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NPC Generator

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Advanced [show]


Avelina Brandon, Female Human [Permalink]

Personal [hide]

Description: She is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. She has relatively light skin and is very physically imposing due to her abundance of muscles. Her silver hair has been sun bleached extensively. Her fierce brown eyes like to dwell on things.

Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: Avelina lived on a farm with her mother, near the main road leading to a nearby town. She was an apprentice working in her mother's forge. She now travels the world, in search of power and loot.

Motivation: Wishes to resurrect an old love; and marry her sister to traveling adventurers

Flaws: Secretive. Bonds: Job, Family, Adventurer, In love. Occupation: Guard

Voice: Pronounces O like U

Attributes [hide]

Avelina Brandon, Female Human Warrior 6
Medium (5'11") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 29 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 8 (-1)10 (+0) 13 (+1)12 (+1)
Skills Arcana +3, Medicine +4
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2

Possessions: 800 gp. Cloth of gold vestments (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Leaf In the Morning, Male Tabaxi [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He likes to wear brown tank tops with blue pants. His orange fur is braided into rings. His face is covered beneath a completely black helmet.

Personality: He is irascible and easily irritated. Energy wise he seems alert and responsive.

History: He was born to loving parents in a slum to the south. He went to a religious school and was inspired by the priests there in charitable deeds. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: He has a rivalry with the Church that dominates his actions.

Ideals: Professionalism. Flaws: Antagonistic. Bonds: Poor, Religious. Occupation: Apothecary

Voice: Speaks in third person

Attributes [hide]

Leaf In the Morning, Male Tabaxi Warrior 4
Medium (6'7") Tabaxi, Neutral Evil (CR 4)
Armor Class 15
Hit Points 19 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)20 (+5) 11 (+0)8 (-1) 16 (+3)14 (+2)
Skills Insight +5, Religion +1
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +7 / 1d10+5, Grapple +5

Possessions: 600 gp.


Social Check DCs


Avice Barton, Female Human [Permalink]

Personal [hide]

Description: She wears dark leathers with embroidery. She carries with her a set of greataxes, each one with a topaz on the hilt. She only wears one on her belt and the other on her back. Her silver hair is drawn into a tight pony tail with a skull scrunchie. Her green eyes dart around the room hyper actively observing anyone and anything.

Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. When triggered she is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: Born in a small village she learned the ways of the warrior from her mother. Avice was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Avice decided she wanted neither the life of her mother nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She used her abilities to trick people and travel the world for free.

Motivation: To end her boredom; and a rival would like her out of the picture

Ideals: Fighting. Flaws: Mundane, Insane. Bonds: Poor, Criminal record. Occupation: Sculptor

Voice: Stutters

Attributes [hide]

Avice Barton, Female Human Aristocrat 1
Medium (4'7") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 9 (-1)12 (+1) 12 (+1)10 (+0)
Skills Animal Handling +3, Religion +3
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 200 sp.


Social Check DCs


Williamina Beckwith, Female Human [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She wears a robe, a symbol of the sun god around her neck, and a kukri on her belt. Her hair is cut close to her head. Her face is covered beneath a completely black helmet.

Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.

History: Williamina was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting. Flaws: Cynical, Antagonistic. Bonds: Poor. Occupation: Brewer

Voice: Cold and demanding tone

Attributes [hide]

Williamina Beckwith, Female Human Cleric 6
Medium (5'4") Human, Chaotic Neutral (CR 6)
Armor Class 11
Hit Points 48 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 16 (+3)9 (-1) 12 (+1)15 (+2)
Skills Investigation +2, Persuasion +5
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12533

Possessions: 700 gp. Malachite (4 gp).


Social Check DCs

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