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Jarsali Sylvaranth, Female Elf [Permalink]

Personal [hide]

Description: She wears tight fighting clothing, which leaves very little to the imagination. She carries a battered axe and tarnished sword as well. Her tied-back hair is black. She has gleaming, smiling violet eyes.

Personality: She considers herself the protector of her home. She feels this is her duty and calling. She is a bit of a xeno-phobe, disliking non-Elves.

History: Born in the north her family was never financially stable. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Jarsali fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: A strong sense of loyalty to Tiefling people.

Ideals: Fighting. Flaws: Racist. Bonds: Guardian, Poor. Occupation: Mason

Voice: Breathy voice

Attributes [hide]

Jarsali Sylvaranth, Female Elf Druid 3
Medium (4'10") Elf, Chaotic Good (CR 3)
Armor Class 11
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 12 (+1)13 (+1) 10 (+0)13 (+1)
Skills Athletics +4, Stealth +3
Senses Passive Perception 10
Languages Common, Elven, Aquan
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 400 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs


Megren Pyraxtallinost, Female Dragonborn [Permalink]

Personal [hide]

Description: She is a husky woman, who wears a custom-built plate barding that's adorned with green lining and desert motifs. She has moderate length gold crest. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: While she is on the job, she is grim and serious. She understands how dangerous the world is and the need to stay safe. She does suffer from mild PTSD, and the sight of drow may trigger it at times.

History: The child of northern immigrants she idolized her mother. When she was little, her rather wealthy family often ventured across the forest to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Megren took refuge in the large cave and found the beat up mace and armor she uses now. Days after completing her studies, news broke out that her hometown was attacked by drow. Megren was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the drow.

Motivation: Retire the richest woman in the north; and she possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Entrepeneur. Bonds: Criminal record, Enemies, Immigrant, Nature. Occupation: Barber

Voice: French accent

Attributes [hide]

Megren Pyraxtallinost, Female Dragonborn Paladin 4
Medium (6'6") Dragonborn, True Neutral (CR 4)
Armor Class 11
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 13 (+1)9 (-1) 11 (+0)10 (+0)
Skills Acrobatics +3, Intimidation +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: Just what you see.


Social Check DCs


Uthemar Yaeldrin, Male Elf [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears loose pants and a collared shirt complete with sweater beneath his coat. He has red hair. His brown eyes dart from person to person to random spaces in the air.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is used to getting what he wants. In part because he is a meticulous planner.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Brilliant and gifted he never wanted to apply himself. He ran away from his former home and has been making his living as a Mayor for the past few years.

Motivation: Obtaining odd cultural Human artifacts is his passion; and sabotage a competitor

Ideals: Optimist, Professionalism, Gifted. Bonds: Job, Adventurer. Occupation: Mayor

Voice: Thin and wheezing

Attributes [hide]

Uthemar Yaeldrin, Male Elf Wizard 5
Medium (4'7") Elf, Lawful Evil (CR 5)
Armor Class 14
Hit Points 14 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 10 (+0)10 (+0) 11 (+0)16 (+3)
Skills Arcana +3, Deception +6
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 2d4+0, Ranged +7 / 2d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114

Possessions: 700 gp. Alexandrite (1200 gp). Jet (90 gp). Deep blue spinel (1200 gp).


Social Check DCs


Mormog Woods, Male Half-Orc [Permalink]

Personal [hide]

Description: He is well dressed, constantly wearing a white suit, black shirt, and blue tie. He carries a battered dagger and tarnished mace as well. He sports a long black beard, and similarly colored long hair. He wears large thick round spectacles.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was raised in a white middle class family as the only child. His mother was a soldier and died while he was still young. Mormog was left his mother's suit of armor and trained in its use and care. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.

Motivation: Further expansion of business.

Ideals: Fighting. Flaws: Mundane. Bonds: Job, Military, Enemies. Occupation: Spice Merchant

Voice: Rhymes sentences (sorry)

Attributes [hide]

Mormog Woods, Male Half-Orc Warlock 14
Medium (6'7") Half-Orc, Neutral Evil (CR 14)
Armor Class 10
Hit Points 91 (14d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 12 (+1)13 (+1) 12 (+1)12 (+1)
Skills Animal Handling +6, History +6
Senses Passive Perception 11
Languages Common, Orc, Goblin
Attacks Melee +8 / 4d6+3, Ranged +5 / 4d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day144333

Possessions: 300 pp. Large well-done wool tapestry (100 gp). Fire opal pendant on a fine gold chain (2300 gp). Solid gold idol (400 gp). A roughly beaten golden orb (140 gp). Sapphire pendant on gold chain (1200 gp). Silver comb with moonstones (500 gp). 1 Medium magic item.


Social Check DCs

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