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NPC Generator

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Lvl.
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Advanced [show]


Hupe Greenbottle, Male Halfling [Permalink]

Personal [hide]

Description: This malnourished man wears red painted combat armor at almost all times. His hair is greying and his face has many wrinkles. He tend to wears goggles to shield his eyes.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is a great chef.

History: Hupe lived on a farm with his father, near the main road leading to a nearby town. His parents enrolled him in a Aristocrat school at a young age so that he could practice his divine talents. He was granted divine powers by his dying sister.

Motivation: Wants to raise his children well; and to unite with his sister

Ideals: Disciplined, Gifted. Bonds: Poor, Family. Occupation: Merchant

Voice: Creaky witch voice

Attributes [hide]

Hupe Greenbottle, Male Halfling Aristocrat 6
Small (2'10") Halfling, Chaotic Neutral (CR 6)
Armor Class 15
Hit Points 53 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)18 (+4) 16 (+3)9 (-1) 9 (-1)11 (+0)
Skills Athletics +1, Intimidation +3
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +1 / 2d6-2, Ranged +7 / 2d6+4, Grapple +4

Possessions: 100 pp.


Social Check DCs


Hugh Langdon, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a tattered pair of loose brown pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His hair is short and blonde. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His first spouse was a Blacksmith, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He's since become an addict/alcoholic.

Motivation: He is currently in port desperately looking for someone to get him out; and to reunite with his absent father

Ideals: Disciplined. Flaws: Addict. Bonds: Poor, Family, Slave. Occupation: Barkeep

Voice: High pitched and raspy

Attributes [hide]

Hugh Langdon, Male Human Monk 6
Medium (5'1") Human, Neutral Good (CR 6)
Armor Class 8
Hit Points 35 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 11 (+0)15 (+2) 9 (-1)13 (+1)
Skills History +5, Survival +2
Senses Passive Perception 9
Languages Common, Abyssal, Draconic
Attacks Melee +4 / 2d6+1, Ranged +1 / 2d6-2, Grapple +1

Possessions: 500 gp. Citrine (60 gp). Golden pearl (80 gp). Malachite (16 gp). Chalcedony (60 gp).


Social Check DCs


Matilda Watson, Female Human [Permalink]

Personal [hide]

Description: She has a large brown mantle and cape that has been intricately interwoven into her white robe. Her attire stands in sharp contrast to her shield, which is beautifully polished and possesses an ornate carving of a cross on it. Her auburn hair is thinning but still full. Her hazel unseeing eyes seem to look past you.

Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She is obsessed with finding treasure.

History: The child of a Roofer, who enjoyed hunting, Matilda was taken on many hunting expeditions. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature shield.

Motivation: She wants to meet her childhood hero; and she wants nothing more than to rejoin the army

Flaws: Disease, Shy. Bonds: Adventurer, Nature, Military. Occupation: Mayor

Voice: Smooth and feminine

Attributes [hide]

Matilda Watson, Female Human Fighter 5
Medium (5'5") Human, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 61 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 18 (+4)13 (+1) 8 (-1)9 (-1)
Skills Acrobatics +4, Medicine +2
Senses Passive Perception 9
Languages Common, Druidic
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +2

Possessions: 600 gp. Blue quartz (6 gp). Jasper (70 gp).


Social Check DCs


Anbera Foamtankard, Female Dwarf [Permalink]

Personal [hide]

Description: She wears clothing that is held on in multiple layers but all of it is in poor condition. She carries with her a set of hammers on her belt, each one with a topaz on the hilt. She sports a flattop hair cut. She wears large thick round spectacles.

Personality: She never swears and excessively uses polite adverbs when speaking. She receives visions of the future at random moments

History: She was born on a small isolated farm. Ostracized due to the martial powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Dwarves became a terror of the countryside. She bought a hammer and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: Wants to have a good time and be beloved; and an old rival family wants her found

Ideals: Fighting, Optimist, Gifted. Bonds: Poor, Nature. Occupation: Apothecary

Voice: Hollow voice

Attributes [hide]

Anbera Foamtankard, Female Dwarf Sorcerer 3
Medium (3'10") Dwarf, Neutral Evil (CR 3)
Armor Class 10
Hit Points 14 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 14 (+2)10 (+0) 17 (+3)15 (+2)
Skills Deception +4, Performance +4
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 10 pp. Fiery yellow corundum (400 gp).


Social Check DCs

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