Alice Wilborn, Female Half-Elf [Permalink]
Personal [hide]
Description: This southern woman dresses like a well dressed Bounty Hunter does. Her clothes are grease stained in places. She has slicked back chestnut hair. She wears large thick round spectacles.
Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: She got into the Bounty Hunter business at a young age. A gifted student she started as a Engraver, but she got bored and became a Bounty Hunter. She became a Bounty Hunter soon after.
Motivation: Balancing her hectic life and new Bounty Hunter responsibilities is difficult; and she'd like to take her coworkers down a peg
Ideals: Impeccable, Joker. Bonds: Job, Poor, Immigrant. Occupation: Bounty Hunter
Voice: Spanish accent
Attributes [hide]
Medium (5'8") Half-Elf, Lawful Good (CR 5)
Armor Class 7
Hit Points 28 (5d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 18 (+4) | 5 (-3) | 15 (+2) | 17 (+3) | 7 (-2) | 14 (+2) |
Senses Passive Perception 16
Languages Common, Elven, Abyssal, Druidic, Sylvan
Attacks Melee +7 / 2d4+4, Ranged +0 / 2d4-3, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 3 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 100 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Surina Verthisathurgiesh, Female Dragonborn [Permalink]
Personal [hide]
Description: This late middle aged woman dresses in collared shirts and wears a proper scarf over her head and is in decent physical shape. Her copper crest is knotted and matted. Her red eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She acts crazy and hedonistic. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. Her father took her hunting and taught her how to get in the mind of other creatures. She got away from her former life and has fallen to alcoholism.
Motivation: Several ex partners dislike her way of doing things and want revenge; and her name or reputation has been wronged in the past by goblins, and she desires to right it
Flaws: Addict, Hedonist. Bonds: Enemies, Slave, Nature. Occupation: Locksmith
Voice: Sensual and smooth
Attributes [hide]
Medium (6'2") Dragonborn, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 35 (5d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 12 (+1) | 15 (+2) | 12 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 3 | 3 | 1 |
Possessions: 600 gp. 1 Masterwork Common Ranged Weapon.
Zook Umbodoben, Male Gnome [Permalink]
Personal [hide]
Description: This western man likes to wear ponchos typically of a light blue in addition to tight pants. His clothes are grease stained in places. He keeps his white hair in a pixie cut. He has brown eyes and a blue hat with a white feather.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: Zook lived on a farm with his mother, near the main road leading to a nearby town. A few years later when the south was not economically sound they moved to his current location. He has since lost track of the people in his past.
Motivation: Marry his sister to traveling adventurers; and his spouse's relatives view him with great suspicion
Ideals: Fighting. Flaws: Depressed. Bonds: Poor, Immigrant, Nature, Family. Occupation: Barkeep
Voice: Speaks in third person
Attributes [hide]
Small (3'4") Gnome, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 20 (2d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 14 (+2) | 18 (+4) | 14 (+2) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Gnome, Sylvan, Auran
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
Possessions: 230 gp. Silver-plated steel longsword with jet jewel in hilt (600 gp). 1 Silk rope.
Volen Tatum, Female Half-Orc [Permalink]
Personal [hide]
Description: She is a mite stocky and typically wears a sleeveless long coat of deep white leather and dull blue iron scale mail. Her hair is long and silver with streaks of brown, and is pulled back with small white clips. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She hates goblins. She views them as having robbed her home of its proper glory. When she's not drinking or sleeping the drinks off, she's doing poetry.
History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Barrister arts, while her mother instructed her in etiquette, music and courtly manner. Ostracized due to the arcane powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Half-Orcs became a terror of the countryside. She has never given up on her poetry dream.
Motivation: She is not mentally stable, and does not behave rationally; and many goblins want her driven away
Ideals: Artistic, Gifted. Flaws: Insane. Bonds: Enemies, Rich. Occupation: Barrister
Voice: Cold and demanding tone
Attributes [hide]
Medium (6'0") Half-Orc, True Neutral (CR 5)
Armor Class 12
Hit Points 7 (5d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 20 (+5) | 14 (+2) | 9 (-1) | 9 (-1) | 14 (+2) | 16 (+3) |
Senses Passive Perception 15
Languages Common, Orc
Attacks Melee +8 / 2d4+5, Ranged +5 / 2d4+2, Grapple +5
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 |
Possessions: 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!


