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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Gillyd Caebrek, Female Dwarf [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She wears bulky brown painted plate armor. She wears her hair in dreadlocks. Her hazel eyes are passionate and lively.

Personality: Her tongue was cut out and she uses sign language. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.

History: She got into the Spice Merchant business at a young age. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She has achieved small success as a Spice Merchant.

Motivation: She'd like to take her coworkers down a peg; and wants to open a new tavern

Ideals: Athletic. Flaws: Disease. Bonds: Slave, Job, Mentor. Occupation: Spice Merchant

Voice: Posh accent

Attributes [hide]

Gillyd Caebrek, Female Dwarf Expert 9
Medium (4'1") Dwarf, Neutral Evil (CR 9)
Armor Class 10
Hit Points 41 (9d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 12 (+1)14 (+2) 12 (+1)15 (+2)
Skills Perception +4, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Dwarven, Infernal, Elven
Attacks Melee +3 / 3d4+0, Ranged +3 / 3d4+0, Grapple +0

Possessions: 2000 gp.


Social Check DCs


Sarah Addington, Female Human [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She is generally shirtless and showing off her tattooed chest. Her auburn hair is lengthy and is close to two feet long. Her blue eyes dart from person to person.

Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She takes great pride in her work and is very well organized. Her planner is full of calendar events.

History: She was born to a criminal king-pin and mafia family In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. She has dedicated herself to building a better kind of golem.

Motivation: She is currently in port desperately looking for someone to get her out; and a rival would like her out of the picture

Ideals: Disciplined. Bonds: Immigrant, Job, Criminal record, Adventurer, Slave. Occupation: Bricklayer

Voice: Raspy

Attributes [hide]

Sarah Addington, Female Human Ranger 1
Medium (5'2") Human, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 16 (+3)16 (+3) 9 (-1)13 (+1)
Skills Perception +1, Sleight of Hand +5
Senses Passive Perception 15
Languages Common, Druidic, Sylvan, Orc
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 4000 cp. Blue quartz (16 gp).


Social Check DCs


Erevan Martell, Male Half-Elf [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He dresses in violet turtlenecks beneath a pastel coat with blue slacks. His auburn hair is smooth and relatively long. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He does not believe in violence as a means to an end. He is a dedicated Mason but believes his peers are too gung-ho.

History: Born in the north to a Mason, Erevan learned a great deal about his father's area of expertise. Erevan abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has dedicated himself to building a better trade route.

Motivation: Wishes to resurrect an old love; and obtaining odd cultural dragonborn artifacts is his passion

Ideals: Persistence, Pacifist. Bonds: Job, Adventurer, In love. Occupation: Mason

Voice: Pirate accent

Attributes [hide]

Erevan Martell, Male Half-Elf Barbarian 2
Medium (5'8") Half-Elf, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 9 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 6 (-2)8 (-1) 12 (+1)17 (+3)
Skills Deception +5, History +1
Senses Passive Perception 11
Languages Elven
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1

Possessions: 190 gp. 1 Everburning torch.


Social Check DCs


Adrex Imbixtellrhyst, Male Dragonborn [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He dresses like a well dressed Detective does. He wears his rusty crest down. His gold eyes dart from person to person.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is lazy and tries to find solutions quickly.

History: Sold as a small child to a wizard, Adrex was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. As a young adult he joined a group advocating for an improvement in Dragonborn conditions. He now owns his own business.

Motivation: Expand his business.

Flaws: Shy, Lazy, Racist. Bonds: Job, Mentor. Occupation: Detective

Voice: Strong lisp

Attributes [hide]

Adrex Imbixtellrhyst, Male Dragonborn Aristocrat 9
Medium (6'2") Dragonborn, Chaotic Neutral (CR 9)
Armor Class 10
Hit Points 58 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 12 (+1)8 (-1) 13 (+1)12 (+1)
Skills Athletics +6, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +6 / 3d4+3, Ranged +3 / 3d4+0, Grapple +4

Possessions: 1400 gp. Black velvet mask with numerous citrines (140 gp).


Social Check DCs

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