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NPC Generator

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Advanced [show]


Joan Harlow, Female Human [Permalink]

Personal [hide]

Description: She wears a simple burlap shirt and baggy pants. She conceals her bow with her veritable burlap sack of a shirt, and she perpetually has her bow ready. Her hair is greying and her face has many wrinkles. She wears a mask on her face.

Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. She pushes her goals aggressively. She is also a coward if confronted.

History: She was born in the west. When she was little, her rather wealthy family often ventured across the island to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the island due to the painful memories there. Joan took refuge in the large cave and found the beat up bow and armor she uses now. She bought a bow and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She is wracked by social anxiety; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Optimist. Flaws: Fearful. Bonds: Immigrant, Nature. Occupation: Body Guard

Voice: Irish accent

Attributes [hide]

Joan Harlow, Female Human Expert 1
Medium (5'10") Human, Neutral Evil (CR 1)
Armor Class 13
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 15 (+2)8 (-1) 13 (+1)11 (+0)
Skills Insight +3, Religion +1
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3

Possessions: 20 gp.


Social Check DCs


Rûkdûg Gyula, Male Half-Orc [Permalink]

Personal [hide]

Description: A man of a pale complexion, he prefers to wear white pants and tee shirts. He has a auburn handlebar mustache and slicked back auburn hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Calm and collected, he is a well trained Performer. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was an apprentice working in his mother's forge. He inherited the family business which he has now maintained for 11 years.

Motivation: Expand his business; and he is unsatisfied with his job

Ideals: Justice. Flaws: Insomniac. Bonds: Job, Criminal record, Slave. Occupation: Performer

Voice: Gruff and masculine

Attributes [hide]

Rûkdûg Gyula, Male Half-Orc Ranger 2
Medium (6'3") Half-Orc, Neutral Evil (CR 2)
Armor Class 10
Hit Points 13 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 9 (-1)11 (+0) 12 (+1)4 (-3)
Skills Perception +3, Survival +3
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 40 gp.


Social Check DCs


Mardnab Timbers, Female Gnome [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She wears an old set of leather armor, nicked and torn by the ravages of time and battle. Her golden hair is still thick. Her eyes are violet.

Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She is a great chef.

History: Born to a Doctor, her father struggled to pay the bills. Through the years after Mardnab was born, her father became increasingly distant from her family, instead choosing to pursue power in the north. Mardnab's father didn't care for her much, and the feeling was mutual. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She feels the way she acts is they only way to get by in the world; and she's repulsed by the pc

Ideals: Impeccable, Gifted. Flaws: Antagonistic. Bonds: Poor. Occupation: Bounty Hunter

Voice: Irish accent

Attributes [hide]

Mardnab Timbers, Female Gnome Monk 11
Small (3'1") Gnome, Lawful Evil (CR 11)
Armor Class 13
Hit Points 71 (11d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 15 (+2)15 (+2) 11 (+0)12 (+1)
Skills Nature +6, Religion +6
Senses Passive Perception 10
Languages Common, Gnome, Elven, Goblin
Attacks Melee +3 / 3d8-1, Ranged +6 / 3d8+2, Grapple +2

Possessions: 300 pp. Red spinel (40 gp). Jasper (80 gp). Jade (40 gp). Azurite (10 gp). Golden yellow topaz (300 gp). Star rose quartz (80 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Chaedi Richie, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears a violet collared shirt and white skirt. She accessorizes with a grey scarf around the waist and a strap diagonally across her shirt. She carries with her a set of warhammers, each one with a opal on the hilt. She only wears one on her belt and the other on her back. Her hair is black and curly. She has blue eyes.

Personality: She is a hateful person. She taunts others and blames them for her problems. She receives visions of the future at random moments

History: The child of northern immigrants she idolized her father. When Chaedi reached her early adolescence her Half-Elf father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She was granted divine powers by her dying sister.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she wants nothing more than to rejoin the army

Ideals: Fighting, Gifted. Flaws: Antagonistic. Bonds: Immigrant, Military. Occupation: Tanner

Voice: Sounds elderly

Attributes [hide]

Chaedi Richie, Female Half-Elf Wizard 10
Medium (5'0") Half-Elf, Lawful Good (CR 10)
Armor Class 9
Hit Points 46 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 14 (+2)12 (+1) 6 (-2)12 (+1)
Skills Investigation +5, Stealth +3
Senses Passive Perception 8
Languages Common, Elven, Sylvan
Attacks Melee +3 / 3d6-1, Ranged +3 / 3d6-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13444

Possessions: 1000 gp. Iolite (40 gp). Alexandrite (1100 gp). Chalcedony (40 gp). Peridot (40 gp). Tiger eye turquoise (8 gp). Sardonyx (40 gp). Blue quartz (8 gp). Red-brown spinel (100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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