Urshar Holderhek, Female Dwarf [Permalink]
Personal [hide]
Description: She is a woman of bearing and well nourished. She is generally shirtless and showing off her tattooed chest. Her moppish chestnut hair is in a traditional bowl cut. Her brown eyes peer out from beneath her wide-brimmed grey hat.
Personality: She is happy with her job as a Priest. She turns her eye from what people do, preferring to live and let live. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: Sold as a small child to a necromancer, Urshar was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She helped her father out around the business and became quite the natural. She eventually got the idea of being the protector of her homeland from reading books, and has made it her duty.
Motivation: Wants to open a new tavern.
Flaws: Fearful. Bonds: Job, Mentor, Guardian. Occupation: Priest
Voice: Hollow voice
Attributes [hide]
Medium (4'2") Dwarf, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 5 (2d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 14 (+2) | 11 (+0) | 12 (+1) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Dwarven, Elven
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 6 | 4 | 0 |
Possessions: Just what you see.
Verin Dodge, Female Tiefling [Permalink]
Personal [hide]
Description: This woman is bedraggled and starved. She wears a large hat to cast shadows over her face and wears ponchos to better hide her body. Her hair is brown and curly. She has a tattooed face.
Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. She plays an instrument quite well.
History: She got into the Gardener business at a young age. Being born in the south, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the south for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way north. She ran away from her former home and has been making her living as a Gardener for the past few years.
Motivation: She is unsatisfied with her job.
Ideals: Artistic. Flaws: Greedy. Bonds: Poor, Job, Family. Occupation: Gardener
Voice: Hissing voice
Attributes [hide]
Medium (6'2") Tiefling, Chaotic Good (CR 12)
Armor Class 12
Hit Points 74 (12d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 14 (+2) | 15 (+2) | 12 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +4 / 3d10+0, Ranged +6 / 3d10+2, Grapple +6
Possessions: 200 pp.
Serpent Prim Posies, Female Tabaxi [Permalink]
Personal [hide]
Description: A woman with a warm, jovial air about her, she is dressed in a clean brown cloak covering her clean studded leather. Her fur is greying and her face has many wrinkles. She wears a mask on her face.
Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She will pursue extreme courses of action in the short term, confident that they cannot fail.
History: The child of eastern immigrants she idolized her father. A gifted student she started as a Actor, but she got bored and became a Sage. She left for the east, certain she would find work there.
Motivation: Further expansion of business; and to prove her worth to the world
Ideals: Philantrophist. Flaws: Antagonistic, Impulsive. Bonds: Immigrant, Job. Occupation: Sage
Voice: Russian accent
Attributes [hide]
Medium (4'11") Tabaxi, Chaotic Evil (CR 10)
Armor Class 13
Hit Points 70 (10d12)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 7 (-2) | 16 (+3) | 11 (+0) | 15 (+2) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Elven, Goblin
Attacks Melee +2 / 3d6-2, Ranged +7 / 3d6+3, Grapple +4
Possessions: 1600 gp.
Godfrey Malcolms, Male Half-Elf [Permalink]
Personal [hide]
Description: 4'11" and muscular, this southern man wears a faded coat and loose pants complete with broad hat. He has a long blonde beard with little hanging trinkets. His green eyes are slightly larger than normal.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He also has developed a complete distrust of the Assassin profession.
History: The child of a Assassin, who enjoyed hunting, Godfrey was taken on many hunting expeditions. There was a wharf not far from home where he often wandered off to fish. He has worked as a Navigator like his father before him.
Motivation: He is unsatisfied with his job.
Ideals: Athletic, Joker, Fighting. Bonds: Job, Nature. Occupation: Navigator
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (4'11") Half-Elf, Neutral Evil (CR 4)
Armor Class 12
Hit Points 38 (4d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 14 (+2) | 12 (+1) | 16 (+3) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Gnome, Ignan, Orc
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 1 Chain shirt. 1 Darkwood Shield.
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