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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Cask Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: This exceptionally lanky woman very much looks the part of a Merchant. She has wavy yellow fur. Her yellow eyes have a joyful gleam in them most of the time.

Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She is obsessed with finding treasure.

History: She was born to a criminal king-pin and mafia family She was taken from her home at a very young age. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: To be a Scribe again; and she'd like to take her coworkers down a peg

Flaws: Sensitive. Bonds: Job, Adventurer, Criminal record, Slave. Occupation: Merchant

Voice: Old thin voice

Attributes [hide]

Cask Wind, Female Tabaxi Wizard 5
Medium (5'9") Tabaxi, True Neutral (CR 5)
Armor Class 13
Hit Points 9 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 9 (-1)10 (+0) 12 (+1)15 (+2)
Skills Athletics +2, Stealth +6
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +6 / 2d4+3, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114

Possessions: 1000 sp. 1 Minor magic item.


Social Check DCs


Quillathe Wasanthi, Female Elf [Permalink]

Personal [hide]

Description: This eastern woman is abnormally tall. She dresses like a well dressed Sailor does. Her whole body is exceptionally muscular. Her blonde hair is lengthy. Her amber eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: The child of eastern immigrants she idolized her father. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Sailor. She's since become an addict/alcoholic.

Motivation: Balancing her hectic life and new Sailor responsibilities is difficult.

Ideals: Optimist. Flaws: Addict, Disease. Bonds: Job, Immigrant. Occupation: Sailor

Voice: Speaks fast with a slight lisp

Attributes [hide]

Quillathe Wasanthi, Female Elf Sorcerer 9
Medium (4'11") Elf, Chaotic Neutral (CR 9)
Armor Class 12
Hit Points 9 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 9 (-1)16 (+3) 8 (-1)17 (+3)
Skills Investigation +6, Performance +6
Senses Passive Perception 9
Languages Common, Elven, Auran, Terran, Sylvan
Attacks Melee +5 / 3d4+2, Ranged +5 / 3d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146666400

Possessions: 2000 gp.


Social Check DCs


Tod Hogcollar, Male Halfling [Permalink]

Personal [hide]

Description: The dark-skinned man stands 3'1" and wears a simple red robe with tan stripes complete with hood. His hair, while still mostly brown, has prominent grey streaks. His face is covered beneath a completely black helmet.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. While he appears to be a normal Halfling, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. After months of barely getting by, Tod managed to ambush a major caravan with a load of valuables. Instantly wealthy, he made his way to the capital under a new identity.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Optimist. Flaws: Insane. Bonds: Criminal record, Rich. Occupation: Carter

Voice: Italian accent

Attributes [hide]

Tod Hogcollar, Male Halfling Rogue 4
Small (3'1") Halfling, Chaotic Neutral (CR 4)
Armor Class 14
Hit Points 12 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 10 (+0)12 (+1) 11 (+0)13 (+1)
Skills Athletics +2, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Halfling, Celestial
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +5

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Uthemar Tiltathana, Male Elf [Permalink]

Personal [hide]

Description: He has a missing right arm. He wears a worn and beaten armor. His hair is blonde and curly. His blue unseeing eyes seem to look past you.

Personality: He is irascible and easily irritated. He misses his home and complains about the freezing weather, even in summer.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Through the years after Uthemar was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Uthemar's mother didn't care for him much, and the feeling was mutual. After a long history of fighting, Uthemar and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and to protect his home

Ideals: Gifted. Flaws: Disease, Antagonistic. Bonds: Immigrant. Occupation: Hunter

Voice: Ums and uhs a lot

Attributes [hide]

Uthemar Tiltathana, Male Elf Barbarian 3
Medium (5'3") Elf, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 24 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 9 (-1)7 (-2) 16 (+3)8 (-1)
Skills Acrobatics +5
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +5

Possessions: 400 sp.


Social Check DCs

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