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NPC Generator

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Advanced [show]


Hupe Shadowquick, Male Halfling [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He is wearing colorful clothing, dressed as a Tanner. With bright silver hair and a scraggly beard. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: The child of a Body Guard, who enjoyed hunting, Hupe was taken on many hunting expeditions. Hupe abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He now travels the world, in search of power and loot.

Motivation: Wants to work out more often; and meet up once more with his childhood friend

Ideals: Athletic. Flaws: Insane, Antagonistic. Bonds: Criminal record, Nature, Adventurer. Occupation: Tanner

Voice: Complex vocabulary, royal

Attributes [hide]

Hupe Shadowquick, Male Halfling Druid 5
Small (3'2") Halfling, True Neutral (CR 5)
Armor Class 13
Hit Points 41 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 17 (+3)10 (+0) 9 (-1)15 (+2)
Skills Athletics +5, Religion +3
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 400 gp.


Social Check DCs


Cressel Idea, Male Tiefling [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he has a large green mantle and cape that has been intricately interwoven into his grey robe. His black hair is braided into rings. His red eyes dart from person to person.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He has a small toy that he constantly fidgets with.

History: He served in the navy to pay for his family's outstanding loans. After coming to the age of reason, Cressel took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He got away from his former life and has fallen to alcoholism.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Gifted. Flaws: Shy, Addict. Bonds: Military. Occupation: Dyer

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Cressel Idea, Male Tiefling Adept 7
Medium (5'4") Tiefling, Chaotic Evil (CR 7)
Armor Class 13
Hit Points 34 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 12 (+1)14 (+2) 10 (+0)15 (+2)
Skills Nature +5, Survival +3
Senses Passive Perception 10
Languages Common, Elven, Druidic
Attacks Melee +3 / 2d8+0, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 900 gp.


Social Check DCs


Bhevek Elderberry, Male Halfling [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a white tunic with pastel highlights, and long grey pants that bunch up around his shoes. His white hair is braided into rings. He wears round tiny glasses practically rammed into his face.

Personality: He is happy with his job as a Mortician. He turns his eye from what people do, preferring to live and let live. He is an amazing painter.

History: A powerful wizard made him what he is. Through the years after Bhevek was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Bhevek's father didn't care for him much, and the feeling was mutual. He ran away from his former home and has been making his living as a Mortician for the past few years.

Motivation: He's repulsed by the PC; and wants his loneliness to end

Ideals: Gifted. Flaws: Antagonistic. Bonds: Job, Mentor, Has a crush. Occupation: Mortician

Voice: Speaks fast with a slight lisp

Attributes [hide]

Bhevek Elderberry, Male Halfling Warlock 1
Small (3'0") Halfling, Chaotic Good (CR 1)
Armor Class 13
Hit Points 11 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 16 (+3)15 (+2) 14 (+2)15 (+2)
Skills Acrobatics +4, Survival +4
Senses Passive Perception 12
Languages Common, Halfling, Druidic, Goblin
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12210000

Possessions: 400 sp. Amethyst (160 gp).


Social Check DCs


Andram Dischord, Male Tiefling [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he does not wear sleeves and tends to eschew shirts when he can avoid it. His purple hair is thinning but still full. His eyes are white and he is always smoking a pipe.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-brother.

History: He was born on a small isolated farm. Over the years he perfected his riding and shooting skills. He then took over the family business and is one of the better Carter for hire.

Motivation: Wants to open a new tavern; and to pay off his debts

Flaws: Depressed. Bonds: Family, Nature, Job, Debt. Occupation: Carter

Voice: Old Prospector

Attributes [hide]

Andram Dischord, Male Tiefling Expert 5
Medium (5'5") Tiefling, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 27 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 13 (+1)13 (+1) 15 (+2)16 (+3)
Skills Investigation +4, Religion +4
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 1000 sp.


Social Check DCs

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