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NPC Generator

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Advanced [show]


Azgrom Shelly, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He wears a tight fitting black shirt and pants. His hair is greying and his face has many wrinkles. His blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Azgrom is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. A freak accident while working with his Hunter mother left him crippled. He has never given up on his music dream.

Motivation: Wants to work out more often; and to protect his home

Ideals: Athletic, Extrovert, Optimist, Artistic. Flaws: Disease. Occupation: Masseuse

Voice: Mumbles to self between sentences

Attributes [hide]

Azgrom Shelly, Male Half-Orc Adept 7
Medium (6'0") Half-Orc, Chaotic Good (CR 7)
Armor Class 10
Hit Points 42 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 14 (+2)13 (+1) 12 (+1)11 (+0)
Skills Deception +3, Medicine +4
Senses Passive Perception 11
Languages Common, Orc, Gnome
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12332

Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Trym Kimberley, Male Human [Permalink]

Personal [hide]

Description: He wears a well pressed and immaculate suit (or dress). He has a slight overbite and is overall scrawny. He keeps his blonde hair in a pixie cut. He is baby faced.

Personality: He is fixated on the number 19. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is afraid of women and trembles around them

History: He was born in the east. Trym was born on a far eastern island where he grew up under the tutelage of his father, an expert Marshal. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Balancing his hectic life and new Marshal responsibilities is difficult; and wants to have a good time and be beloved

Ideals: Optimist. Flaws: Insane, Shy. Bonds: Immigrant, Job. Occupation: Marshal

Voice: Creaky witch voice

Attributes [hide]

Trym Kimberley, Male Human Ranger 1
Medium (6'4") Human, Chaotic Good (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 15 (+2)11 (+0) 12 (+1)12 (+1)
Skills Deception +3, History +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 130 gp. Jade (90 gp).


Social Check DCs


Harriet Swiftwhistle, Female Halfling [Permalink]

Personal [hide]

Description: She has a missing right arm. She is dressed in earthy colors with a red and black handkerchief worn on her right side. She has dyed her greying golden hair a little too much giving a sharp golden color. Her brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She is business-like. She takes instructions and follows them to the letter. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.

History: From birth she was tutored by a cruel and relentless mentor. When money was particularly tight she was walking through alleys when she overheard a Merchant hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She now spends her time doing works of charity.

Motivation: She desires power and/or immortality; and she has passion for adventuring and risk

Ideals: Professionalism, Philantrophist. Bonds: Mentor, Poor, Adventurer. Occupation: Merchant

Voice: Soft and melodious

Attributes [hide]

Harriet Swiftwhistle, Female Halfling Wizard 4
Small (2'8") Halfling, Chaotic Good (CR 4)
Armor Class 10
Hit Points 9 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 11 (+0)7 (-2) 15 (+2)15 (+2)
Skills Persuasion +4, Religion +0
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Griselda Ethanasath, Female Half-Elf [Permalink]

Personal [hide]

Description: She dresses like a well dressed Tailor does. She has a moderate pudge and is not very fit. Her hair, while still mostly white, has prominent grey streaks. This blue eyed westerner is not easily forgotten.

Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.

History: When she was but 8 years old her parents immigrated from the west. Her parents enrolled her in a Rogue school at a young age so that she could practice her druidic talents. She tends to her Tailor job now, and dutifully fulfills any obligations she has.

Motivation: Retire the richest woman in the west; and expand her business

Ideals: Entrepeneur, Gifted. Flaws: Antagonistic. Bonds: Job, Immigrant. Occupation: Tailor

Voice: Soothing and warm

Attributes [hide]

Griselda Ethanasath, Female Half-Elf Rogue 5
Medium (5'6") Half-Elf, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 34 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 14 (+2)9 (-1) 14 (+2)16 (+3)
Skills Investigation +2, Performance +6
Senses Passive Perception 12
Languages Elven
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3

Possessions: 800 gp. Blue quartz (4 gp). Amber (70 gp).


Social Check DCs

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