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NPC Generator

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Advanced [show]


Faral Ariessus, Female Elf [Permalink]

Personal [hide]

Description: She is generally shirtless and showing off her tattooed chest, and carries rapiers. She has dyed her greying red hair a little too much giving a sharp red color. This brown eyed northerner is not easily forgotten.

Personality: She is a Junk Dealer first and foremost. She believes firmly that knowledge should be universal. She is harsh and unforgiving.

History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Faral grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Faral. She has since lost track of the people in her past.

Motivation: She wants nothing more than to rejoin the army; and wants to open a new tavern

Ideals: Fighting. Flaws: Antagonistic. Bonds: Job, Criminal record, Family, Military. Occupation: Junk Dealer

Voice: Speaks through clenched teeth

Attributes [hide]

Faral Ariessus, Female Elf Aristocrat 2
Medium (4'9") Elf, True Neutral (CR 2)
Armor Class 12
Hit Points 7 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 9 (-1)18 (+4) 10 (+0)16 (+3)
Skills Investigation +6, Survival +2
Senses Passive Perception 10
Languages Common, Elven, Aquan, Gnome, Celestial, Ignan
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2

Possessions: 290 gp.


Social Check DCs


Ermina Camden, Female Human [Permalink]

Personal [hide]

Description: This light-skinned female wears just a brown suit. She is tall, broad shouldered and powerfully built. She has slicked back golden hair. She has green eyes and a brown hat with a red feather.

Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She does suffer from mild PTSD, and the sight of illithids may trigger it at times.

History: Born in the east her family was never financially stable. When money was particularly tight she was walking through alleys when she overheard a Ploughman hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She then took over the family business and is one of the better Ploughman for hire.

Motivation: Many illithids want her driven away.

Bonds: Job, Enemies, Poor. Occupation: Ploughman

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Ermina Camden, Female Human Druid 7
Medium (5'9") Human, Lawful Evil (CR 7)
Armor Class 11
Hit Points 27 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 9 (-1)12 (+1) 11 (+0)10 (+0)
Skills Investigation +4, Perception +3
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1164

Possessions: Emerald (700 gp).


Social Check DCs


Dara Firahel, Female Elf [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she dresses in collared shirts and wears a proper scarf over her head. Her silver hair is still thick. Her eyes are likewise blue.

Personality: Dara hangs on like a leech to those who appreciate her. It was this clingy personality that held back her painting career. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: The child of northern immigrants she idolized her mother. Her first spouse was a Locksmith, they had one daughter, but her spouse won total custody. Without her spouse to temper her she grew out of control. Due to her spouse's obsession with being a Locksmith they were divorced and she won custody of their daughter. She worked as a Ruler, and she later adopted a second daughter.

Motivation: To reunite with her absent mother; and doesn't want to be a ruler and was forced into it by her family

Ideals: Artistic. Bonds: Rich, Immigrant, Family. Occupation: Ruler

Voice: Laughs frequently while speaking

Attributes [hide]

Dara Firahel, Female Elf Paladin 6
Medium (5'4") Elf, Chaotic Good (CR 6)
Armor Class 12
Hit Points 24 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 8 (-1)13 (+1) 10 (+0)10 (+0)
Skills Medicine +3, Stealth +5
Senses Passive Perception 10
Languages Common, Elven, Druidic
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 5000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gnarsh Anderton, Male Half-Orc [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His hair is long and silver with streaks of black, and is pulled back with small white clips. His beard is black, braided, and well cared for. He wears round tiny glasses practically rammed into his face.

Personality: Gnarsh is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: Born in the north his family was never financially stable. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. During his travels, Gnarsh and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Gnarsh discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Gnarsh fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: Wants to work out more often.

Ideals: Fighting, Athletic, Extrovert, Impeccable. Bonds: Poor. Occupation: Barber

Voice: Speaks with lips pursed

Attributes [hide]

Gnarsh Anderton, Male Half-Orc Adept 14
Medium (5'3") Half-Orc, Chaotic Evil (CR 14)
Armor Class 11
Hit Points 89 (14d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 16 (+3)15 (+2) 10 (+0)13 (+1)
Skills Performance +6, Religion +7
Senses Passive Perception 10
Languages Common, Orc, Terran, Celestial
Attacks Melee +4 / 4d6-1, Ranged +6 / 4d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133

Possessions: 4000 gp. Azurite (13 gp). Coral (70 gp). Deep green spinel (70 gp). Violet garnet (200 gp). Freshwater pearl (13 gp). Aquamarine (200 gp). Iolite (80 gp). Lapis lazuli (13 gp). Golden yellow topaz (200 gp). Chrysoprase (80 gp). Red garnet (70 gp). Violet garnet (200 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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