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NPC Generator

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Advanced [show]


Whurbin Thrahak, Male Dwarf [Permalink]

Personal [hide]

Description: Standing 3'11", this man wears an entirely grey suit with green socks and a vest with buckled shoes. His brown hair and beard is wavy and long. His fierce brown eyes like to dwell on things.

Personality: This man loves painting and to teach people painting more than just about anything. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. His necromantic abilities were realized during a raid on his village. He's since become an addict/alcoholic.

Motivation: He is unsatisfied with his job; and he feels threatened by others

Ideals: Artistic, Gifted. Flaws: Fearful, Addict. Bonds: Job. Occupation: Painter

Voice: Spits words with contempt

Attributes [hide]

Whurbin Thrahak, Male Dwarf Fighter 2
Medium (3'11") Dwarf, Lawful Evil (CR 2)
Armor Class 13
Hit Points 10 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 9 (-1)11 (+0) 13 (+1)10 (+0)
Skills Perception +3, Religion +2
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3

Possessions: 500 sp. 1 Darkwood Buckler.


Social Check DCs


Andram Sanity, Male Tiefling [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears just a green suit. His hair is short and purple. This red eyed northerner is not easily forgotten.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He does suffer from mild PTSD, and the sight of giants may trigger it at times.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He moved out west to avoid the crime he committed. Days after completing his studies, news broke out that his hometown was attacked by giants. Andram was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the giants.

Motivation: To be a Layabout again; and he is currently in port desperately looking for someone to get him out

Ideals: Impeccable. Bonds: Enemies, Slave, Criminal record, Job. Occupation: Barkeep

Voice: Low and grunting

Attributes [hide]

Andram Sanity, Male Tiefling Commoner 3
Medium (5'6") Tiefling, Lawful Evil (CR 3)
Armor Class 12
Hit Points 14 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 13 (+1)16 (+3) 13 (+1)14 (+2)
Skills Medicine +3, Survival +3
Senses Passive Perception 11
Languages Common, Aquan, Auran, Elven
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp. Star rose quartz (60 gp). Jet (70 gp). 1 Half-Plate. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Richard Suithrasas, Male Half-Elf [Permalink]

Personal [hide]

Description: This tall, slender man is wearing a tight violet one piece outfit complete with pants, hood, and a cape. His black hair is cut short. His eyes are gray.

Personality: He dislikes all the random violence that takes place in the west. He is a ruthless business man, a trait he acquired from his father.

History: Born to a pair of adventurers, Richard grew up listening to his father's many stories. His father took him hunting and taught him how to get in the mind of other creatures. He has been a successful dealer in antiques buying low and selling high.

Motivation: He's in love; and wants a kiss

Ideals: Pacifist, Entrepeneur. Bonds: Adventurer, Nature, Has a crush. Occupation: Bookbinder

Voice: Pirate accent

Attributes [hide]

Richard Suithrasas, Male Half-Elf Monk 12
Medium (5'6") Half-Elf, Lawful Good (CR 12)
Armor Class 10
Hit Points 79 (12d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 14 (+2)8 (-1) 11 (+0)16 (+3)
Skills Arcana +3, Stealth +4
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +6 / 3d10+2, Ranged +4 / 3d10+0, Grapple +2

Possessions: 1 Minor magic item.


Social Check DCs


Elizabeth Alby, Female Human [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she wears a grey costume with the symbols of strength on her torso. She has moderate length brown hair. She wears round tiny glasses practically rammed into her face.

Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.

History: Born to a pair of adventurers, Elizabeth grew up listening to her father's many stories. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and she wants to get laid

Ideals: Optimist. Bonds: Slave, Adventurer, Criminal record, Has a crush. Occupation: Servant

Voice: Old thin voice

Attributes [hide]

Elizabeth Alby, Female Human Warrior 1
Medium (5'0") Human, Lawful Evil (CR 1)
Armor Class 10
Hit Points 9 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 8 (-1)9 (-1) 16 (+3)13 (+1)
Skills Animal Handling +5, Arcana +1
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0

Possessions: 130 gp. 1 Banded mail.


Social Check DCs

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