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NPC Generator

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Advanced [show]


Sekhmet Guile, Female Tiefling [Permalink]

Personal [hide]

Description: This exceptionally lanky woman is renowned for her bright green dresses and hats. She keeps her long red hair kept up in a rat tail. Her silver eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: Calm and collected, she is a well trained Spice Merchant. She is a bit of a xeno-phobe, disliking non-Tieflings.

History: Born to a poor family in the city she treasured whatever gifts she got. From there she went from mercenary job to mercenary job. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Many gnolls want her driven away; and a need for knowledge about a nearby landmark

Flaws: Addict, Racist. Bonds: Job, Poor, Adventurer, Enemies. Occupation: Spice Merchant

Voice: Speaks with lips pursed

Attributes [hide]

Sekhmet Guile, Female Tiefling Bard 2
Medium (6'5") Tiefling, Neutral Evil (CR 2)
Armor Class 13
Hit Points 12 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 13 (+1)14 (+2) 11 (+0)14 (+2)
Skills Deception +4, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Elven, Auran
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1230000

Possessions: 280 gp.


Social Check DCs


Matilda Barton, Female Human [Permalink]

Personal [hide]

Description: She wears a brown cloak and cross-gartered blue stockings. Her attire stands in sharp contrast to her shield, which is beautifully polished and possesses an ornate carving of a card on it. She wears a deerstalker hat to cover her moderate length white hair. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.

History: Matilda lived on a farm with her father, near the main road leading to a nearby town. Her druidic abilities were realized during a raid on her village. She was granted druidic powers by her dying sister.

Motivation: An old rival family wants her found; and wants to raise her children well

Ideals: Optimist, Entrepeneur, Gifted. Flaws: Insane. Bonds: Family. Occupation: Ruler

Voice: Puts emphasis on the wrong words

Attributes [hide]

Matilda Barton, Female Human Ranger 11
Medium (5'3") Human, Lawful Evil (CR 11)
Armor Class 9
Hit Points 54 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 11 (+0)10 (+0) 14 (+2)12 (+1)
Skills Nature +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 3d8-1, Ranged +3 / 3d8-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401100

Possessions: 20000 sp.


Social Check DCs


Aline Clinton, Female Human [Permalink]

Personal [hide]

Description: This slender woman stands about 5'1". She wears a grey tunic with black highlights, and long grey pants that bunch up around her shoes. Her moppish brown hair is in a traditional bowl cut. Her green eyes are slightly larger than normal.

Personality: She is fixated on the number 49. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She will often invite strangers home for dinner and talk their ears off. She cares deeply for her spouse and does her best to make sure her guests look presentable.

History: Born in a small village she learned the ways of the warrior from her mother. Ostracized due to the necromantic powers of her oldest brother, she and her siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. She was granted necromantic powers by her dying brother.

Motivation: Wishes to resurrect an old love; and balancing her hectic life and new bowyer responsibilities is difficult

Ideals: Optimist, Fighting, Gifted. Flaws: Insane. Bonds: In love, Job. Occupation: Bowyer

Voice: Old Prospector

Attributes [hide]

Aline Clinton, Female Human Cleric 1
Medium (5'1") Human, Chaotic Good (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 14 (+2)16 (+3) 17 (+3)13 (+1)
Skills Perception +5, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Dwarven, Undercommon, Terran
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1331000000

Possessions: 50 gp. 1 Banded mail.


Social Check DCs


Seven Of Spirit, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He prefers to wear pastel pants and tee shirts. His fur is gray and curly. His otherwise smooth face is marked with small tiny scars.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He moves from town to town, unable to find a place to settle.

Motivation: He wants to meet his childhood hero; and he wants nothing more than to rejoin the army

Flaws: Antagonistic. Bonds: Immigrant, Adventurer, Military, Debt. Occupation: Mortician

Voice: Hollow voice

Attributes [hide]

Seven Of Spirit, Male Tabaxi Commoner 13
Medium (5'3") Tabaxi, Lawful Neutral (CR 13)
Armor Class 12
Hit Points 73 (13d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 17 (+3)13 (+1) 9 (-1)13 (+1)
Skills Nature +5, Persuasion +5
Senses Passive Perception 9
Languages Common, Undercommon
Attacks Melee +4 / 4d4+0, Ranged +6 / 4d4+2, Grapple +2

Possessions: 2000 gp. Brass mug with jade inlays (200 gp). Large well-done wool tapestry (200 gp). 1 Medium magic item.


Social Check DCs

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