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NPC Generator

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Advanced [show]


Harbek Bigtoe, Male Dwarf [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a custom-built plate barding that's adorned with grey lining and desert motifs. He has styled his silver hair well, parting it to the right. His face is covered beneath a completely black helmet.

Personality: He is erratic and paranoid. He believes giants are coming to abduct people. He is a great chef.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was an apprentice working in his mother's forge. He has achieved small success as a Dyer.

Motivation: A deep hatred of giants.

Ideals: Gifted. Bonds: Enemies, Rich, Job. Occupation: Dyer

Voice: growls and snarls, animalistic

Attributes [hide]

Harbek Bigtoe, Male Dwarf Bard 2
Medium (4'3") Dwarf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 17 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 19 (+4)11 (+0) 10 (+0)4 (-3)
Skills Investigation +2, Performance -1
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1030

Possessions: 8000 cp.


Social Check DCs


Barakas Luck, Male Tiefling [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a well pressed and immaculate suit (or dress). He wears a top hat to hide his balding. His fierce black eyes like to dwell on things.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. From there he went from mercenary job to mercenary job. He became a Navigator soon after.

Motivation: Obtaining odd cultural Gnomish artifacts is his passion; and he is greedy

Flaws: Shy. Bonds: Slave, Adventurer, Job, Rich. Occupation: Navigator

Voice: Jamaican accent

Attributes [hide]

Barakas Luck, Male Tiefling Cleric 4
Medium (5'6") Tiefling, Neutral Evil (CR 4)
Armor Class 11
Hit Points 28 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 12 (+1)17 (+3) 13 (+1)19 (+4)
Skills Sleight of Hand +3, Stealth +3
Senses Passive Perception 11
Languages Common, Auran, Draconic, Terran
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115320

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Oriff Loderr, Female Dwarf [Permalink]

Personal [hide]

Description: This light-skinned female does not wear sleeves and tends to eschew shirts when she can avoid it. She is tall, broad shouldered and powerfully built. She keeps her chestnut hair in a pixie cut. Her blue eyes peer out from beneath her small grey hat.

Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. Flattery will make her almost putty in your hands.

History: She was born blind and as such lacked many opportunities for work. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Mercenary. She has gone from town to town working and never settling down anywhere, but has fallen for a local Soapmaker. She hasn't told them the truth, but wants to settle down with them.

Motivation: She is unsatisfied with her job; and she feels threatened by others

Flaws: Selfish, Disease, Fearful. Bonds: Job, Has a crush. Occupation: Mercenary

Voice: Can't modulate volume

Attributes [hide]

Oriff Loderr, Female Dwarf Sorcerer 2
Medium (3'10") Dwarf, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 9 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 12 (+1)11 (+0) 10 (+0)13 (+1)
Skills Religion +2, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: 160 gp. Rhodochrosite (13 gp). Hematite (13 gp). Aquamarine (400 gp). 1 Masterwork Common Melee.


Social Check DCs


Seraphina Hogcollar, Female Halfling [Permalink]

Personal [hide]

Description: This younger middle-aged woman wears a white costume with the symbols of the sun god on her torso, and a wedding ring on her left hand. She has wavy white hair. Her hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She has gone from town to town working and never settling down anywhere, but has fallen for a local Tanner. She hasn't told them the truth, but wants to settle down with them.

Motivation: Wants her loneliness to end.

Ideals: Philantrophist, Fighting. Bonds: In love, Has a crush, Rich. Occupation: Actor

Voice: pre-pubescent

Attributes [hide]

Seraphina Hogcollar, Female Halfling Rogue 12
Small (3'2") Halfling, Chaotic Good (CR 12)
Armor Class 11
Hit Points 71 (12d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 15 (+2)17 (+3) 11 (+0)15 (+2)
Skills Athletics +6, Survival +4
Senses Passive Perception 10
Languages Common, Halfling, Ignan, Abyssal, Terran
Attacks Melee +6 / 3d10+2, Ranged +4 / 3d10+0, Grapple +4

Possessions: 3000 gp. Jasper (70 gp). Zircon (70 gp). Black star sapphire (400 gp). Violet garnet (1000 gp). Rock crystal (70 gp). Black pearl (1000 gp). Aquamarine (1000 gp).


Social Check DCs

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