Uthemar Arnuanna, Male Elf [Permalink]
Personal [hide]
Description: This man wears a blue costume with the symbols of magic on his torso, and sports empty pouches on his belt. His white hair has been sun bleached extensively. He has a tattooed face.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: He comes from a rich eastern family. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Uthemar grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Uthemar. He used his abilities to trick people and travel the world for free.
Motivation: To get a good night's sleep; and he has money and likes to spend it
Ideals: Disciplined, Entrepeneur. Flaws: Insomniac. Bonds: Rich, Criminal record. Occupation: Carter
Voice: Relaxed voice
Attributes [hide]
Medium (5'5") Elf, Neutral Evil (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 15 (+2) | 13 (+1) | 11 (+0) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 2300 sp. Violet garnet (800 gp). Rock crystal (30 gp). Zircon (30 gp).
Blendaeth Wystongjiir, Female Dragonborn [Permalink]
Personal [hide]
Description: 6'4" and muscular, this southern woman wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. Her copper crest is still thick. Her gold eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: Stoic and calm, she prefers to meditate than take action. She is afraid of women and trembles around them
History: She comes from a rich southern family. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She's since become an addict/alcoholic.
Motivation: Wants to work out more often; and money/treasure
Ideals: Athletic, Disciplined. Flaws: Addict, Shy. Bonds: Rich. Occupation: Shepherd
Voice: Hollow voice
Attributes [hide]
Medium (6'4") Dragonborn, True Neutral (CR 2)
Armor Class 11
Hit Points 11 (2d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 12 (+1) | 11 (+0) | 14 (+2) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Ignan, Undercommon
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 1600 sp. 1 Banded mail.
Robbie Bigheart, Female Halfling [Permalink]
Personal [hide]
Description: She is an average looking western female in her early mid-life. She wears a tattered pair of loose white pants, a matching torn shirt, and a visible pair of similar condition same color briefs. She has a very tight haircut. Her eyes are blue and catlike.
Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. She cannot resist a sob story and will often dote over anyone who has one.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Her druidic abilities were realized during a raid on her village. She now spends her time doing works of charity.
Motivation: Wants to have a good time and be beloved.
Ideals: Optimist, Philantrophist, Gifted, Logical. Bonds: Poor. Occupation: Glassblower
Voice: Excited and jittery
Attributes [hide]
Small (2'10") Halfling, Lawful Neutral (CR 10)
Armor Class 11
Hit Points 100 (10d10)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 6 (-2) | 10 (+0) | 18 (+4) | 16 (+3) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Halfling, Gnoll, Ignan, Infernal
Attacks Melee +2 / 3d6-2, Ranged +4 / 3d6+0, Grapple +0
Possessions: 11000 sp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (150 gp). A large tome filled with over one hundred recipes written by a former royal chef. (150 gp). Gold and topaz bottle stopper cork (1300 gp).
Mara Ilphelkiir, Female Elf [Permalink]
Personal [hide]
Description: She wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. She carries a battered monstrous two handed axe and tarnished longbow as well. She has slicked back silver hair. Her eyes are brown and catlike.
Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She is able to fit into much smaller and tighter spaces than normal.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Cursed with vampirism at a very young age, Mara has worked very hard to control her curse. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: She has money and likes to spend it; and she is unsatisfied with her job
Ideals: Fighting, Gifted. Flaws: Depressed, Disease. Bonds: Job, Rich. Occupation: Architect
Voice: Speaks with a cold
Attributes [hide]
Medium (4'10") Elf, Chaotic Neutral (CR 12)
Armor Class 14
Hit Points 48 (12d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 18 (+4) | 19 (+4) | 9 (-1) | 17 (+3) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Elven, Gnoll, Dwarven, Draconic
Attacks Melee +8 / 3d10+4, Ranged +8 / 3d10+4, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 4 | 3 | 3 | 3 | 3 | 3 | 1 | 0 |
Possessions: 3000 gp. Carnelian (70 gp). Chrysoprase (70 gp). Smoky quartz (70 gp). Rich purple corundum (1100 gp). Moss agate (13 gp). Star ruby (1100 gp). Malachite (13 gp). Black star sapphire (1100 gp). Rich purple corundum (1100 gp). Red garnet (150 gp). 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!

