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NPC Generator

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Lvl.
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Ability Scores
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Advanced [show]


Quarion Teinithra, Male Elf [Permalink]

Personal [hide]

Description: He usually wears his blue robe and has his greatsword always slung over his shoulder. He keeps his long blonde hair kept up in a rat tail. He wears large thick round spectacles.

Personality: Aggressive, abrasive, and angry, Quarion embodies much of what other species detest in the Elves. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. He moved from fad to fad and when he turned 15 he discovered poetry. He's also a talented Engraver, but doesn't like to broadcast it.

Motivation: An old rival family wants him found; and regain custody of his son

Ideals: Artistic. Flaws: Antagonistic. Bonds: Military, Job, Family. Occupation: Bather

Voice: Indian accent

Attributes [hide]

Quarion Teinithra, Male Elf Ranger 4
Medium (4'8") Elf, Neutral Good (CR 4)
Armor Class 14
Hit Points 21 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)19 (+4) 13 (+1)15 (+2) 15 (+2)15 (+2)
Skills Athletics +3, Survival +4
Senses Passive Perception 12
Languages Common, Elven, Ignan, Undercommon
Attacks Melee +3 / 1d10+1, Ranged +6 / 1d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 500 gp. 4 Tanglefoot bags. 4 Holy water.


Social Check DCs


Zook Leffery, Male Gnome [Permalink]

Personal [hide]

Description: He is constantly adorned with expensive silk clothing, often dyed in bright blue and red, and wears rings and necklaces with large, colorful gems. He wears his chestnut hair up in a very large beehive style do. He wears crescent spectacles with a black brim.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: He was born to a criminal king-pin and mafia family He was an athlete and attended two major summer competitions. He never won. He tends to his Armorer job now, and dutifully fulfills any obligations he has.

Motivation: Someone believes him a fraud; and he is greedy

Ideals: Fighting, Athletic. Bonds: Rich, Criminal record, Job, Enemies. Occupation: Armorer

Voice: Breathy voice

Attributes [hide]

Zook Leffery, Male Gnome Aristocrat 14
Small (3'6") Gnome, True Neutral (CR 14)
Armor Class 13
Hit Points 112 (14d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 17 (+3)13 (+1) 12 (+1)11 (+0)
Skills Athletics +4, Perception +6
Senses Passive Perception 16
Languages Common, Gnome, Terran
Attacks Melee +4 / 4d6-1, Ranged +7 / 4d6+2, Grapple +6

Possessions: 5000 gp. Silver-plated steel longsword with jet jewel in hilt (100 gp). Golden circlet with four aquamarines (3000 gp). Silver ewer (30 gp). A delicate silver chain set with a tourmaline (30 gp). 1 Medium magic item.


Social Check DCs


Diggory Langdon, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He is wearing a long, brown, dusty cloak. His hair is greying and his face has many wrinkles. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He is an amazing painter.

History: He was born in a small forest village. After coming to the age of reason, Diggory took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He is not mentally stable, and does not behave rationally; and wants to work out more often

Ideals: Athletic, Justice, Gifted. Flaws: Insane. Bonds: Nature, Religious. Occupation: Butcher

Voice: Rhymes sentences (sorry)

Attributes [hide]

Diggory Langdon, Male Human Expert 5
Medium (5'10") Human, Lawful Evil (CR 5)
Armor Class 11
Hit Points 35 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 16 (+3)15 (+2) 10 (+0)16 (+3)
Skills Arcana +5, Intimidation +6
Senses Passive Perception 10
Languages Common, Celestial, Abyssal
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs


Watson Goodbarrel, Male Halfling [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he dresses like a well dressed Bather does. His red hair has been sun bleached extensively. His otherwise smooth face is marked with small tiny scars.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: He was born the only child of a wealthy merchant. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: His relatives are trying to arrange a marriage; and balancing his hectic life and new bather responsibilities is difficult

Ideals: Entrepeneur. Flaws: Insomniac. Bonds: Job, Family, Rich. Occupation: Bather

Voice: Low rumbling, strings words together

Attributes [hide]

Watson Goodbarrel, Male Halfling Monk 6
Small (3'4") Halfling, Chaotic Evil (CR 6)
Armor Class 13
Hit Points 28 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 9 (-1)4 (-3) 13 (+1)10 (+0)
Skills Performance +3, Survival +4
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2

Possessions: 70 pp.


Social Check DCs

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