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NPC Generator

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Advanced [show]


Veit Torunn, Male Dwarf [Permalink]

Personal [hide]

Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He has relatively dark skin and is very physically imposing due to his abundance of muscles. He has wavy chestnut hair. His eyes are amber and catlike.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is skeptical of what others tell him and is slow to trust.

History: Veit lived on a farm with his father, near the main road leading to a nearby town. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. He used his abilities to trick people and travel the world for free.

Motivation: He's looking for his big break; and to reunite with his absent father

Ideals: Joker. Flaws: Shy. Bonds: Family, Criminal record, Adventurer. Occupation: Ploughman

Voice: Russian accent

Attributes [hide]

Veit Torunn, Male Dwarf Warrior 2
Medium (3'11") Dwarf, True Neutral (CR 2)
Armor Class 9
Hit Points 23 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 19 (+4)13 (+1) 11 (+0)15 (+2)
Skills History +3, Stealth +1
Senses Passive Perception 10
Languages Common, Dwarven, Gnoll
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1

Possessions: 280 gp. 1 Half-Plate.


Social Check DCs


Raam Delight, Male Tiefling [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His chestnut hair is lengthy and is close to two feet long. He has a dull look in his white eyes.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He would rather hide behind his crafts than deal with other people.

History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. He has had some formal poetry training, and achieved minor success. He now spends his time doing works of charity.

Motivation: Retire the richest man in the south.

Ideals: Entrepeneur, Athletic, Philantrophist, Artistic. Flaws: Shy. Occupation: Banker

Voice: Speaks through clenched teeth

Attributes [hide]

Raam Delight, Male Tiefling Commoner 14
Medium (5'2") Tiefling, Chaotic Good (CR 14)
Armor Class 10
Hit Points 58 (14d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 15 (+2)14 (+2) 11 (+0)12 (+1)
Skills Nature +7, Persuasion +6
Senses Passive Perception 10
Languages Common, Undercommon, Dwarven
Attacks Melee +4 / 4d6-1, Ranged +5 / 4d6+0, Grapple +0

Possessions: 1100 pp. Chrysoprase (40 gp). Chrysoberyl (50 gp). Alexandrite (200 gp). Alexandrite (200 gp). Blue sapphire (900 gp). Jade (50 gp). Black pearl (200 gp). Banded agate (9 gp). Chrysoprase (40 gp). Malachite (9 gp). Alexandrite (200 gp).


Social Check DCs


Oriff Goblinbane, Female Dwarf [Permalink]

Personal [hide]

Description: This woman dresses in collared shirts and wears a proper scarf over her head. She is muscular with a powerful set of arms. Her moppish golden hair is in a traditional bowl cut. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Gifted from a young age, Oriff studied abroad. While she appears to be a normal Dwarf, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She is untrained/undisciplined, which makes her dangerous.

Motivation: To clean up the streets; and she is not mentally stable, and does not behave rationally

Ideals: Joker, Gifted. Flaws: Insane, Shy. Bonds: Poor. Occupation: Detective

Voice: High pitched, excited

Attributes [hide]

Oriff Goblinbane, Female Dwarf Ranger 1
Medium (4'3") Dwarf, Lawful Good (CR 1)
Armor Class 12
Hit Points 11 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 16 (+3)13 (+1) 9 (-1)11 (+0)
Skills Deception +2, Survival +1
Senses Passive Perception 9
Languages Common, Dwarven, Sylvan
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 20 pp. 1 Chain shirt.


Social Check DCs


Srorthen Xephyrbahnor, Male Dragonborn [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a black feathered hat and black clothes. His blue crest has been sun bleached extensively. His red eyes dart from person to person.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He can't help but pocket interesting objects he comes across

History: His father raised him in a mountain cabin. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Srorthen grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Srorthen. He got money to start a business from the gang present in town. He is greatly indebted to them.

Motivation: To pay off his debts.

Flaws: Mundane. Bonds: Criminal record, Nature, Debt. Occupation: Merchant

Voice: Shortens vowels

Attributes [hide]

Srorthen Xephyrbahnor, Male Dragonborn Fighter 9
Medium (6'4") Dragonborn, Neutral Evil (CR 9)
Armor Class 13
Hit Points 57 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 12 (+1)16 (+3) 15 (+2)9 (-1)
Skills Animal Handling +5, Investigation +6
Senses Passive Perception 12
Languages Common, Ignan, Abyssal, Druidic
Attacks Melee +4 / 3d4+1, Ranged +6 / 3d4+3, Grapple +3

Possessions: 11000 sp. Red spinel (110 gp). Fire opal (1500 gp). Moss agate (11 gp). Bloodstone (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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