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NPC Generator

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Advanced [show]


Tim Mori, Male Human [Permalink]

Personal [hide]

Description: He typically wears a sleeveless long coat of deep brown leather and dull blue iron scale mail. His skin is fair and his fingers are delicate and long. He has wavy golden hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Born to a Sculptor, his father struggled to pay the bills. After coming to the age of reason, Tim took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He is wracked by social anxiety; and sabotage a competitor

Ideals: Gifted. Flaws: Fearful. Bonds: Job, Poor, Adventurer. Occupation: Courier

Voice: Spanish accent

Attributes [hide]

Tim Mori, Male Human Rogue 7
Medium (6'4") Human, Lawful Neutral (CR 7)
Armor Class 11
Hit Points 24 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 8 (-1)10 (+0) 15 (+2)13 (+1)
Skills Sleight of Hand +4, Survival +5
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2

Possessions: 120 pp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Sweet Running, Male Tabaxi [Permalink]

Personal [hide]

Description: 6'0" and muscular, this western man is dressed in earthy colors with a pastel and black handkerchief worn on his right side. His orange fur is braided into rings. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Prone to second guessing himself, he comes off as nervous. His job bores him to no end. He has decided to make it more interesting.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. A freak accident while working with his Gardener mother left him crippled. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature rapier.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he's looking for his big break

Ideals: Athletic. Flaws: Shy, Disease. Bonds: Adventurer, Criminal record, Rich. Occupation: Hunter

Voice: Dutch accent

Attributes [hide]

Sweet Running, Male Tabaxi Warlock 2
Medium (6'0") Tabaxi, Lawful Evil (CR 2)
Armor Class 10
Hit Points 16 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 14 (+2)4 (-3) 9 (-1)17 (+3)
Skills Insight +1, Perception +1
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 150 gp. 1 Masterwork Common Melee.


Social Check DCs


Artin Orcfoe, Female Dwarf [Permalink]

Personal [hide]

Description: She is in excellent shape and wears a grey vest with golden trim over her white shirt. Her violet leather gloves and pants are well-kept, and her grey boots flare out at the collars. Sporting a red mohawk this woman's hair draws a lot of attention. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.

History: She is the product a well kept family trust fund and as such has never really known need. When she was little, her rather wealthy family often ventured across the plains to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Artin took refuge in the old dungeon and found the beat up mace and armor she uses now. She now mingles about in high society.

Motivation: Money/treasure; and she has money and likes to spend it

Ideals: Athletic, Philantrophist. Flaws: Antagonistic. Bonds: Rich, Nature. Occupation: Bricklayer

Voice: Gruff and masculine

Attributes [hide]

Artin Orcfoe, Female Dwarf Warlock 2
Medium (3'9") Dwarf, Lawful Evil (CR 2)
Armor Class 10
Hit Points 16 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 15 (+2)13 (+1) 10 (+0)12 (+1)
Skills Deception +3, Insight +2
Senses Passive Perception 10
Languages Common, Dwarven, Infernal
Attacks Melee +6 / 1d6+4, Ranged +2 / 1d6+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112200

Possessions: 160 gp. 1 Silk rope.


Social Check DCs


Eloise Nash, Female Human [Permalink]

Personal [hide]

Description: She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. Her skin is fair and her fingers are delicate and long. Her golden hair is smooth and relatively long. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: Aggressive, abrasive, and angry, Eloise embodies much of what other species detest in the Humans. She is obsessed with a lost civilization.

History: She was born on a small isolated farm. She found a children's book about a Human Warrior who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She struck the Courier job and began her own company from there.

Motivation: Further expansion of business; and she desires power and/or immortality

Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Adventurer, Nature, Job. Occupation: Courier

Voice: Speaks with squeezed throat

Attributes [hide]

Eloise Nash, Female Human Warrior 1
Medium (5'4") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 9 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 9 (-1)8 (-1) 4 (-3)12 (+1)
Skills Intimidation +3, Religion +1
Senses Passive Perception 7
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 700 sp.


Social Check DCs

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