Kassoon
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NPC Generator

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Advanced [show]


Mara Ariessus, Female Half-Elf [Permalink]

Personal [hide]

Description: She tends to wear a violet poncho over her likewise colored trousers and shirt. Her hair is chestnut and very short. Her brown eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: While she acts the brute, she is far gentler than she would appear. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.

History: When she was but 6 years old her parents immigrated from the south. She has chosen to use the inheritance that was left to her frivolously. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Mara fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Justice. Flaws: Addict. Bonds: Immigrant, Rich. Occupation: Ploughman

Voice: Indian accent

Attributes [hide]

Mara Ariessus, Female Half-Elf Monk 7
Medium (5'5") Half-Elf, Neutral Good (CR 7)
Armor Class 9
Hit Points 53 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 14 (+2)16 (+3) 15 (+2)14 (+2)
Skills Religion +6, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Elven, Giant, Auran, Undercommon
Attacks Melee +4 / 2d8+1, Ranged +2 / 2d8-1, Grapple +1

Possessions: 800 gp.


Social Check DCs


Fenriz Tolerance, Male Tiefling [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He prefers to wear green pants and tee shirts. His dark red hair is knotted and matted. He wears a mask on his face.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. Fenriz enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: From birth he was tutored by a cruel and relentless mentor. He was an apprentice working in his mother's forge. He tends to his Dyer job now, and dutifully fulfills any obligations he has.

Motivation: His religion dominates his actions; and balancing his hectic life and new dyer responsibilities is difficult

Ideals: Philantrophist. Flaws: Hedonist. Bonds: Mentor, Job, Religious. Occupation: Dyer

Voice: Jamaican accent

Attributes [hide]

Fenriz Tolerance, Male Tiefling Wizard 2
Medium (5'8") Tiefling, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 6 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 11 (+0)12 (+1) 13 (+1)14 (+2)
Skills Acrobatics +4, Investigation +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11420

Possessions: 600 sp.


Social Check DCs


Leaf In the Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears a brown collared shirt and grey skirt. She accessorizes with a yellow scarf around the waist and a strap diagonally across her shirt. Her red fur is kept up in a ponytail inside a feathered hat. Her amber unseeing eyes seem to look past you.

Personality: Her tongue was cut out and she uses sign language. She refers to her adoptive mother for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.

History: Born to a pair of adventurers, Leaf grew up listening to her mother's many stories. Being born in the west, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the west for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way north. She struck the Carpenter job and began her own company from there.

Motivation: Wants to open a new tavern; and she would like to get married and retire

Flaws: Disease. Bonds: Family, Adventurer, Job, Has a crush. Occupation: Carpenter

Voice: Soft and melodious

Attributes [hide]

Leaf In the Wind, Female Tabaxi Warrior 1
Medium (5'0") Tabaxi, Chaotic Good (CR 1)
Armor Class 13
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 13 (+1)17 (+3) 8 (-1)18 (+4)
Skills Animal Handling +1, Survival +1
Senses Passive Perception 9
Languages Common, Auran, Elven, Draconic
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 140 gp. Azurite (6 gp).


Social Check DCs


Menny Munggen, Female Gnome [Permalink]

Personal [hide]

Description: She is an exceptionally muscular looking eastern young adult. She tends to wear a large tan jacket. Beneath her clothing is a huge mess of scar tissue. Her hair is greying and her face has many wrinkles. Her eyes are likewise brown.

Personality: Menny hangs on like a leech to those who appreciate her. It was this clingy personality that held back her dancing career. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.

History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. She was taken from her home at a very young age. She has never given up on her dancing dream.

Motivation: She is currently in port desperately looking for someone to get her out; and to get a good night's sleep

Ideals: Artistic. Flaws: Hedonist, Disease, Insomniac. Bonds: Poor, Slave. Occupation: Herbalist

Voice: Hollow voice

Attributes [hide]

Menny Munggen, Female Gnome Barbarian 1
Small (3'2") Gnome, Lawful Evil (CR 1)
Armor Class 11
Hit Points 14 (1d12)
Speed 20 ft.
STRDEXCONINTWISCHA
3 (-4)10 (+0) 15 (+2)15 (+2) 15 (+2)9 (-1)
Skills Deception +1, Religion +4
Senses Passive Perception 12
Languages Common, Gnome, Dwarven, Undercommon
Attacks Melee -2 / 1d4-4, Ranged +2 / 1d4+0, Grapple +0

Possessions: Just what you see.


Social Check DCs

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