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NPC Generator

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Advanced [show]


Shifting Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman is tall and muscular. She wears a well pressed and immaculate suit (or dress). Her yellow fur is lengthy. She has several tiny emerald earrings on each ear.

Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.

History: She was born at the edge of vast island. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. She has recently gotten a pet goose that steals things from people.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and she has money and likes to spend it

Ideals: Athletic, Philantrophist. Bonds: Rich, Nature, Criminal record. Occupation: Miller

Voice: Rolls R's

Attributes [hide]

Shifting Wind, Female Tabaxi Ranger 6
Medium (4'7") Tabaxi, True Neutral (CR 6)
Armor Class 13
Hit Points 28 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 13 (+1)14 (+2) 9 (-1)11 (+0)
Skills Deception +3, Insight +2
Senses Passive Perception 9
Languages Common, Undercommon, Gnome
Attacks Melee +6 / 2d6+3, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 100 gp. Violet garnet (700 gp). Rose (20 gp).


Social Check DCs


Virra Ningel, Female Gnome [Permalink]

Personal [hide]

Description: She is a physically imposing dark-skinned woman. She dresses in blue turtlenecks beneath a green coat with pastel slacks. She has wavy blonde hair. She has a dull look in her amber eyes.

Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She is afraid of women and trembles around them

History: Her mother raised her in a mountain cabin. She was an apprentice working in her father's forge. She bought a nunchaku and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: To settle down with her crush; and balancing her hectic life and new dilettante responsibilities is difficult

Flaws: Depressed, Shy. Bonds: Nature, Job, Has a crush. Occupation: Dilettante

Voice: Relaxed voice

Attributes [hide]

Virra Ningel, Female Gnome Monk 3
Small (3'0") Gnome, Chaotic Good (CR 3)
Armor Class 12
Hit Points 26 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 16 (+3)12 (+1) 13 (+1)13 (+1)
Skills History +3, Persuasion +3
Senses Passive Perception 11
Languages Common, Gnome, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 1300 sp.


Social Check DCs


Shedinn Linxakasendalor, Male Dragonborn [Permalink]

Personal [hide]

Description: He is renowned for his bright green suits and hats. He is physically well-built. His green crest is lengthy. His face is covered beneath a completely black helmet.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Shedinn was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. His childhood dream was to be a Map Maker, but he was a colossal failure. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He feels that his past leaves him morally obligated to help; and he is being blackmailed/forced/etc and this influences his actions

Flaws: Shy. Bonds: Slave, Poor, Job, Criminal record. Occupation: Adventurer

Voice: Italian accent

Attributes [hide]

Shedinn Linxakasendalor, Male Dragonborn Commoner 3
Medium (6'1") Dragonborn, Neutral Evil (CR 3)
Armor Class 10
Hit Points 12 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 13 (+1)11 (+0) 11 (+0)16 (+3)
Skills Arcana +2, Religion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 18000 cp. 1 Everburning torch. 2 Alchemist’s fire.


Social Check DCs


Alex Amakiir, Male Half-Elf [Permalink]

Personal [hide]

Description: He dresses like a well dressed Navigator does. He is physically well-built. His black hair is cut short. He wears large thick round spectacles.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: The child of western immigrants he idolized his father. As a young adult he joined a group advocating for an improvement in Half-Elven conditions. He became a Navigator soon after.

Motivation: To reunite with his absent father; and an old rival family wants him found

Flaws: Racist. Bonds: Job, Rich, Immigrant, Family. Occupation: Navigator

Voice: Uses lots of figures of speech

Attributes [hide]

Alex Amakiir, Male Half-Elf Warlock 15
Medium (5'2") Half-Elf, Chaotic Neutral (CR 15)
Armor Class 11
Hit Points 58 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 10 (+0)16 (+3) 11 (+0)14 (+2)
Skills Insight +5
Senses Passive Perception 10
Languages Common, Elven, Dwarven, Ignan, Infernal
Attacks Melee +7 / 4d8+2, Ranged +6 / 4d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day164333331

Possessions: 8000 gp. An abacus with copper, silver and gold markers (70 gp). Golden circlet with four aquamarines (3000 gp). Jeweled anklet (1000 gp). Gold and topaz bottle stopper cork (1100 gp). Ceremonial electrum dagger with a star ruby in the pommel (1100 gp). Large well-done wool tapestry (100 gp). Brass mug with jade inlays (100 gp). 1 Medium magic item.


Social Check DCs

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