Kassoon
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NPC Generator

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Advanced [show]


Jade Buttons, Male Tabaxi [Permalink]

Personal [hide]

Description: He is in excellent shape and is wearing colorful clothing, dressed as a Actor. His black fur is heavily combed to the right. His fierce copper eyes like to dwell on things.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His father was a soldier and died while he was still young. Jade was left his father's suit of armor and trained in its use and care. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He'd like to take his coworkers down a peg; and he desires power and/or immortality

Ideals: Athletic. Bonds: Nature, Rich, Military, Adventurer, Job. Occupation: Actor

Voice: Forgets to breathe while speaking

Attributes [hide]

Jade Buttons, Male Tabaxi Barbarian 1
Medium (5'6") Tabaxi, Lawful Evil (CR 1)
Armor Class 12
Hit Points 12 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 10 (+0)12 (+1) 9 (-1)16 (+3)
Skills Animal Handling +1, Insight +1
Senses Passive Perception 9
Languages Common, Sylvan
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 30 gp. Cloth of gold vestments (180 gp).


Social Check DCs


Thorpe Goldfound, Male Halfling [Permalink]

Personal [hide]

Description: This exceptionally lanky man dresses in red turtlenecks beneath a black coat with grey slacks. He wears a wide-brimmed hat to hide his balding. He wears large thick round spectacles.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He comes from a rich northern family. He has chosen to use the inheritance that was left to him frivolously. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature shield.

Motivation: Wants to have a good time and be beloved; and revenge

Ideals: Joker, Optimist. Bonds: Rich, Adventurer, Enemies. Occupation: Navigator

Voice: Old Prospector

Attributes [hide]

Thorpe Goldfound, Male Halfling Monk 6
Small (3'4") Halfling, Lawful Neutral (CR 6)
Armor Class 11
Hit Points 48 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 14 (+2)8 (-1) 13 (+1)12 (+1)
Skills Athletics +2, Performance +4
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 2d6-1, Ranged +3 / 2d6+0, Grapple +4

Possessions: 700 gp.


Social Check DCs


Argran Clapham, Male Half-Orc [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a fine chain shirt which he covers with white colored cloaks and clothing. His black hair is knotted and matted. This violet eyed southerner is not easily forgotten.

Personality: Stoic and calm, he prefers to meditate than take action. He does not believe in violence as a means to an end. He is a dedicated Shoemaker but believes his peers are too gung-ho.

History: Argran was born into a poor family. Growing up, he dreamt of becoming a Aristocrat, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Aristocrat in service of a powerful lord somewhere. From there he went from mercenary job to mercenary job. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He's looking for his big break.

Ideals: Disciplined, Pacifist. Bonds: Immigrant, Poor, Adventurer. Occupation: Shoemaker

Voice: Breathy voice

Attributes [hide]

Argran Clapham, Male Half-Orc Aristocrat 3
Medium (5'5") Half-Orc, Neutral Evil (CR 3)
Armor Class 13
Hit Points 15 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 11 (+0)3 (-4) 15 (+2)8 (-1)
Skills Deception +1, Medicine +4
Senses Passive Perception 12
Languages Orc
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 10 pp.


Social Check DCs


Cockaby Reese, Male Gnome [Permalink]

Personal [hide]

Description: He is wearing a tight blue one piece outfit complete with pants, hood, and a cape. He carries with him a set of ceremonial daggers, each one with a amber on the hilt. He only wears one on his belt and the other on his back. His hair is always cut to a buzz. His eyes are brown and catlike.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: His mother raised him in a mountain cabin. Cockaby was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Cockaby decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He bought a ceremonial dagger and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he feels that his past leaves him morally obligated to help

Ideals: Fighting, Philantrophist. Flaws: Insane. Bonds: Criminal record, Nature. Occupation: Animal Trainer

Voice: Middle-eastern accent

Attributes [hide]

Cockaby Reese, Male Gnome Barbarian 6
Small (3'3") Gnome, True Neutral (CR 6)
Armor Class 12
Hit Points 38 (6d12)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 10 (+0)13 (+1) 15 (+2)10 (+0)
Skills Animal Handling +5, Medicine +5
Senses Passive Perception 12
Languages Common, Gnome, Terran
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1

Possessions: 5000 sp. Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). Eyepatch with mock eye of sapphire and moonstone (1100 gp).


Social Check DCs

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