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NPC Generator

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Lvl.
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Ability Scores
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Advanced [show]


Glim Boondiggles, Male Gnome [Permalink]

Personal [hide]

Description: This malnourished man wears a tan tunic with brown highlights, and long grey pants that bunch up around his shoes. His hair is greying and his face has many wrinkles. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He was raised by priests from a young age. Brilliant and gifted he never wanted to apply himself. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is compelled to act according to his religious beliefs; and his religion dominates his actions

Ideals: Optimist, Gifted. Flaws: Insane. Bonds: Poor, Religious, Mentor. Occupation: Doctor

Voice: Smooth and feminine

Attributes [hide]

Glim Boondiggles, Male Gnome Fighter 2
Small (3'4") Gnome, True Neutral (CR 2)
Armor Class 13
Hit Points 21 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 18 (+4)16 (+3) 16 (+3)17 (+3)
Skills Nature +5, Perception +5
Senses Passive Perception 15
Languages Common, Gnome, Terran, Infernal, Abyssal
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2

Possessions: 160 gp.


Social Check DCs


Tree Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'4" has a big stupid grin on his face most of the time. He wears loose pants and a collared shirt complete with sweater beneath his coat. His yellow fur is lengthy. He has hazel eyes.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He was raised in a white middle class family as the only child. When Tree reached his early adolescence his Tabaxi father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: A rival would like him out of the picture; and he is a bit of a kleptomaniac

Flaws: Antagonistic, Impulsive, Mundane. Bonds: Military, Criminal record. Occupation: Sellsword

Voice: Shortens vowels

Attributes [hide]

Tree Wind, Male Tabaxi Warlock 5
Medium (5'4") Tabaxi, Neutral Evil (CR 5)
Armor Class 12
Hit Points 32 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 13 (+1)14 (+2) 17 (+3)18 (+4)
Skills Perception +6, Persuasion +7
Senses Passive Perception 17
Languages Common, Elven, Ignan
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1332220

Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Guy Hadlee, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears an entirely grey suit with white socks and a vest with buckled shoes and is in decent physical shape. He wears his hair in dreadlocks. This green eyed easterner is not easily forgotten.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is lazy, self-centered, vain, and jealous.

History: He was born in a small mountains village. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He has been saving his money to try and buy his brother's freedom.

Motivation: Further expansion of business; and doesn't want to be a laborer and was forced into it by his family

Ideals: Joker. Flaws: Selfish. Bonds: Nature, Family, Job. Occupation: Laborer

Voice: Mumbles to self between sentences

Attributes [hide]

Guy Hadlee, Male Human Rogue 1
Medium (6'3") Human, Chaotic Good (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 12 (+1)12 (+1) 12 (+1)17 (+3)
Skills Performance +5, Persuasion +5
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 3000 cp. 1 Smokesticks.


Social Check DCs


Riswynn Steelfist, Female Dwarf [Permalink]

Personal [hide]

Description: An older woman who wears a large hat to cast shadows over her face and wears ponchos to better hide her body, she is not a threatening figure. Her hair is white and curly. Her eyes are violet and she is always smoking a pipe.

Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She would rather hide behind her crafts than deal with other people.

History: She was born the only child of a wealthy merchant. Her first spouse was a Ruler, they had one son, but her spouse won total custody. Without her spouse to temper her she grew out of control. She has been a successful dealer in antiques buying low and selling high.

Motivation: Find a way to reverse the transformation of her sister; and further expansion of business

Ideals: Artistic, Entrepeneur. Flaws: Shy. Bonds: Family, Job. Occupation: Barrister

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Riswynn Steelfist, Female Dwarf Ranger 12
Medium (3'9") Dwarf, Chaotic Good (CR 12)
Armor Class 11
Hit Points 84 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 14 (+2)16 (+3) 11 (+0)15 (+2)
Skills Stealth +5, Survival +4
Senses Passive Perception 10
Languages Common, Dwarven, Sylvan, Celestial, Gnoll
Attacks Melee +4 / 3d10+0, Ranged +5 / 3d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1201

Possessions: 1000 gp. Solid gold idol (400 gp). A roughly beaten golden orb (90 gp). Silver comb with moonstones (700 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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