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NPC Generator

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Advanced [show]


Sybil Bentley, Female Human [Permalink]

Personal [hide]

Description: She stands about 5'6" and wears grey robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a lance, but if one is not available she will default to her greataxe. Her right hand appears badly burned and disfigured. She keeps her golden hair in a flapper bob. Her gray eyes lackadaisically let the world flow into them.

Personality: She is mildly Human supremacist, though she does not identify as such. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage daughter.

History: She was born blind and as such lacked many opportunities for work. As a young adult she joined a group advocating for an improvement in Human conditions. Due to her spouse's obsession with being a Fletcher they were divorced and she won custody of their daughter. She worked as a Locksmith, and she later adopted a second daughter.

Motivation: Her spouse's relatives view her with great suspicion; and find a way to reverse the transformation of her sister

Flaws: Racist, Disease. Bonds: Family. Occupation: Locksmith

Voice: Gruff and masculine

Attributes [hide]

Sybil Bentley, Female Human Ranger 1
Medium (5'6") Human, Neutral Good (CR 1)
Armor Class 13
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 11 (+0)12 (+1) 10 (+0)10 (+0)
Skills Arcana +3, Performance +2
Senses Passive Perception 10
Languages Common, Aquan
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 120 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Tomi Shadowquick, Male Halfling [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he wears a white tunic with tan highlights, and long black pants that bunch up around his shoes. His red hair and beard is wavy and long. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Tomi was born into a poor family. Growing up, he dreamt of becoming a Ranger, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Ranger in service of a powerful lord somewhere. While he appears to be a normal Halfling, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He now travels the world, in search of power and loot.

Motivation: To prove his worth to the world.

Ideals: Optimist. Flaws: Insane, Impulsive. Bonds: Poor, Adventurer. Occupation: Scribe

Voice: Gruff and masculine

Attributes [hide]

Tomi Shadowquick, Male Halfling Ranger 4
Small (2'10") Halfling, Lawful Neutral (CR 4)
Armor Class 14
Hit Points 26 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 11 (+0)13 (+1) 11 (+0)7 (-2)
Skills Deception +0, Stealth +5
Senses Passive Perception 10
Languages Common, Halfling, Dwarven
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 13000 sp.


Social Check DCs


Fulbar Jamjar, Male Halfling [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears just a white suit. His black hair has been sun bleached extensively. He wears a mask on his face.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He enjoys reading and quiet.

History: Born to a Bounty Hunter, his father struggled to pay the bills. He went to a religious school and was inspired by the priests there in charitable deeds. He left for the east, certain he would find work there.

Motivation: To share knowledge with the world; and he is compelled to act according to his religious beliefs

Ideals: Logical. Flaws: Shy. Bonds: Immigrant, Poor, Religious. Occupation: Interpreter

Voice: Farmer accent

Attributes [hide]

Fulbar Jamjar, Male Halfling Ranger 10
Small (3'0") Halfling, Chaotic Neutral (CR 10)
Armor Class 14
Hit Points 92 (10d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 16 (+3)8 (-1) 16 (+3)15 (+2)
Skills Animal Handling +7, Sleight of Hand +7
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +5 / 3d6+1, Ranged +7 / 3d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1501100

Possessions: 3000 sp. Red-brown spinel (130 gp). Tiger eye turquoise (7 gp). Smoky quartz (50 gp). Golden yellow topaz (700 gp). Silver pearl (130 gp). Moss agate (7 gp). Rhodochrosite (7 gp).


Social Check DCs


Dustin Kirby, Male Human [Permalink]

Personal [hide]

Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He has styled his brown hair well, parting it to the left. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He takes great joy in being the best Marshal in town.

History: Born to a pair of adventurers, Dustin grew up listening to his mother's many stories. His mother was a mechanic, and taught him how to fix just about anything. He struck the Marshal job and began his own company from there.

Motivation: He'd like to take his coworkers down a peg; and he wants nothing more than to rejoin the army

Ideals: Optimist, Persistence. Bonds: Job, Adventurer, Military. Occupation: Marshal

Voice: Rhymes sentences (sorry)

Attributes [hide]

Dustin Kirby, Male Human Warrior 1
Medium (5'5") Human, Neutral Good (CR 1)
Armor Class 13
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 13 (+1)9 (-1) 11 (+0)14 (+2)
Skills Animal Handling +2, History +1
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 700 sp.


Social Check DCs

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