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NPC Generator

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Advanced [show]


Dalaba Garrick, Female Gnome [Permalink]

Personal [hide]

Description: She has a large blue mantle and cape that has been intricately interwoven into her green robe. She has a moderate pudge and is not very fit. Her red hair is thinning but still full. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: This woman loves singing and to teach people singing more than just about anything. She is able to make almost anything out of random pieces of junk.

History: Gifted from a young age, Dalaba studied abroad. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She ran away from her former home and has been making her living as a Locksmith for the past few years.

Motivation: Revenge; and several ex partners dislike her way of doing things and want revenge

Ideals: Artistic, Gifted. Bonds: Military, Job, Enemies. Occupation: Locksmith

Voice: Middle-eastern accent

Attributes [hide]

Dalaba Garrick, Female Gnome Wizard 1
Small (3'1") Gnome, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)7 (-2) 17 (+3)12 (+1) 13 (+1)16 (+3)
Skills Deception +5, Religion +3
Senses Passive Perception 11
Languages Common, Gnome, Undercommon
Attacks Melee +1 / 1d4-1, Ranged +0 / 1d4-2, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 80 gp.


Social Check DCs


Korfel Mystralath, Male Elf [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a blue top hat and blue clothes. He wears a top hat to cover his moderate length auburn hair. He has gray eyes and a blue hat with a green feather.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is a great chef.

History: Born in the east to a Bowyer, Korfel learned a great deal about his father's area of expertise. When Korfel reached his early adolescence his Elf father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He then took over the family business and is one of the better Bowyer for hire.

Motivation: Sabotage a competitor; and expand his business

Ideals: Gifted. Flaws: Depressed. Bonds: Poor, Job, Military. Occupation: Bowyer

Voice: Stutters

Attributes [hide]

Korfel Mystralath, Male Elf Barbarian 12
Medium (5'0") Elf, Neutral Evil (CR 12)
Armor Class 12
Hit Points 80 (12d12)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 13 (+1)10 (+0) 10 (+0)15 (+2)
Skills Deception +6, Survival +4
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 3d10-1, Ranged +6 / 3d10+2, Grapple +2

Possessions: 4000 gp. Zircon (40 gp). Carnelian (40 gp). Star rose quartz (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Cloak Timber, Female Tabaxi [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she tends to wear a large brown jacket. Her lavender fur is braided into rings. She wears round tiny glasses practically rammed into her face.

Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: She was born in the south. Her first spouse was a Barkeep, they had one daughter, but her spouse won total custody. Without her spouse to temper her she grew out of control. She has since lost track of the people in her past.

Motivation: She wants to get laid; and her spouse's relatives view her with great suspicion

Flaws: Secretive. Bonds: Adventurer, Immigrant, Family, Has a crush. Occupation: Marshal

Voice: Irish accent

Attributes [hide]

Cloak Timber, Female Tabaxi Barbarian 4
Medium (6'5") Tabaxi, Lawful Evil (CR 4)
Armor Class 15
Hit Points 49 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)20 (+5) 16 (+3)17 (+3) 8 (-1)17 (+3)
Skills Deception +5, Religion +5
Senses Passive Perception 9
Languages Common, Auran, Aquan, Elven
Attacks Melee +2 / 1d10+0, Ranged +7 / 1d10+5, Grapple +5

Possessions: 300 gp. A miniature golden chest with tiny emeralds lining the top (80 gp). Gold and topaz bottle stopper cork (300 gp).


Social Check DCs


Trym Warmwater, Female Halfling [Permalink]

Personal [hide]

Description: She wears a red shirt with thin blue vertical stripes and red pants. She carries with her a set of ceremonial daggers on her belt, each one with a topaz on the hilt. She wears a top hat to hide her balding. Her violet eyes are slightly larger than normal.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She disdains her fellow easterners, claiming they make her look unintelligent just for using an accent.

History: Trym was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. A few years later when the south was not economically sound they moved to her current location. She moves from town to town, unable to find a place to settle.

Motivation: She's repulsed by the PC.

Ideals: Fighting. Flaws: Antagonistic. Bonds: Immigrant, Poor. Occupation: Sailor

Voice: Deep voice with rolling R's

Attributes [hide]

Trym Warmwater, Female Halfling Monk 6
Small (2'9") Halfling, Neutral Good (CR 6)
Armor Class 15
Hit Points 41 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 16 (+3)14 (+2) 13 (+1)10 (+0)
Skills Intimidation +3, Persuasion +3
Senses Passive Perception 11
Languages Common, Halfling, Sylvan, Draconic
Attacks Melee +4 / 2d6+1, Ranged +7 / 2d6+4, Grapple +4

Possessions: 400 gp. Jet (100 gp).


Social Check DCs

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