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NPC Generator

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Advanced [show]


Shax Passion, Female Tiefling [Permalink]

Personal [hide]

Description: This exceptionally lanky woman wears just a black suit. Her silver hair is thinning but still full. Her eyes, though not visible through her cowl, are white.

Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. Shax is a bit of a follower. Usually she is manipulated by her sisters into helping them out, but recently she has become more of a free agent.

History: She was born to a criminal king-pin and mafia family Her first spouse was a Server, they had one daughter, but her spouse won total custody. Without her spouse to temper her she grew out of control. She left for the north, certain she would find work there.

Motivation: She feels that her past leaves her morally obligated to help.

Flaws: Antagonistic. Bonds: Family, Criminal record, Immigrant. Occupation: Interpreter

Voice: Italian accent

Attributes [hide]

Shax Passion, Female Tiefling Aristocrat 4
Medium (6'0") Tiefling, Neutral Evil (CR 4)
Armor Class 10
Hit Points 32 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 17 (+3)9 (-1) 13 (+1)9 (-1)
Skills Deception +1, Insight +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 1 Everburning torch.


Social Check DCs


Diggory Marlee, Male Human [Permalink]

Personal [hide]

Description: He has a missing right leg. He wears a grey shirt, with a brown mid length shorts with brown tights and flats, usually wearing a coat over them. His auburn hair is lengthy. He wears round tiny glasses practically rammed into his face.

Personality: He likes to make people angry or surprised. He does not believe in violence as a means to an end. He is a dedicated Sage but believes his peers are too gung-ho.

History: He was born to a criminal king-pin and mafia family Diggory liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He's repulsed by the PC; and he is a bit of a kleptomaniac

Ideals: Pacifist. Flaws: Antagonistic. Bonds: Criminal record, Nature. Occupation: Sage

Voice: Spits words with contempt

Attributes [hide]

Diggory Marlee, Male Human Ranger 1
Medium (6'6") Human, True Neutral (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 10 (+0)8 (-1) 11 (+0)14 (+2)
Skills Athletics +5, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 40 gp. 1 Buckler.


Social Check DCs


Jarana Bofdann, Female Dwarf [Permalink]

Personal [hide]

Description: She is renowned for her bright grey dresses and hats, and carries longbows. She has done her best to style her red hair to look like a famous performer. She wears round tiny glasses practically rammed into her face.

Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. After coming to the age of reason, Jarana took it upon herself to study the druidic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She was granted druidic powers by her dying brother.

Motivation: She is a bit of a kleptomaniac; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact

Ideals: Fighting, Philantrophist, Gifted. Flaws: Depressed. Bonds: Rich, Criminal record. Occupation: Stableman

Voice: Jamaican accent

Attributes [hide]

Jarana Bofdann, Female Dwarf Bard 2
Medium (3'10") Dwarf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 20 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 18 (+4)10 (+0) 16 (+3)10 (+0)
Skills Acrobatics +3, History +2
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 130 gp. 1 Chain shirt.


Social Check DCs


Seven Shoe, Female Tabaxi [Permalink]

Personal [hide]

Description: She is lean but muscular and wears a simple pastel robe with brown stripes complete with hood. She has styled her lavender fur well, parting it to the left. She wears crescent spectacles with a black brim.

Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She has a habit of throwing herself into exceedingly dangerous situations.

History: She comes from a rich western family. Her father was supposedly a charlatan fortune teller, but she insists her father was legitimate. She now mingles about in high society.

Motivation: She is greedy; and she has a rivalry with the church that dominates her actions

Ideals: Philantrophist. Flaws: Antagonistic, Impulsive. Bonds: Rich, Religious. Occupation: Slave Trader

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Seven Shoe, Female Tabaxi Cleric 6
Medium (4'10") Tabaxi, Chaotic Good (CR 6)
Armor Class 11
Hit Points 29 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 10 (+0)6 (-2) 13 (+1)18 (+4)
Skills Insight +4, Investigation +1
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day125332

Possessions: 700 gp.


Social Check DCs

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