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NPC Generator

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Advanced [show]


Kildrak Gorunn, Male Dwarf [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He is renowned for his bright brown suits and hats. His auburn hair is knotted and matted. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Overbrimming with self-confidence, Kildrak isn't afraid of most anything. He has a strong dislike to people who do not believe in Dwarven unity. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: The child of a Locksmith, who enjoyed hunting, Kildrak was taken on many hunting expeditions. A few years later when the west was not economically sound they moved to his current location. He bought a bow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is not mentally stable, and does not behave rationally; and he wants random interesting trinkets and junk, hates to throw anything away

Ideals: Impeccable. Flaws: Insane, Impulsive, Greedy. Bonds: Nature, Immigrant. Occupation: Jeweler

Voice: Speaks through clenched teeth

Attributes [hide]

Kildrak Gorunn, Male Dwarf Expert 1
Medium (4'1") Dwarf, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 7 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 13 (+1)12 (+1) 14 (+2)15 (+2)
Skills Intimidation +4, Performance +4
Senses Passive Perception 12
Languages Common, Dwarven, Auran
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0

Possessions: 600 sp.


Social Check DCs


Immeral Arnuanna, Male Elf [Permalink]

Personal [hide]

Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He wears skinny pants and wears a tan and white robe with the hood down. His red hair is slicked back into a classic pompadour. His violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He snorts whenever he laughs or is feeling confident. He cannot resist a sob story and will often dote over anyone who has one.

History: Born in a small village he learned the ways of the warrior from his father. He always admired arcane-users and wanted to develop the talent, but never had the affinity for it. He was granted arcane powers by his dying sister.

Motivation: Find a way to reverse the transformation of his sister; and his spouse's relatives view him with great suspicion

Ideals: Athletic, Philantrophist, Fighting, Gifted. Bonds: Family. Occupation: Unemployed

Voice: growls and snarls, animalistic

Attributes [hide]

Immeral Arnuanna, Male Elf Warlock 3
Medium (5'0") Elf, Chaotic Evil (CR 3)
Armor Class 15
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)20 (+5) 14 (+2)12 (+1) 17 (+3)14 (+2)
Skills Insight +5, Medicine +5
Senses Passive Perception 13
Languages Common, Elven, Orc
Attacks Melee +4 / 1d8+2, Ranged +7 / 1d8+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11222

Possessions: 300 gp.


Social Check DCs


Qemuel Subtlety, Male Tiefling [Permalink]

Personal [hide]

Description: He is constantly adorned with expensive silk clothing, often dyed in bright black and violet, and wears rings and necklaces with large, colorful gems, and he perpetually has his greatsword ready. His hair, while still mostly blue, has prominent grey streaks. His red eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is witty, but his monotone delivery comes off as unnerving He does not believe in violence as a means to an end. He is a dedicated Roofer but believes his peers are too gung-ho.

History: Qemuel lived on a farm with his father, near the main road leading to a nearby town. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He's since become an addict/alcoholic.

Motivation: Money/treasure.

Ideals: Fighting, Joker, Pacifist. Flaws: Addict. Bonds: Rich, Family. Occupation: Roofer

Voice: Pronounces difficult words wrong

Attributes [hide]

Qemuel Subtlety, Male Tiefling Monk 6
Medium (6'8") Tiefling, Neutral Good (CR 6)
Armor Class 13
Hit Points 33 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 12 (+1)16 (+3) 12 (+1)19 (+4)
Skills History +6, Intimidation +7
Senses Passive Perception 11
Languages Common, Terran, Dwarven, Draconic
Attacks Melee +1 / 2d6-2, Ranged +6 / 2d6+3, Grapple +3

Possessions: 8000 sp. 1 Darkwood Buckler. 1 Breastplate. 1 Full Plate. 1 Darkwood Buckler.


Social Check DCs


Rose Greenleaf, Female Halfling [Permalink]

Personal [hide]

Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She dresses in white turtlenecks beneath a brown coat with pastel slacks. She sports golden long hair. She wears a mask on her face.

Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She is harsh and unforgiving.

History: She was raised in a white middle class family as the only child. While she appears to be a normal Halfling, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: She is content; and she seems to be bored by most things

Ideals: Athletic. Flaws: Selfish, Antagonistic, Mundane, Insane. Occupation: Banker

Voice: Tuts and clicks tongue

Attributes [hide]

Rose Greenleaf, Female Halfling Barbarian 6
Small (2'10") Halfling, Neutral Good (CR 6)
Armor Class 13
Hit Points 56 (6d12)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 14 (+2)16 (+3) 12 (+1)8 (-1)
Skills Animal Handling +4, Investigation +6
Senses Passive Perception 11
Languages Common, Halfling, Terran, Giant, Undercommon
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +2

Possessions: 700 gp. Fire opal pendant on a fine gold chain (1800 gp).


Social Check DCs

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