Gennal Hart, Male Half-Elf [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he is well dressed, but even with his fine clothing he looks run-down. He wears his golden hair up. He has several tiny ruby earrings on each ear.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He plays an instrument quite well.
History: Sold as a small child to a necromancer, Gennal was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. A freak accident while working with his Gardener father left him crippled. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He has money and likes to spend it.
Ideals: Joker, Artistic. Flaws: Disease. Bonds: Rich, Mentor. Occupation: Apothecary
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'8") Half-Elf, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 26 (5d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 14 (+2) | 15 (+2) | 8 (-1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Elven
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
Possessions: 700 gp. Carved harp of exotic wood with ivory inlay and zircon gems (200 gp).
Rohesia Stafford, Female Human [Permalink]
Personal [hide]
Description: A woman with thick toned arms and a paunchy gut. She wears brown trousers with yellow and brown striped suspenders. She wears various colorful collared shirts. She keeps her silver hair in a flapper bob. She has violet eyes.
Personality: Her tongue was cut out and she uses sign language. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.
History: Born to a poor family in the city she treasured whatever gifts she got. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Seamstress work with an outfit from a few towns over. Seamstress work suited her well, and with each successful project, she earned more gold and more respect from her peers. She struck the Seamstress job and began her own company from there.
Motivation: Wants to open a new tavern; and balancing her hectic life and new seamstress responsibilities is difficult
Ideals: Athletic, Justice. Flaws: Disease. Bonds: Poor, Job. Occupation: Seamstress
Voice: Shortens vowels
Attributes [hide]
Medium (5'9") Human, Lawful Evil (CR 11)
Armor Class 12
Hit Points 29 (11d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 14 (+2) | 10 (+0) | 15 (+2) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Sylvan, Draconic
Attacks Melee +6 / 3d8+2, Ranged +6 / 3d8+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 4 | 4 | 4 | 4 | 3 | 2 |
Possessions: 2100 gp. White pearl (120 gp). Aquamarine (1200 gp). Lapis lazuli (8 gp). Citrine (80 gp). Sard (80 gp). Malachite (8 gp). Alexandrite (1200 gp). Red spinel (120 gp). Golden pearl (120 gp). Chrysoprase (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Uthûg Heiser, Male Half-Orc [Permalink]
Personal [hide]
Description: He is typically in his Merchant uniform, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'9" when asserting himself. His tied-back hair is white. His green eyes have a joyful gleam in them most of the time.
Personality: Abrasive and pushy, he has a hard time making friends. He pushes his goals aggressively. He is also a coward if confronted.
History: Uthûg lived on a farm with his father, near the main road leading to a nearby town. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Merchant work with an outfit from a few towns over. Merchant work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has since married many spouses, only to have them die. He claims to not be responsible.
Motivation: To unite with his brother.
Flaws: Antagonistic, Fearful. Bonds: Job, Family, In love. Occupation: Merchant
Voice: Pronounces O like U
Attributes [hide]
Medium (6'9") Half-Orc, Lawful Evil (CR 9)
Armor Class 13
Hit Points 36 (9d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 16 (+3) | 15 (+2) | 14 (+2) | 12 (+1) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Orc, Elven, Celestial
Attacks Melee +2 / 3d4-1, Ranged +6 / 3d4+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 4 | 4 | 4 | 3 | 2 |
Possessions: 160 pp. A finely crafted rug of intricate, geometric designs worked with silver threading (80 gp). A necklace of small pink pearls (2000 gp). A necklace of small pink pearls (2000 gp). Embroidered silk and velvet mantle with numerous moonstones (1900 gp).
Ozyman Goodbarrel, Male Halfling [Permalink]
Personal [hide]
Description: He dresses like a well dressed Mercenary does. He carries a battered glaive and tarnished scimitar as well. His hair is chestnut and curly. He wears round tiny glasses practically rammed into his face.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is obsessed with finding treasure.
History: Born in the north to a Mercenary, Ozyman learned a great deal about his mother's area of expertise. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He then took over the family business and is one of the better Mercenary for hire.
Motivation: Further expansion of business; and balancing his hectic life and new mercenary responsibilities is difficult
Ideals: Fighting. Flaws: Shy. Bonds: Job, Adventurer, In love. Occupation: Mercenary
Voice: Timid voice
Attributes [hide]
Small (2'11") Halfling, Neutral Good (CR 6)
Armor Class 13
Hit Points 35 (6d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 14 (+2) | 12 (+1) | 12 (+1) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Halfling, Sylvan
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 3 | 3 | 2 |
Possessions: Just what you see.
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Their contribution stands as a beacon of hope for all adventurers!

