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NPC Generator

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Advanced [show]


Ranala Garrick, Female Gnome [Permalink]

Personal [hide]

Description: She has the majority of her body covered in plate. Her white hair is drawn into a tight pony tail with a card scrunchie. Her eyes are likewise brown.

Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.

History: Born in the south her family was never financially stable. While studying, she fell in love. They married and had a son. Some 4 years later her spouse died after the birth of her son. Heartbroken, Ranala never married again. Instead she focused her life to raising her son whom she trained as her mother had trained her before.

Motivation: She is compelled to act according to her religious beliefs; and wants to have a good time and be beloved

Ideals: Optimist. Bonds: Religious, Poor, In love. Occupation: Herbalist

Voice: Shortens vowels

Attributes [hide]

Ranala Garrick, Female Gnome Rogue 8
Small (3'3") Gnome, Chaotic Good (CR 8)
Armor Class 13
Hit Points 47 (8d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 14 (+2)7 (-2) 14 (+2)16 (+3)
Skills Athletics +3, History +1
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 2d10+0, Ranged +5 / 2d10+2, Grapple +2

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


John Larson, Male Half-Elf [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He likes to wear darkened spectacles and heavy clothing, no matter the weather. His brown hair is smooth and relatively long. His brown eyes peer out from beneath his deerstalker violet hat.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He was born into a rich family. His father was very strict, and drilled into him lessons on being the perfect gentleman. He moves from town to town, unable to find a place to settle.

Motivation: He wants revenge against illithids.

Ideals: Impeccable. Flaws: Sensitive. Bonds: Immigrant, Rich, Enemies. Occupation: Sailor

Voice: Irish accent

Attributes [hide]

John Larson, Male Half-Elf Wizard 7
Medium (5'9") Half-Elf, Chaotic Neutral (CR 7)
Armor Class 13
Hit Points 30 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 15 (+2)14 (+2) 12 (+1)12 (+1)
Skills Arcana +5, Intimidation +4
Senses Passive Perception 11
Languages Common, Elven, Dwarven, Abyssal
Attacks Melee +5 / 2d8+2, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1344321

Possessions: 1000 gp.


Social Check DCs


Nicor Dignity, Male Tiefling [Permalink]

Personal [hide]

Description: This man stands a little under 5'7" and is a bit bulky. He is very muscular particularly in the legs. He tends to wear a large green jacket. He keeps his long chestnut hair kept up in a rat tail. His eyes are silver and catlike.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: His mother raised him in a mountain cabin. When he was little, his rather wealthy family often ventured across the desert to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Nicor took refuge in the ruined castle and found the beat up crossbow and armor he uses now. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: He desires power and/or immortality; and his spouse's relatives view him with great suspicion

Flaws: Emotional, Secretive. Bonds: Adventurer, Nature, Family. Occupation: Mortician

Voice: Uses lots of figures of speech

Attributes [hide]

Nicor Dignity, Male Tiefling Rogue 1
Medium (5'7") Tiefling, True Neutral (CR 1)
Armor Class 13
Hit Points 9 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 17 (+3)12 (+1) 13 (+1)16 (+3)
Skills Animal Handling +3, Intimidation +5
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 600 sp.


Social Check DCs


Marastyr Fireforge, Female Dwarf [Permalink]

Personal [hide]

Description: An older woman who wears long strands of amber and short grey dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths, she is not a threatening figure. She keeps her silver hair in a pixie cut. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep gray.

Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.

History: Marastyr was raised in a hard working conservative environment. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. She now mingles about in high society.

Motivation: Sabotage a competitor; and further expansion of business

Flaws: Sensitive, PTSD. Bonds: Rich, In love, Job. Occupation: Farmer

Voice: Middle-eastern accent

Attributes [hide]

Marastyr Fireforge, Female Dwarf Aristocrat 2
Medium (3'9") Dwarf, Lawful Evil (CR 2)
Armor Class 12
Hit Points 19 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 14 (+2)12 (+1) 10 (+0)11 (+0)
Skills Athletics +3, Performance +2
Senses Passive Perception 10
Languages Common, Dwarven, Druidic
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 80 gp.


Social Check DCs

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