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NPC Generator

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Advanced [show]


Adran Othronus, Male Elf [Permalink]

Personal [hide]

Description: He dresses like a well dressed Banker does. His white hair and beard is wavy and long. He wears crescent spectacles with a black brim.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Adran was raised in a hard working conservative environment. His family was turned out during the war. He and his family wandered west to less war torn lands. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is unsatisfied with his job; and he's looking for his big break

Flaws: Impulsive, PTSD. Bonds: Job, Rich, Adventurer. Occupation: Banker

Voice: Hollow voice

Attributes [hide]

Adran Othronus, Male Elf Adept 13
Medium (4'8") Elf, Lawful Good (CR 13)
Armor Class 14
Hit Points 55 (13d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 12 (+1)9 (-1) 15 (+2)13 (+1)
Skills Animal Handling +6, History +3
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 4d4+1, Ranged +8 / 4d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14333210

Possessions: 3000 gp. Gold dragon comb with red garnet eye (1400 gp). Solid gold idol (1000 gp). Silver comb with moonstones (900 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (90 gp). Large well-done wool tapestry (400 gp). An abacus with copper, silver and gold markers (90 gp). Black velvet mask with numerous citrines (90 gp). Black velvet mask with numerous citrines (90 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (90 gp). Gold dragon comb with red garnet eye (1400 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Balam Cheer, Male Tiefling [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a black armored body suit, with a simple blue line shooting up and back down. His hair is silver and very short. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Calm and collected, he is a well trained Mason. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Balam was born the youngest of three triplets. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He struck the Mason job and began his own company from there.

Motivation: He is unsatisfied with his job; and sabotage a competitor

Bonds: Job, Rich, Family, Mentor. Occupation: Mason

Voice: Sighs a lot, exhausted

Attributes [hide]

Balam Cheer, Male Tiefling Fighter 4
Medium (6'7") Tiefling, Chaotic Evil (CR 4)
Armor Class 10
Hit Points 21 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 11 (+0)16 (+3) 15 (+2)17 (+3)
Skills Arcana +5, Deception +5
Senses Passive Perception 12
Languages Common, Ignan, Sylvan, Auran
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Karg Blakely, Male Half-Orc [Permalink]

Personal [hide]

Description: This tall, slender man wears white trousers with black and grey striped suspenders. He wears various colorful collared shirts. He wears his chestnut hair up in a very large beehive style do. His eyes are likewise gray.

Personality: He can speak with the recently deceased. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Karg lived on a farm with his father, near the main road leading to a nearby town. After coming to the age of reason, Karg took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He used his abilities to trick people and travel the world for free.

Motivation: He wants to get laid; and marry his brother to traveling adventurers

Ideals: Gifted. Flaws: Forgetful. Bonds: Family, Criminal record, Has a crush. Occupation: Bellfounder

Voice: Jamaican accent

Attributes [hide]

Karg Blakely, Male Half-Orc Monk 3
Medium (6'1") Half-Orc, Neutral Evil (CR 3)
Armor Class 11
Hit Points 30 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 15 (+2)12 (+1) 11 (+0)8 (-1)
Skills Deception +1, Nature +3
Senses Passive Perception 10
Languages Common, Orc, Auran
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 300 gp. Amber (120 gp). 1 Breastplate. 1 Darkwood Shield. 1 Half-Plate.


Social Check DCs


Grisha Darby, Male Half-Orc [Permalink]

Personal [hide]

Description: An older man who is generally shirtless and showing off his tattooed chest, he is not a threatening figure. He wears his blonde hair up. He wears large thick round spectacles.

Personality: He is extraordinarily eccentric. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. From there he went from mercenary job to mercenary job. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature club.

Motivation: Expand his business; and wants to open a new tavern

Flaws: Insane, Impulsive, Antagonistic. Bonds: Adventurer, Job. Occupation: Dyer

Voice: Speaks with lips pursed

Attributes [hide]

Grisha Darby, Male Half-Orc Rogue 7
Medium (5'8") Half-Orc, Lawful Evil (CR 7)
Armor Class 12
Hit Points 50 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 16 (+3)13 (+1) 14 (+2)5 (-3)
Skills Insight +5, Survival +5
Senses Passive Perception 12
Languages Common, Orc, Infernal
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2

Possessions: 40 pp.


Social Check DCs

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