete with pants, hood, and a cape. She has a slight overbite and is overall scrawny. Her brown hair is greying along the sides and has receded to reveal a widow's peak. She has gleaming, smiling green eyes.

Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She passes on several rewards to people in need. She makes a point to leave places better than she found them.

History: Philomena was born the youngest of three triplets. Philomena was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Philomena decided she wanted neither the life of her father nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She has since lost track of the people in her past.

Motivation: To settle down with her crush; and she has comitted a past crime that haunts her to this day

Ideals: Philantrophist. Flaws: Depressed. Bonds: Family, Criminal record, Has a crush. Occupation: Actor

Voice: German accent

Attributes [hide]

Philomena Shadowquick, Female Halfling Expert 6
Small (2'8") Halfling, Chaotic Evil (CR 6)
Armor Class 14
Hit Points 32 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)17 (+3) 15 (+2)6 (-2) 15 (+2)12 (+1)
Skills Arcana +1, Insight +5
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +1 / 2d6-2, Ranged +6 / 2d6+3, Grapple +3

Possessions: 200 gp. A miniature golden chest with tiny emeralds lining the top (30 gp). Brass mug with jade inlays (100 gp). 1 Minor magic item.


Social Check DCs


Marbas Harm, Male Tiefling [Permalink]

Personal [hide]

Description: A man of a pale complexion, he is constantly adorned with expensive silk clothing, often dyed in bright black and grey, and wears rings and necklaces with large, colorful gems. His hair is cut close to his head. His silver eyes dart around the room hyper actively observing anyone and anything.

Personality: Cocky and sure of himself, he believes he is the best Mercenary born in the past three hundred years. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He was born in a small forest village. Ostracized due to the druidic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Tieflings became a terror of the countryside. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He has money and likes to spend it.

Ideals: Fighting, Gifted. Bonds: Rich, Job, Nature, Criminal record. Occupation: Mercenary

Voice: Old thin voice

Attributes [hide]

Marbas Harm, Male Tiefling Barbarian 8
Medium (6'4") Tiefling, Lawful Evil (CR 8)
Armor Class 12
Hit Points 57 (8d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 11 (+0)16 (+3) 14 (+2)12 (+1)
Skills Insight +5, Investigation +6
Senses Passive Perception 12
Languages Common, Dwarven, Draconic, Druidic
Attacks Melee +3 / 2d10+0, Ranged +5 / 2d10+2, Grapple +2

Possessions: 600 gp. Hematite (15 gp). Lapis lazuli (15 gp). Black pearl (1600 gp). Eye agate (15 gp). Bloodstone (50 gp). 1 Minor magic item.


Social Check DCs


Sybil Sydney, Female Human [Permalink]

Personal [hide]

Description: This eastern woman is well dressed, constantly wearing a grey suit, green shirt, and black tie. Her clothes are grease stained in places. Her white hair is cut short. Her gray eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. Flattery will make her almost putty in your hands.

History: The child of eastern immigrants she idolized her father. A few years later when the north was not economically sound they moved to her current location. After a long history of fighting, Sybil and her spouse have recently divorced.

Motivation: She's repulsed by the PC; and an old rival family wants her found

Flaws: Addict, Antagonistic, Selfish. Bonds: Poor, Immigrant. Occupation: Adventurer

Voice: French accent

Attributes [hide]

Sybil Sydney, Female Human Wizard 1
Medium (5'1") Human, Lawful Evil (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 14 (+2)12 (+1) 9 (-1)14 (+2)
Skills Investigation +3
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 4000 cp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Cumpen Scheppen, Female Gnome [Permalink]

Personal [hide]

Description: This late middle aged woman is well dressed, but even with her fine clothing she looks run-down and is in decent physical shape. With wild brown hair. She tend to wears goggles to shield her eyes.

Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. She also is a firm believer in the womanly ideal.

History: She comes from a rich eastern family. She has chosen to use the inheritance that was left to her frivolously. She eventually got the idea of being the protector of her homeland from reading books, and has made it her duty.

Motivation: A need for knowledge about a nearby landmark; and she is greedy

Ideals: Philantrophist. Flaws: Impulsive. Bonds: Rich, Guardian, Adventurer. Occupation: Cartwright

Voice: Old Prospector

Attributes [hide]

Cumpen Scheppen, Female Gnome Sorcerer 4
Small (3'5") Gnome, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 15 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 14 (+2)10 (+0) 16 (+3)11 (+0)
Skills Medicine +5, Survival +5
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 200 gp.


Social Check DCs

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