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NPC Generator

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Advanced [show]


Aelar Almeida, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears tight fighting clothing, which leaves very little to the imagination. His skin is fair and his fingers are delicate and long. His hair is always cut to a buzz. His eyes, though not visible through his cowl, are gray.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He has a minor phobia of water and hates getting wet.

History: A powerful brothel owner made him what he is. Aelar abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is terrified, and will act out of fear

Ideals: Fighting. Flaws: Emotional, Fearful. Bonds: Mentor, Adventurer. Occupation: Assassin

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Aelar Almeida, Male Half-Elf Warlock 1
Medium (5'1") Half-Elf, Chaotic Good (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 11 (+0)6 (-2) 12 (+1)16 (+3)
Skills Athletics +2, Performance +5
Senses Passive Perception 11
Languages Elven
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 200 sp.


Social Check DCs


Oriff Steelfist, Female Dwarf [Permalink]

Personal [hide]

Description: She tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. She carries with her a set of kukris on her belt, each one with a opal on the hilt. Her silver hair is well kept. She wears large thick round spectacles.

Personality: She hates giants. She views them as having robbed her home of its proper glory. She is a logical person and will generally grow upset if things defy logic and science.

History: Born in a small village she learned the ways of the warrior from her mother. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. By chance she met her sister recently and the two have been together since.

Motivation: She is compelled to act according to her religious beliefs; and her spouse's relatives view her with great suspicion

Ideals: Fighting, Logical. Bonds: Enemies, Military, Family, Religious. Occupation: Weaver

Voice: Hissing voice

Attributes [hide]

Oriff Steelfist, Female Dwarf Warrior 12
Medium (3'10") Dwarf, Lawful Evil (CR 12)
Armor Class 12
Hit Points 68 (12d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 10 (+0)13 (+1) 15 (+2)8 (-1)
Skills Acrobatics +6, Medicine +6
Senses Passive Perception 12
Languages Common, Dwarven, Gnome
Attacks Melee +5 / 3d10+1, Ranged +6 / 3d10+2, Grapple +6

Possessions: 1000 gp. Chalcedony (80 gp). Smoky quartz (80 gp). Jade (80 gp). Obsidian (5 gp). Rock crystal (80 gp). Smoky quartz (80 gp). Jasper (80 gp). Rhodochrosite (5 gp). Banded agate (5 gp). Jade (80 gp).


Social Check DCs


Helja Steelfist, Female Dwarf [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She wears a grey coat over a white low-cut shirt, and a wide-brimmed hat upon her head. Her chestnut hair is kept up in a ponytail inside a wide-brimmed hat. She is baby faced.

Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She is lazy and tries to find solutions quickly.

History: She was born into a rich family. She took every job she could get her hands on, but the opportunities for Dwarves in the south were limited. She has built up a small fortune and can afford her own way.

Motivation: Sabotage a competitor; and further expansion of business

Ideals: Optimist. Flaws: Lazy. Bonds: Rich, Immigrant, Job. Occupation: Locksmith

Voice: Mumbles to self between sentences

Attributes [hide]

Helja Steelfist, Female Dwarf Sorcerer 2
Medium (4'0") Dwarf, Neutral Good (CR 2)
Armor Class 11
Hit Points 9 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 12 (+1)13 (+1) 9 (-1)9 (-1)
Skills Investigation +3, Perception +1
Senses Passive Perception 11
Languages Common, Dwarven, Halfling
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 80 gp.


Social Check DCs


Windy Mirror, Female Tabaxi [Permalink]

Personal [hide]

Description: She is armored in gleaming platemail with gilded edges. A flowing pastel cape and mantle trimmed with soft white waves gently in the breeze. She carries a battered falchion and tarnished mace as well. Her long black fur is drawn into a two foot long braid. She tend to wears goggles to shield her eyes.

Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She has a small toy that she constantly fidgets with.

History: She was born in the east, but her parents moved at a very young age to the south. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Windy fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting. Flaws: Antagonistic, Addict. Bonds: Rich, Immigrant. Occupation: Body Guard

Voice: Nasally tone

Attributes [hide]

Windy Mirror, Female Tabaxi Commoner 2
Medium (4'11") Tabaxi, Lawful Good (CR 2)
Armor Class 10
Hit Points 2 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 7 (-2)16 (+3) 8 (-1)14 (+2)
Skills Insight +1, Religion +5
Senses Passive Perception 9
Languages Common, Terran, Gnome, Halfling
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2

Possessions: 200 sp. Iolite (20 gp). Banded agate (14 gp).


Social Check DCs

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