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NPC Generator

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Advanced [show]


Ilga Law, Female Half-Orc [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic right leg, she wears a large hat to cast shadows over her face and wears ponchos to better hide her body. Her hair is always cut to a buzz. Her amber eyes are passionate and lively.

Personality: Eccentric and domineering, Ilga will drive conversation. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.

History: She was born the only child of a wealthy merchant. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She has been a successful dealer in antiques buying low and selling high.

Motivation: Retire the richest woman in the south; and to end her boredom

Ideals: Extrovert, Justice, Entrepeneur. Bonds: Mentor. Occupation: Bookbinder

Voice: Creaky witch voice

Attributes [hide]

Ilga Law, Female Half-Orc Rogue 1
Medium (6'0") Half-Orc, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)8 (-1) 15 (+2)14 (+2) 15 (+2)14 (+2)
Skills Animal Handling +4
Senses Passive Perception 12
Languages Common, Orc, Ignan, Elven
Attacks Melee +0 / 1d4-2, Ranged +1 / 1d4-1, Grapple -1

Possessions: 5000 cp.


Social Check DCs


Birel Iathrana, Female Elf [Permalink]

Personal [hide]

Description: She wears clothing that is held on in multiple layers but all of it is in poor condition, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 5'1" when asserting herself. Her hair, while still mostly auburn, has prominent grey streaks. Her eyes are a pleasant hazel.

Personality: She never swears and excessively uses polite adverbs when speaking. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.

History: Raised by wardens she was only a novice when gnolls swooped upon their monastery and killed most of the order. In her 13th year, her parents were killed by a gnolls raid, leaving Birel alone in the world. After a stint in an orphanage, she was adopted. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature glaive.

Motivation: Wants to have a good time and be beloved; and she wants to meet her childhood hero

Ideals: Optimist. Bonds: Poor, Adventurer, Religious, Enemies. Occupation: Sailor

Voice: Raspy

Attributes [hide]

Birel Iathrana, Female Elf Sorcerer 13
Medium (5'1") Elf, Neutral Good (CR 13)
Armor Class 14
Hit Points 23 (13d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 9 (-1)5 (-3) 11 (+0)17 (+3)
Skills Perception +4, Survival +4
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +4 / 4d4+0, Ranged +8 / 4d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1000 gp. Sardonyx (40 gp). Malachite (11 gp). Sardonyx (40 gp). Moonstone (40 gp). Golden yellow topaz (800 gp). Banded agate (11 gp). 1 Medium magic item.


Social Check DCs


Fenriz Knack, Male Tiefling [Permalink]

Personal [hide]

Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time, and he perpetually has his longsword ready. He wears a wide-brimmed hat to hide his balding. His red eyes dart from person to person.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He was always a brilliant, if unscrupulous mind. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Fenriz fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: A deep hatred of brigands.

Ideals: Fighting, Logical. Flaws: Antagonistic, Insane. Bonds: Enemies. Occupation: Glassblower

Voice: Pirate accent

Attributes [hide]

Fenriz Knack, Male Tiefling Adept 1
Medium (5'11") Tiefling, True Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 13 (+1)8 (-1) 13 (+1)13 (+1)
Skills Medicine +3, Persuasion +3
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: Just what you see.


Social Check DCs


Gale In the Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: She is constantly adorned with expensive silk clothing, often dyed in bright pastel and white, and wears rings and necklaces with large, colorful gems. Her cinnamon fur is lengthy. She is baby faced.

Personality: Gale is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She is a great chef.

History: Gale was born in the north. At a young age she loved to build and create. Through the years after Gale was born, her mother became increasingly distant from her family, instead choosing to pursue power in the north. Gale's mother didn't care for her much, and the feeling was mutual. She has built up a small fortune and can afford her own way.

Motivation: To clean up the streets; and money/treasure

Ideals: Extrovert, Gifted, Persistence. Flaws: Antagonistic. Bonds: Rich, Guardian. Occupation: Beggar

Voice: Creaky witch voice

Attributes [hide]

Gale In the Wind, Female Tabaxi Fighter 5
Medium (6'2") Tabaxi, True Neutral (CR 5)
Armor Class 12
Hit Points 51 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 18 (+4)13 (+1) 15 (+2)9 (-1)
Skills Arcana +4
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2

Possessions: 100 gp.


Social Check DCs

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