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NPC Generator

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Advanced [show]


Gurdis Bigtoe, Female Dwarf [Permalink]

Personal [hide]

Description: Her skin has the orange glow of too much sun. She wears an entirely grey suit with brown socks and a vest with buckled shoes. Her white hair is knotted and matted. Her violet eyes are slightly larger than normal.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She is always in debt, since she spends her money on lavish parties and gifts for friends

History: A child with a great deal of singing talent her parents made sure she got the chance to thrive. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She was granted divine powers by her dying sister.

Motivation: To prove her worth to the world; and she's looking for her big break

Ideals: Gifted, Artistic. Flaws: Impulsive. Bonds: Poor, Adventurer. Occupation: Armorer

Voice: Tuts and clicks tongue

Attributes [hide]

Gurdis Bigtoe, Female Dwarf Expert 2
Medium (4'2") Dwarf, Lawful Evil (CR 2)
Armor Class 11
Hit Points 12 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 12 (+1)13 (+1) 10 (+0)4 (-3)
Skills Athletics +4, Investigation +3
Senses Passive Perception 10
Languages Common, Dwarven, Druidic
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +3

Possessions: Just what you see.


Social Check DCs


Adam Camden, Male Human [Permalink]

Personal [hide]

Description: This southern man wears brown trousers with tan and white striped suspenders. He wears various colorful collared shirts. His clothes are grease stained in places. His hair is cut close to his head. His eyes are a pleasant violet.

Personality: He likes to make people angry or surprised. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He was raised in a white middle class family as the only child. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: Sabotage a competitor.

Flaws: Antagonistic, Mundane. Bonds: Poor, Immigrant, Job. Occupation: Fortune-teller

Voice: Low rumbling, strings words together

Attributes [hide]

Adam Camden, Male Human Monk 11
Medium (5'2") Human, Chaotic Neutral (CR 11)
Armor Class 13
Hit Points 77 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 17 (+3)8 (-1) 14 (+2)15 (+2)
Skills Arcana +3, Persuasion +6
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 3d8+1, Ranged +7 / 3d8+3, Grapple +3

Possessions: 1700 gp. Embroidered and bejeweled glove (2000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). Old masterpiece painting (500 gp). Gold and topaz bottle stopper cork (1300 gp).


Social Check DCs


Erdan Petrie, Male Half-Elf [Permalink]

Personal [hide]

Description: This eastern man is abnormally tall. He wears violet leather gloves, a violet jacket, and tight pants. His whole body is exceptionally muscular. His hair is cut close to his head. His eyes are violet.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is a very good compulsive liar and kleptomaniac.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Erdan was born on a far eastern desert where he grew up under the tutelage of his mother, an expert Marshal. Being a Marshal kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and a rival would like him out of the picture

Ideals: Impeccable, Fighting. Bonds: Immigrant, Criminal record, Rich. Occupation: Marshal

Voice: pre-pubescent

Attributes [hide]

Erdan Petrie, Male Half-Elf Commoner 5
Medium (5'1") Half-Elf, Lawful Evil (CR 5)
Armor Class 10
Hit Points 23 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 15 (+2)13 (+1) 13 (+1)10 (+0)
Skills Arcana +4, History +4
Senses Passive Perception 11
Languages Common, Elven, Goblin
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Osah Victory, Female Tiefling [Permalink]

Personal [hide]

Description: She wears green leather gloves, a green jacket, and tight pants. Her attire stands in sharp contrast to her sword, which is beautifully polished and possesses an ornate carving of a card on it. Her hair is cut close to her head. She has gold eyes and a green hat with a brown feather.

Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. She is a great chef.

History: Osah lived on a farm with her father, near the main road leading to a nearby town. After coming to the age of reason, Osah took it upon herself to study the druidic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She used her abilities to trick people and travel the world for free.

Motivation: Her relatives are trying to arrange a marriage; and to protect her home

Ideals: Gifted. Flaws: Mundane. Bonds: Family, Criminal record, Guardian. Occupation: Mayor

Voice: Speaks with a cold

Attributes [hide]

Osah Victory, Female Tiefling Cleric 1
Medium (6'0") Tiefling, True Neutral (CR 1)
Armor Class 10
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 16 (+3)14 (+2) 12 (+1)13 (+1)
Skills Animal Handling +3, Stealth +2
Senses Passive Perception 11
Languages Common, Infernal, Aquan
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 80 gp. 1 Banded mail.


Social Check DCs

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