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Advanced [show]


Three Of World, Male Tabaxi [Permalink]

Personal [hide]

Description: He is wearing a tight brown one piece outfit complete with pants, hood, and a cape. He carries with him a set of lances on his belt, each one with a amethyst on the hilt. He keeps his yellow fur in a flapper bob. His otherwise smooth face is marked with small tiny scars.

Personality: Cocky and sure of himself, he believes he is the best Stableman born in the past three hundred years. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: The child of northern immigrants he idolized his father. At a young age his father died while driving off some gnolls. His mother being the stubborn sort decided to stay and helped train him in lance use. He moves from town to town, unable to find a place to settle.

Motivation: Further expansion of business; and many gnolls want him driven away

Ideals: Fighting, Entrepeneur. Bonds: Job, Immigrant, Enemies. Occupation: Stableman

Voice: Booming voice

Attributes [hide]

Three Of World, Male Tabaxi Cleric 2
Medium (6'8") Tabaxi, Lawful Good (CR 2)
Armor Class 12
Hit Points 18 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 18 (+4)10 (+0) 16 (+3)14 (+2)
Skills Performance +4, Survival +5
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134200000

Possessions: 90 gp. 1 Small steel mirror.


Social Check DCs


Baradad Zzzxaaxthroth, Male Dragonborn [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a green vest with golden trim over his white shirt. His blue leather gloves and pants are well-kept, and his green boots flare out at the collars. His crest is brass and very short. His red eyes dart around the room hyper actively observing anyone and anything.

Personality: He never swears and excessively uses polite adverbs when speaking. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Born in the south to a Architect, Baradad learned a great deal about his mother's area of expertise. His childhood dream was to be a Ruler, but he was a colossal failure. He has taken up work as a Architect and fed both sides of the war false information with the goal of increasing casualties.

Motivation: Wishes to resurrect an old love; and he is unsatisfied with his job

Ideals: Optimist. Flaws: Hedonist, PTSD. Bonds: Job, In love. Occupation: Architect

Voice: Sore throat, cough

Attributes [hide]

Baradad Zzzxaaxthroth, Male Dragonborn Ranger 2
Medium (6'2") Dragonborn, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 14 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)15 (+2) 15 (+2)8 (-1) 11 (+0)11 (+0)
Skills Arcana +1, Athletics +6
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 1d6+4, Ranged +4 / 1d6+2, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 1200 sp. Golden yellow topaz (500 gp).


Social Check DCs


Qualen Welber, Male Gnome [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears dull blue sweaters, loose brown pants, and alligator leather shoes. Beneath his sweater he keeps a concealed axe, just in case. His blonde hair is cut short. He wears crescent spectacles with a black brim.

Personality: He has a massive crush on the younger sibling of the Herbalist who has hired him part-time. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: He was born into a rich family. Qualen was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Qualen decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He used his abilities to trick people and travel the world for free.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he has a crush on the local cartwright

Ideals: Justice. Bonds: Immigrant, Has a crush, Criminal record, Rich. Occupation: Herbalist

Voice: Sounds elderly

Attributes [hide]

Qualen Welber, Male Gnome Paladin 9
Small (3'7") Gnome, True Neutral (CR 9)
Armor Class 10
Hit Points 65 (9d10)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 13 (+1)12 (+1) 17 (+3)16 (+3)
Skills Investigation +4
Senses Passive Perception 13
Languages Common, Gnome, Halfling
Attacks Melee +2 / 3d4-1, Ranged +2 / 3d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401000

Possessions: 20000 cp. Sapphire pendant on gold chain (1900 gp). Sapphire pendant on gold chain (1900 gp). Jeweled anklet (3000 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Dagger Shoe, Female Tabaxi [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she prefers to wear brown pants and tee shirts. Her orange fur is lengthy and is close to two feet long. She wears round tiny glasses practically rammed into her face.

Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Born in the east her family was never financially stable. At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. Recently she has begun working with bootleggers and crooks.

Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact.

Ideals: Optimist. Bonds: Job, Poor, Criminal record. Occupation: Mayor

Voice: Pronounces O like U

Attributes [hide]

Dagger Shoe, Female Tabaxi Monk 10
Medium (6'3") Tabaxi, Chaotic Evil (CR 10)
Armor Class 13
Hit Points 74 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 17 (+3)15 (+2) 10 (+0)16 (+3)
Skills Sleight of Hand +7, Stealth +7
Senses Passive Perception 10
Languages Common, Infernal, Draconic
Attacks Melee +4 / 3d6+0, Ranged +7 / 3d6+3, Grapple +3

Possessions: 2300 gp. A miniature golden chest with tiny emeralds lining the top (90 gp). A silver and pearl hairclip (30 gp). Fire opal pendant on a fine gold chain (1600 gp). Brass mug with jade inlays (100 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (30 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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