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NPC Generator

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Advanced [show]


Morthos Prudence, Male Tiefling [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His brown hair is drawn into a tight pony tail with a rose scrunchie. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. By chance he met his sister recently and the two have been together since.

Motivation: To get a good night's sleep; and his relatives are trying to arrange a marriage

Ideals: Disciplined. Flaws: Insomniac. Bonds: Family, Slave, Debt. Occupation: Adventurer

Voice: Voice breaks

Attributes [hide]

Morthos Prudence, Male Tiefling Adept 8
Medium (6'6") Tiefling, Chaotic Good (CR 8)
Armor Class 11
Hit Points 47 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)13 (+1) 13 (+1)14 (+2)
Skills Athletics +4, Deception +5
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123320

Possessions: Aquamarine (500 gp). Hematite (12 gp). Chrysoprase (20 gp). Coral (50 gp). Rich purple corundum (900 gp). Moss agate (12 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Grumbar Webley, Male Half-Orc [Permalink]

Personal [hide]

Description: This slender man stands about 6'4". He is wearing a long, white cloak. His hair is silver and very short. His brown eyes dart around the room hyper actively observing anyone and anything.

Personality: He is erratic and paranoid. He believes goblins are coming to abduct people. A true patriot, Grumbar would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. He always admired druidic-users and wanted to develop the talent, but never had the affinity for it. He was granted druidic powers by his dying brother.

Motivation: Several ex partners dislike his way of doing things and want revenge; and he's attracted to the pc

Ideals: Artistic, Gifted. Bonds: Enemies, Military, Has a crush. Occupation: Banker

Voice: Low rumbling, strings words together

Attributes [hide]

Grumbar Webley, Male Half-Orc Cleric 5
Medium (6'4") Half-Orc, Lawful Good (CR 5)
Armor Class 12
Hit Points 7 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 4 (-3)10 (+0) 13 (+1)10 (+0)
Skills Performance +3, Survival +4
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day125321

Possessions: 1000 sp.


Social Check DCs


Tawna Underfoot, Female Halfling [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she is wearing a long, white cloak. Her hair is cut close to her head. She is baby faced.

Personality: Tawna speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She does suffer from mild PTSD, and the sight of dire rats may trigger it at times.

History: Tawna hails from a village terrorized by dire rats. Tawna was born on a far northern island where she grew up under the tutelage of her mother, an expert Weaver. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: She wants random interesting trinkets and junk, hates to throw anything away; and several ex partners dislike her way of doing things and want revenge

Ideals: Impeccable. Flaws: Disease, Greedy. Bonds: Enemies, Immigrant. Occupation: Weaver

Voice: Laughs frequently while speaking

Attributes [hide]

Tawna Underfoot, Female Halfling Cleric 12
Small (2'8") Halfling, Lawful Good (CR 12)
Armor Class 15
Hit Points 73 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)18 (+4) 13 (+1)6 (-2) 8 (-1)13 (+1)
Skills Animal Handling +3, Nature +2
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +2 / 3d10-2, Ranged +8 / 3d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 1000 gp. Alexandrite (900 gp). Malachite (5 gp). Violet garnet (900 gp). Chalcedony (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Juliana Graeme, Female Human [Permalink]

Personal [hide]

Description: She is lean but muscular and wears bulky brown painted plate armor. She has shaved her head bald. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Eccentric and domineering, Juliana will drive conversation. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. Juliana abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. During her travels, Juliana and her party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Juliana discovered the rest of her party dead, transformed into horrible, mindless undead versions of their former selves. Juliana fled the cavern, stopping for breath at a small pool, and only then realizing her own horrible transformation.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Extrovert. Flaws: Insane, Disease, Insomniac. Bonds: Adventurer. Occupation: Spy

Voice: Voice breaks

Attributes [hide]

Juliana Graeme, Female Human Paladin 6
Medium (5'6") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 68 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 16 (+3)13 (+1) 14 (+2)6 (-2)
Skills Animal Handling +5, Survival +5
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: Just what you see.


Social Check DCs

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