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NPC Generator

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Lvl.
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Advanced [show]


Nirgel Vice, Male Tiefling [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he is wearing a long, green, dusty cloak. He has purple hair. He has a tattooed face.

Personality: He acts crazy and hedonistic. He works hard and plays hard.

History: He got into the Architect business at a young age. A gifted student he started as a Banker, but he got bored and became a Architect. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Balancing his hectic life and new Architect responsibilities is difficult; and money/treasure

Flaws: Hedonist, Shy. Bonds: Job, Rich. Occupation: Architect

Voice: Low rumbling, strings words together

Attributes [hide]

Nirgel Vice, Male Tiefling Fighter 2
Medium (5'11") Tiefling, Lawful Good (CR 2)
Armor Class 10
Hit Points 20 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 13 (+1)10 (+0) 8 (-1)17 (+3)
Skills Athletics +2, Insight +1
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +1

Possessions: 250 gp. 1 Banded mail.


Social Check DCs


Thamuz Clever, Male Tiefling [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He is wearing a long, green cloak. He has moderate length white hair. He wears a mask on his face.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Thamuz was born into a poor family. Growing up, he dreamt of becoming a Paladin, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Paladin in service of a powerful lord somewhere. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He has recently gotten a pet goose that steals things from people.

Motivation: He has decided he is irredeemable; and to protect his home

Ideals: Gifted. Bonds: Adventurer, Poor, Criminal record, Guardian. Occupation: Herbalist

Voice: Spits and sputters

Attributes [hide]

Thamuz Clever, Male Tiefling Paladin 2
Medium (5'3") Tiefling, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 10 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 9 (-1)14 (+2) 14 (+2)10 (+0)
Skills Sleight of Hand +2, Stealth +2
Senses Passive Perception 12
Languages Common, Giant, Sylvan
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 100 pp. 1 Masterwork Common Melee.


Social Check DCs


Jocelyn Colby, Male Human [Permalink]

Personal [hide]

Description: This man typically wears a sleeveless long coat of deep brown leather and dull grey iron scale mail. He is muscular with a powerful set of arms. His blonde hair is cut short with large spiked bangs in the front. He wears a mask on his face.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Jocelyn was born the youngest of three triplets. His childhood dream was to be a Performer, but he was a colossal failure. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Several ex partners dislike his way of doing things and want revenge; and to unite with his brother

Ideals: Optimist. Bonds: Job, Family, Adventurer, Enemies. Occupation: Ruler

Voice: High pitched and raspy

Attributes [hide]

Jocelyn Colby, Male Human Sorcerer 5
Medium (5'8") Human, Chaotic Neutral (CR 5)
Armor Class 13
Hit Points 32 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 16 (+3)10 (+0) 7 (-2)9 (-1)
Skills Acrobatics +6, Arcana +3
Senses Passive Perception 8
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: 6000 sp. Carved bone or ivory statuette (80 gp).


Social Check DCs


Bethrynna Wasanthi, Female Elf [Permalink]

Personal [hide]

Description: Standing 4'8", this woman dresses like a well dressed Dilettante does. She wears her red hair up in a very large beehive style do. Her gray eyes dart around the room hyper actively observing anyone and anything.

Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.

History: Bethrynna lived on a farm with her mother, near the main road leading to a nearby town. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. She has since lost track of the people in her past.

Motivation: To find somewhere to settle down.

Flaws: Mundane, Fearful, Antagonistic. Bonds: Job, Family. Occupation: Dilettante

Voice: Loud with bravado

Attributes [hide]

Bethrynna Wasanthi, Female Elf Sorcerer 3
Medium (4'8") Elf, Chaotic Good (CR 3)
Armor Class 13
Hit Points -1 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 4 (-3)12 (+1) 9 (-1)9 (-1)
Skills Deception +1, Survival +1
Senses Passive Perception 9
Languages Common, Elven, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11650

Possessions: 400 gp.


Social Check DCs

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