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NPC Generator

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Advanced [show]


Leaf Of Claws, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a pastel shirt with thin grey vertical stripes and green pants. He has a slight overbite and is overall scrawny. He has wavy cinnamon fur. His green eyes are passionate and lively.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is obsessed with his god.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. Cursed with vampirism at a very young age, Leaf has worked very hard to control his curse. He has gone from town to town working and never settling down anywhere, but has fallen for a local Assassin. He hasn't told them the truth, but wants to settle down with them.

Motivation: He desires power and/or immortality; and he's attracted to the pc

Ideals: Optimist. Flaws: Disease. Bonds: Religious, Has a crush, Adventurer. Occupation: Dyer

Voice: Puts emphasis on the wrong words

Attributes [hide]

Leaf Of Claws, Male Tabaxi Expert 2
Medium (5'3") Tabaxi, Lawful Good (CR 2)
Armor Class 12
Hit Points 11 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 14 (+2)9 (-1) 15 (+2)16 (+3)
Skills History +1, Investigation +1
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3

Possessions: 500 sp. 1 Banded mail.


Social Check DCs


Namfoodle Leffery, Male Gnome [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he tends to wear a large blue jacket. He has shaved his head bald. His fierce amber eyes like to dwell on things.

Personality: Confrontational and typically high on some drug or another. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was born in the south, but his parents moved at a very young age to the west. His psionic abilities were realized during a raid on his village. He got away from his former life and has fallen to alcoholism.

Motivation: He is content; and to end his boredom

Ideals: Gifted. Flaws: Addict, Mundane. Bonds: Job, Immigrant. Occupation: Butcher

Voice: Dark and ominous

Attributes [hide]

Namfoodle Leffery, Male Gnome Sorcerer 8
Small (3'6") Gnome, Lawful Evil (CR 8)
Armor Class 13
Hit Points 43 (8d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 16 (+3)17 (+3) 12 (+1)12 (+1)
Skills History +6, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Gnome, Orc, Druidic, Dwarven
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1466653000

Possessions: 1300 gp. Coral (120 gp). Malachite (7 gp). Zircon (70 gp). Aquamarine (1500 gp). Moss agate (7 gp). 1 Minor magic item.


Social Check DCs


Patrin Daardendrian, Male Dragonborn [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'3" has a big stupid grin on his face most of the time. He wears rags and sports a simple walking cane. He wears his red crest down. This red eyed easterner is not easily forgotten.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born to loving parents in a slum to the east. In his 18th year, his parents were killed by a gnolls raid, leaving Patrin alone in the world. After a stint in an orphanage, he was adopted. He has been saving his money to try and buy his sister's freedom.

Motivation: Regain custody of his daughter; and he is not mentally stable, and does not behave rationally

Flaws: Shy, Insane. Bonds: Poor, Adventurer, Enemies, Family. Occupation: Courier

Voice: Cold and demanding tone

Attributes [hide]

Patrin Daardendrian, Male Dragonborn Cleric 7
Medium (6'3") Dragonborn, Lawful Good (CR 7)
Armor Class 11
Hit Points 2 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 5 (-3)16 (+3) 14 (+2)7 (-2)
Skills Perception +5, Sleight of Hand +4
Senses Passive Perception 14
Languages Common, Abyssal, Druidic, Celestial
Attacks Melee +7 / 2d8+4, Ranged +4 / 2d8+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364321

Possessions: 1100 gp. Malachite (9 gp). 1 Minor magic item.


Social Check DCs


Greeba Ainsley, Female Half-Orc [Permalink]

Personal [hide]

Description: She is a pot bellied southern woman with a big hulking figure and broad shoulders. She wears a weathered and beat up set of banded mail beneath an oversized black coat. Her long silver hair is drawn into a two foot long braid. Her amber eyes lackadaisically let the world flow into them.

Personality: She dislikes all the random violence that takes place in the south. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.

History: She was raised in a white middle class family as the only child. She went to a religious school and was inspired by the priests there in charitable deeds. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: She is compelled to act according to her religious beliefs.

Ideals: Athletic, Pacifist. Flaws: Mundane. Bonds: Religious. Occupation: Mayor

Voice: Pirate accent

Attributes [hide]

Greeba Ainsley, Female Half-Orc Adept 2
Medium (5'1") Half-Orc, Lawful Good (CR 2)
Armor Class 10
Hit Points 7 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 11 (+0)8 (-1) 14 (+2)11 (+0)
Skills Nature +1, Religion +1
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 1300 sp. Coral (50 gp).


Social Check DCs

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