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NPC Generator

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Advanced [show]


Dentratha Phrahdrandon, Female Dragonborn [Permalink]

Personal [hide]

Description: With white face paint in a stripe pattern across her face, she tends to wear a large green jacket. Her rusty crest is drawn into a tight pony tail with a butterfly scrunchie. Her fierce gold eyes like to dwell on things.

Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Dentratha was born the youngest of three triplets. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. She bought a greataxe and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: To be a Crown-heir again; and she feels that her past leaves her morally obligated to help

Ideals: Fighting. Flaws: Antagonistic. Bonds: Nature, Family, Criminal record, Job. Occupation: Bellfounder

Voice: Italian accent

Attributes [hide]

Dentratha Phrahdrandon, Female Dragonborn Expert 5
Medium (6'4") Dragonborn, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 27 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 14 (+2)12 (+1) 15 (+2)11 (+0)
Skills Intimidation +3, Performance +3
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 3000 sp.


Social Check DCs


Koeth Holimion, Male Elf [Permalink]

Personal [hide]

Description: He stands about 5'1" and has a large blue mantle and cape that has been intricately interwoven into his black robe. His right leg appears badly burned and disfigured. He wears a deerstalker hat to hide his balding. He has amber eyes.

Personality: He is erratic and paranoid. He believes goblins are coming to abduct people. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He was born in a small forest village. From there he went from mercenary job to mercenary job. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He has passion for adventuring and risk.

Flaws: Fearful. Bonds: Enemies, Nature, Adventurer. Occupation: Doctor

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Koeth Holimion, Male Elf Sorcerer 13
Medium (5'1") Elf, Neutral Evil (CR 13)
Armor Class 13
Hit Points 36 (13d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 11 (+0)15 (+2) 15 (+2)14 (+2)
Skills Athletics +6, Nature +6
Senses Passive Perception 12
Languages Common, Elven, Sylvan, Dwarven
Attacks Melee +6 / 4d4+2, Ranged +7 / 4d4+3, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14666666

Possessions: 2000 gp. Iolite (60 gp). Peridot (60 gp). Chrysoprase (60 gp). Jade (160 gp). Aquamarine (1100 gp). Peridot (60 gp). Golden yellow topaz (1100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Orsik Trueanvil, Male Dwarf [Permalink]

Personal [hide]

Description: This exceptionally lanky man prefers to wear grey clothing when he does not wear armor. His golden hair is cut short with large spiked bangs in the front. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: A deeply religious man he believes everything happens for a reason. Flattery will make him almost putty in your hands.

History: Orsik was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. Through the years after Orsik was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Orsik's father didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Wants to work out more often; and he is compelled to act according to his religious beliefs

Ideals: Athletic. Flaws: Selfish, Antagonistic. Bonds: Religious, Poor. Occupation: Bather

Voice: Dark and ominous

Attributes [hide]

Orsik Trueanvil, Male Dwarf Cleric 2
Medium (4'1") Dwarf, Lawful Good (CR 2)
Armor Class 12
Hit Points 14 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 13 (+1)10 (+0) 13 (+1)12 (+1)
Skills Athletics +2, Religion +2
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114200

Possessions: 330 gp.


Social Check DCs


Oppah Waggletop, Female Gnome [Permalink]

Personal [hide]

Description: She wears a well pressed and immaculate suit (or dress), but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 3'6" when asserting herself. She wears her blonde hair up. Her violet eyes lackadaisically let the world flow into them.

Personality: She is not truly malevolent, but she is obsessed with music. She constantly tries to fill her life with music. Oppah enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.

History: From birth she was tutored by a cruel and relentless mentor. She has chosen to use the inheritance that was left to her frivolously. She now mingles about in high society.

Motivation: She'd like to take her coworkers down a peg; and balancing her hectic life and new tanner responsibilities is difficult

Ideals: Artistic. Flaws: Hedonist. Bonds: Mentor, Rich, Job. Occupation: Tanner

Voice: Pronounces O like U

Attributes [hide]

Oppah Waggletop, Female Gnome Druid 3
Small (3'6") Gnome, Lawful Good (CR 3)
Armor Class 12
Hit Points 17 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 12 (+1)13 (+1) 15 (+2)7 (-2)
Skills Insight +4, Medicine +4
Senses Passive Perception 12
Languages Common, Gnome, Gnoll
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12421000

Possessions: 400 gp. Red garnet (140 gp). Bloodstone (40 gp).


Social Check DCs

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