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NPC Generator

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Advanced [show]


Yevelda Holton, Female Half-Orc [Permalink]

Personal [hide]

Description: She does not wear sleeves and tends to eschew shirts when she can avoid it. She is physically well-built. She has wavy golden hair. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: Confrontational and typically high on some drug or another. Yevelda is a bit of a follower. Usually she is manipulated by her sisters into helping them out, but recently she has become more of a free agent.

History: She was born in a small island village. There was a wharf not far from home where she often wandered off to fish. She has since lost track of the people in her past.

Motivation: She wants nothing more than to rejoin the army; and wants to raise her children well

Flaws: Addict. Bonds: Family, Nature, Military. Occupation: Navigator

Voice: Stutters

Attributes [hide]

Yevelda Holton, Female Half-Orc Druid 3
Medium (6'3") Half-Orc, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 26 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 12 (+1)12 (+1) 16 (+3)9 (-1)
Skills Investigation +3, Religion +3
Senses Passive Perception 13
Languages Common, Orc, Gnome
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134210000

Possessions: 200 gp. 1 Everburning torch. 1 Smokesticks.


Social Check DCs


Valanthe Goltorah, Female Elf [Permalink]

Personal [hide]

Description: She is wearing a long, blue, dusty cloak. She has a slight overbite and is overall scrawny. She has styled her auburn hair well, parting it to the right. Her eyes, though not visible through her cowl, are gray.

Personality: Valanthe hangs on like a leech to those who appreciate her. It was this clingy personality that held back her music career. She is a very good compulsive liar and kleptomaniac.

History: She was born in a small forest village. In her 15th year, her parents were killed by a giants raid, leaving Valanthe alone in the world. After a stint in an orphanage, she was adopted. She has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.

Motivation: She wants revenge against giants; and find a way to reverse the transformation of her brother

Ideals: Artistic. Bonds: Criminal record, Nature, Enemies, Family. Occupation: Sailor

Voice: Russian accent

Attributes [hide]

Valanthe Goltorah, Female Elf Rogue 13
Medium (4'11") Elf, Lawful Evil (CR 13)
Armor Class 15
Hit Points 67 (13d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)20 (+5) 13 (+1)11 (+0) 12 (+1)12 (+1)
Skills Religion +4, Stealth +9
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 4d4+0, Ranged +9 / 4d4+5, Grapple +5

Possessions: 2000 gp. Alexandrite (200 gp). Moss agate (5 gp). Black pearl (200 gp). Jasper (40 gp). Chrysoprase (40 gp). Tiger eye turquoise (5 gp). Fiery yellow corundum (1500 gp). Amethyst (70 gp). Aquamarine (200 gp). Blue quartz (5 gp). Peridot (40 gp).


Social Check DCs


Namfoodle Timbers, Male Gnome [Permalink]

Personal [hide]

Description: He wears tan painted combat armor at almost all times. His attire stands in sharp contrast to his shortbow, which is beautifully polished and possesses an ornate carving of a rose on it. Sporting a red mohawk and bushy mustache this man's hair draws a lot of attention. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He takes great joy in being the best Stableman in town.

History: He comes from a rich western family. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Stableman work with an outfit from a few towns over. Stableman work suited him well, and with each successful project, he earned more gold and more respect from his peers. He's also a talented Healer, but doesn't like to broadcast it.

Motivation: He is not mentally stable, and does not behave rationally; and balancing his hectic life and new stableman responsibilities is difficult

Flaws: Insane, Mundane. Bonds: Job, Rich. Occupation: Stableman

Voice: Spanish accent

Attributes [hide]

Namfoodle Timbers, Male Gnome Paladin 4
Small (3'2") Gnome, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 32 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 19 (+4)11 (+0) 13 (+1)6 (-2)
Skills Intimidation +0, Performance +0
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Godfrey Mitchell, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear flannel, and he perpetually has his scimitar ready. His brown hair is heavily combed to the right. His eyes, though not visible through his cowl, are blue.

Personality: He hates brigands. He views them as having robbed his home of its proper glory. As long as the job gets done he does not care how it got done.

History: Godfrey was born into a poor family. Growing up, he dreamt of becoming a Warrior, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Warrior in service of a powerful lord somewhere. At a young age his father died while driving off some brigands. His mother being the stubborn sort decided to stay and helped train him in scimitar use. Days after completing his studies, news broke out that his hometown was attacked by brigands. Godfrey was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the brigands.

Motivation: A need for knowledge about a nearby landmark; and he has passion for adventuring and risk

Ideals: Fighting, Professionalism. Bonds: Enemies, Poor, Adventurer. Occupation: Marshal

Voice: Tuts and clicks tongue

Attributes [hide]

Godfrey Mitchell, Male Human Warrior 1
Medium (5'11") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 11 (+0)14 (+2) 12 (+1)13 (+1)
Skills Nature +4, Stealth +3
Senses Passive Perception 11
Languages Common, Aquan, Infernal
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 600 sp. 1 Banded mail.


Social Check DCs

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