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NPC Generator

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Advanced [show]


Lorilla Daergel, Female Gnome [Permalink]

Personal [hide]

Description: Standing 3'1", this woman wears dull blue sweaters, loose tan pants, and alligator leather shoes. Beneath her sweater she keeps a concealed nunchaku, just in case. Her blonde hair is slicked back into a classic pompadour. She has a tattooed face.

Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. She always tries to repair and not replace. It was this mentality that drove her into the Armorer business.

History: Lorilla was born in the south. At a young age she loved to build and create. In her 12th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her mother impaled in their home, and her father beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She moves from town to town, unable to find a place to settle.

Motivation: To reunite with her absent mother; and doesn't want to be a armorer and was forced into it by her family

Ideals: Optimist, Persistence. Flaws: Fearful. Bonds: Immigrant, Family. Occupation: Armorer

Voice: Irish accent

Attributes [hide]

Lorilla Daergel, Female Gnome Cleric 14
Small (3'1") Gnome, Neutral Good (CR 14)
Armor Class 11
Hit Points 103 (14d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 15 (+2)13 (+1) 14 (+2)15 (+2)
Skills History +6, Investigation +6
Senses Passive Perception 12
Languages Common, Gnome, Druidic
Attacks Melee +7 / 4d6+2, Ranged +5 / 4d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1565544

Possessions: 2000 gp. Moss agate (14 gp). Black pearl (200 gp). Azurite (14 gp). Zircon (60 gp). Onyx (60 gp). Azurite (14 gp). Coral (120 gp). Zircon (60 gp). Aquamarine (200 gp). Red spinel (120 gp). Blue quartz (14 gp). Moss agate (14 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Bilga Weld, Female Half-Orc [Permalink]

Personal [hide]

Description: She is renowned for her bright white dresses and hats. Her hair is short and black. Her blue eyes dart from person to person to random spaces in the air.

Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She works hard and plays hard.

History: Sold as a small child to a brothel owner, Bilga was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. From there she went from mercenary job to mercenary job. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: She is being blackmailed/forced/etc and this influences her actions; and she possesses a valuable artifact that the thieves guild wishes to steal

Flaws: Antagonistic, Hedonist. Bonds: Mentor, Adventurer, Criminal record. Occupation: Guard

Voice: Squeaky

Attributes [hide]

Bilga Weld, Female Half-Orc Barbarian 3
Medium (5'1") Half-Orc, True Neutral (CR 3)
Armor Class 10
Hit Points 18 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)11 (+0) 10 (+0)15 (+2) 13 (+1)8 (-1)
Skills Performance +1, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Orc, Auran, Dwarven
Attacks Melee +6 / 1d8+4, Ranged +2 / 1d8+0, Grapple +4

Possessions: 2400 sp.


Social Check DCs


Loopmottin Oomtrowl, Female Gnome [Permalink]

Personal [hide]

Description: She typically wears a sleeveless long coat of deep blue leather and dull pastel iron scale mail. She has a long white ponytail with little hanging trinkets. She has a tattooed face.

Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She is frequently practicing swordplay.

History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Adventurer arts, while her mother instructed her in etiquette, music and courtly manner. A few years later when the west was not economically sound they moved to her current location. She now mingles about in high society.

Motivation: Regain custody of her daughter; and to unite with her brother

Ideals: Optimist. Bonds: Military, Rich, Immigrant, Family. Occupation: Adventurer

Voice: Draws out vowels

Attributes [hide]

Loopmottin Oomtrowl, Female Gnome Sorcerer 2
Small (3'0") Gnome, Lawful Evil (CR 2)
Armor Class 15
Hit Points 13 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 16 (+3)15 (+2) 10 (+0)14 (+2)
Skills Acrobatics +6, Investigation +4
Senses Passive Perception 10
Languages Common, Gnome, Infernal, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: 280 gp.


Social Check DCs


Gurdis Caebrek, Female Dwarf [Permalink]

Personal [hide]

Description: She is lean but muscular and wears very tight pants and wife beaters, though occasionally she sports a grey coat. Her red hair is styled in orderly dreadlocks. Her eyes are likewise gray.

Personality: She has a massive crush on the younger sibling of the Spy who has hired her part-time. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: She was born into a rich family. She found a children's book about a Dwarf Expert who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She has recently attracted an admirer that believes she's playing hard to get.

Motivation: Wants to open a new tavern; and she wants to meet her childhood hero

Ideals: Optimist. Bonds: Has a crush, Rich, Adventurer, Job. Occupation: Spy

Voice: Mumbles to self between sentences

Attributes [hide]

Gurdis Caebrek, Female Dwarf Expert 2
Medium (4'1") Dwarf, Neutral Good (CR 2)
Armor Class 10
Hit Points 8 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 11 (+0)10 (+0) 10 (+0)7 (-2)
Skills Intimidation +0, Stealth +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2

Possessions: 350 gp.


Social Check DCs

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