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NPC Generator

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Advanced [show]


Creega Skelton, Female Half-Orc [Permalink]

Personal [hide]

Description: She stands about 4'11" and is well dressed, constantly wearing a black suit, pastel shirt, and white tie. Her left leg appears badly burned and disfigured. She has black hair. Her brown eyes peer out from beneath her wide-brimmed black hat.

Personality: She is extraordinarily eccentric. She is a font of random trivia from the lore and stories she has discovered

History: She was born in the east. She made a point of taking high paying jobs and getting most of it up front. She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: To reunite with her old friends; and obtaining odd cultural dragonborn artifacts is her passion

Ideals: Logical. Flaws: Insane. Bonds: Adventurer, Immigrant. Occupation: Beggar

Voice: Gruff and masculine

Attributes [hide]

Creega Skelton, Female Half-Orc Adept 4
Medium (4'11") Half-Orc, Lawful Neutral (CR 4)
Armor Class 9
Hit Points 27 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 14 (+2)9 (-1) 7 (-2)13 (+1)
Skills Arcana +1, Nature +1
Senses Passive Perception 8
Languages Common, Orc
Attacks Melee +5 / 1d10+3, Ranged +1 / 1d10-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 70 pp. 1 Minor magic item.


Social Check DCs


Moon Running, Male Tabaxi [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking southern young adult. He is constantly adorned with expensive silk clothing, often dyed in bright pastel and blue, and wears rings and necklaces with large, colorful gems. Beneath his clothing is a huge mess of scar tissue. He keeps his black fur in a pixie cut. This blue eyed southerner is not easily forgotten.

Personality: While he acts the brute, he is far gentler than he would appear. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He has recently gotten a pet goose that steals things from people.

Motivation: Money/treasure.

Ideals: Fighting, Gifted. Bonds: Rich, Slave, Adventurer, Criminal record. Occupation: Stableman

Voice: Forgets to breathe while speaking

Attributes [hide]

Moon Running, Male Tabaxi Druid 2
Medium (5'9") Tabaxi, True Neutral (CR 2)
Armor Class 11
Hit Points 13 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 13 (+1)11 (+0) 10 (+0)12 (+1)
Skills Deception +3, Insight +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 100 pp. 1 Half-Plate.


Social Check DCs


Ozyman Underfoot, Male Halfling [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking southern young adult. He wears loose pants and a collared shirt complete with sweater beneath his coat. Beneath his clothing is a huge mess of scar tissue. His hair is always cut to a buzz. He tend to wears goggles to shield his eyes.

Personality: His tongue was cut out and he uses sign language. He is a font of random trivia from the lore and stories he has discovered

History: Born in a small village he learned the ways of the warrior from his father. When Ozyman reached his early adolescence his Halfling father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Ozyman fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is currently in port desperately looking for someone to get him out; and he wants nothing more than to rejoin the army

Ideals: Logical, Fighting. Flaws: Disease. Bonds: Slave, Military. Occupation: Map Maker

Voice: Gruff and masculine

Attributes [hide]

Ozyman Underfoot, Male Halfling Barbarian 2
Small (2'10") Halfling, Lawful Good (CR 2)
Armor Class 12
Hit Points 20 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 12 (+1)11 (+0) 16 (+3)11 (+0)
Skills Deception +2, History +2
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2

Possessions: 1 Hourglass.


Social Check DCs


Puyet Thackeray, Female Half-Orc [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She is wearing a tight white one piece outfit complete with pants, hood, and a cape. She has styled her brown hair well, parting it to the right. She has gleaming, smiling hazel eyes.

Personality: Calm and collected, she is a well trained Shepherd. She invites people to come help in her community garden.

History: The child of western immigrants she idolized her father. Her homeland was ravaged by war and she spent much of her life rebuilding it. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature halberd.

Motivation: She has passion for adventuring and risk; and wants to open a new tavern

Ideals: Philantrophist. Flaws: PTSD. Bonds: Immigrant, Job, Adventurer. Occupation: Shepherd

Voice: Rhymes sentences (sorry)

Attributes [hide]

Puyet Thackeray, Female Half-Orc Aristocrat 9
Medium (5'1") Half-Orc, Chaotic Good (CR 9)
Armor Class 12
Hit Points 30 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 8 (-1)8 (-1) 10 (+0)7 (-2)
Skills Athletics +5
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 3d4+2, Ranged +5 / 3d4+2, Grapple +5

Possessions: Hematite (12 gp). Golden pearl (130 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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