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NPC Generator

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Advanced [show]


Zephan Serenity, Male Tiefling [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears tight fighting clothing, which leaves very little to the imagination. He has moderate length dark red hair. His otherwise smooth face is marked with small tiny scars.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He does not trust anyone and sleeps with one eye open.

History: He was born to loving parents in a slum to the north. His homeland was ravaged by war and he spent much of his life rebuilding it. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He is unsatisfied with his job; and sabotage a competitor

Ideals: Fighting. Flaws: Insomniac, PTSD. Bonds: Job, Poor. Occupation: Bather

Voice: Soft and melodious

Attributes [hide]

Zephan Serenity, Male Tiefling Barbarian 8
Medium (5'9") Tiefling, Lawful Evil (CR 8)
Armor Class 9
Hit Points 62 (8d12)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)8 (-1) 12 (+1)16 (+3) 16 (+3)12 (+1)
Skills Insight +6, Persuasion +4
Senses Passive Perception 13
Languages Common, Auran, Infernal, Druidic
Attacks Melee +6 / 2d10+3, Ranged +2 / 2d10-1, Grapple +3

Possessions: 8000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Naamah Entropy, Female Tiefling [Permalink]

Personal [hide]

Description: This late middle aged woman wears black robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a spear, but if one is not available she will default to her greataxe and is in decent physical shape. She has dyed her greying red hair a little too much giving a sharp red color. She wears crescent spectacles with a black brim.

Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. She is able to make almost anything out of random pieces of junk.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. In her youth she was a Slave Trader, and wanted to be a champion fighter when she grew up. She was working during a period of war, and as one of the natives she lived in fear of joining the others in being slaughtered. She saw the brutality and swore off her fighting aspirations, taking her younger brother on her back after seeing her parents die, and fled the country. She was granted arcane powers by her dying brother.

Motivation: To end her boredom.

Ideals: Gifted, Fighting. Flaws: Mundane, PTSD. Occupation: Laborer

Voice: Booming voice

Attributes [hide]

Naamah Entropy, Female Tiefling Druid 1
Medium (6'1") Tiefling, Chaotic Neutral (CR 1)
Armor Class 7
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)5 (-3) 15 (+2)12 (+1) 14 (+2)11 (+0)
Skills Animal Handling +4, Athletics +4
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +4 / 1d4+2, Ranged -1 / 1d4-3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: Red garnet (60 gp).


Social Check DCs


Oskar Gorunn, Male Dwarf [Permalink]

Personal [hide]

Description: He stands about 4'0" and wears a grey coat over a yellow low-cut shirt, and a feathered hat upon his head. His left hand appears badly burned and disfigured. His hair is cut close to his head. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is not truly malevolent, but he is obsessed with painting. He constantly tries to fill his life with painting. He is a great chef.

History: He was born several months after his mother was called into army service. After coming to the age of reason, Oskar took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has set out to sabotage the competition.

Motivation: To be a Cook again.

Ideals: Artistic, Gifted. Bonds: Military, Job. Occupation: Blacksmith

Voice: Slow speaker

Attributes [hide]

Oskar Gorunn, Male Dwarf Bard 2
Medium (4'0") Dwarf, Lawful Good (CR 2)
Armor Class 11
Hit Points 18 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 17 (+3)11 (+0) 11 (+0)15 (+2)
Skills Athletics +3, History +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1030

Possessions: 220 gp. 1 Masterwork Common Melee.


Social Check DCs


Smoking Thunder, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. Her long yellow fur is drawn into a two foot long braid. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She hates gnolls. She views them as having robbed her home of its proper glory. Any perceived weakness will be pressed and exploited. She is seen as merciless and passionate.

History: She was born to a criminal king-pin and mafia family At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.

Motivation: A rival would like her out of the picture; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact

Ideals: Fighting, Athletic. Flaws: Insane. Bonds: Enemies, Criminal record. Occupation: Cook

Voice: Whispers

Attributes [hide]

Smoking Thunder, Female Tabaxi Commoner 2
Medium (6'1") Tabaxi, True Neutral (CR 2)
Armor Class 14
Hit Points 13 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 17 (+3)13 (+1) 14 (+2)12 (+1)
Skills Investigation +3, Medicine +4
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +4 / 1d6+2, Ranged +6 / 1d6+4, Grapple +4

Possessions: 1500 sp.


Social Check DCs

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