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NPC Generator

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Advanced [show]


Rangrim Dankil, Male Dwarf [Permalink]

Personal [hide]

Description: He is a mite stocky and is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His brown hair is cut short with large spiked bangs in the front. His face is covered beneath a completely black helmet.

Personality: Confrontational and typically high on some drug or another. Further he is a bit of a stoner and is frequently out of it.

History: Rangrim was born in the north. At a young age he loved to build and create. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He's since become an addict/alcoholic.

Motivation: To reunite with his old friends; and money/treasure

Ideals: Persistence. Flaws: Addict. Bonds: Rich, Adventurer. Occupation: Banker

Voice: Hissing voice

Attributes [hide]

Rangrim Dankil, Male Dwarf Warlock 2
Medium (4'3") Dwarf, Neutral Good (CR 2)
Armor Class 10
Hit Points 19 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 15 (+2)17 (+3) 9 (-1)14 (+2)
Skills Arcana +5, Stealth +2
Senses Passive Perception 9
Languages Common, Dwarven, Infernal, Orc, Undercommon
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1322000000

Possessions: 300 gp. Obsidian (11 gp). Coral (50 gp). Red spinel (50 gp).


Social Check DCs


Thamuz Murder, Male Tiefling [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a black shirt with thin grey vertical stripes and tan pants. His long dark red hair is drawn into a two foot long braid. His fierce silver eyes like to dwell on things.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is skeptical of what others tell him and is slow to trust.

History: He was born in the west. Through the years after Thamuz was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Thamuz's father didn't care for him much, and the feeling was mutual. He got away from his former life and has fallen to alcoholism.

Motivation: To reunite with his old friends; and he desires power and/or immortality

Flaws: Antagonistic, Shy, Addict. Bonds: Immigrant, Adventurer. Occupation: Hunter

Voice: Speaks with lips pursed

Attributes [hide]

Thamuz Murder, Male Tiefling Druid 8
Medium (5'8") Tiefling, Chaotic Good (CR 8)
Armor Class 12
Hit Points 46 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 11 (+0)8 (-1) 18 (+4)12 (+1)
Skills Insight +7
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 2d10+0, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15643320000

Possessions: 60 pp.


Social Check DCs


Eridred Torevir, Female Dwarf [Permalink]

Personal [hide]

Description: With blue face paint in a stripe pattern across her face, she likes to wear darkened spectacles and heavy clothing, no matter the weather. Her blonde hair is styled in orderly dreadlocks. Her hazel eyes dart from person to person to random spaces in the air.

Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Dwarf in existence. She is frequently practicing swordplay.

History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Eridred was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Eridred decided she wanted neither the life of her father nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Expand her business; and a rival would like her out of the picture

Ideals: Justice. Bonds: Military, Criminal record, Adventurer, Job. Occupation: Ploughman

Voice: American accent

Attributes [hide]

Eridred Torevir, Female Dwarf Expert 2
Medium (4'2") Dwarf, Chaotic Evil (CR 2)
Armor Class 8
Hit Points 16 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)6 (-2) 14 (+2)15 (+2) 12 (+1)8 (-1)
Skills Acrobatics +0, History +4
Senses Passive Perception 11
Languages Common, Dwarven, Gnome, Aquan
Attacks Melee +4 / 1d6+2, Ranged +0 / 1d6-2, Grapple +4

Possessions: 160 pp.


Social Check DCs


Nelkin Thorngage, Male Halfling [Permalink]

Personal [hide]

Description: He stands about 2'11" and prefers to wear white clothing when he does not wear armor. His right leg appears badly burned and disfigured. His silver hair is braided into rings. He has several tiny aquamarine earrings on each ear.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. As long as the job gets done he does not care how it got done.

History: He was raised by priests from a young age. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now mingles about in high society.

Motivation: He is compelled to act according to his religious beliefs.

Ideals: Disciplined, Professionalism. Bonds: Rich, Religious, Mentor. Occupation: Apothecary

Voice: Italian accent

Attributes [hide]

Nelkin Thorngage, Male Halfling Rogue 5
Small (2'11") Halfling, Lawful Evil (CR 5)
Armor Class 13
Hit Points 12 (5d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 9 (-1)16 (+3) 8 (-1)10 (+0)
Skills Intimidation +3, Persuasion +3
Senses Passive Perception 9
Languages Common, Halfling, Abyssal, Gnome, Undercommon
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2

Possessions: 500 gp. Silver pearl (90 gp). Violet garnet (200 gp). Aquamarine (200 gp). Emerald (1200 gp).


Social Check DCs

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